| Commit History - (may be incomplete: see SVNWeb link above for full details) |
| Date | By | Description |
12 May 2013 08:39:29
1.0.6_1
|
danfe  |
Toughen the check and unbreak INDEX. |
12 May 2013 08:06:32
1.0.6_1
|
danfe  |
If port is setting PKGNAMEPREFIX=${FOOPKGNAMEPREFIX}, but .include's this
file before <bsd.port.options.mk>, options handling gets broken because
options will be loaded from OPTIONSFILE which is based on UNIQUENAME and
thus PKGNAMEPREFIX, which is empty at that point. Prevent this: ensure
that FOOPKGNAMEPREFIX is defined in advance for ports that use it to set
their PKGNAMEPREFIX and having OPTIONS. |
12 May 2013 06:35:06
1.0.6_1
|
danfe  |
- Slightly improve usage description (comment) in quake2-data/Makefile.include
- Synchronize other games' -data/Makefile.include files (consistently use
LOCALBASE, drop obvious comments, adjust formatting, etc.) |
17 Mar 2013 11:58:23
1.0.6_1
|
danfe  |
- Rename FULL option to more specific FULLGAME
- Mention that Makefile.include must be included before bsd.port.options.mk
- ${DISTDIR}/${DIST_SUBDIR} -> ${_DISTDIR} to make things shorter
- Minor corrections in pkg-descr and pkg-plist |
16 Mar 2013 13:46:09
1.0.6_1
|
danfe  |
- Convert to contemporary OPTIONS framework
- Cleanup Makefiles, improve port description
- Relinquish maintainership |
05 Feb 2013 12:01:25
1.0.6_1
|
bapt  |
Fix build on FreeBSD 9+ |
03 Jul 2011 14:25:36
1.0.6_1
|
ohauer  |
-remove MD5 |
14 Mar 2011 16:47:46
1.0.6_1
|
danfe  |
Bring unmaintained Quake ports under my wing. |
27 Feb 2011 04:54:41
1.0.6_1
|
tabthorpe  |
- Reassign ports to heap
Submitted by: alepulver |
24 Apr 2006 21:10:14
1.0.6_1
|
alepulver  |
- Fix OPTIONS handling.
- Remove '@' from installation commands.
- Format tabs.
- Bump PORTREVISION.
Approved by: garga (mentor) |
09 Apr 2006 13:08:16
1.0.6
|
alepulver  |
Change the maintainership address to the @FreeBSD.org one.
Approved by: garga (mentor) |
06 Apr 2006 00:21:42
1.0.6
|
edwin  |
[PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWARE
This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to
bsd.sites.mk and adds it to the following ports:
games/doom
games/linux-quake3
games/linux-quake4
games/qcc
games/quake-data
games/quake-source
games/quake2-data
games/quake2-source
games/quake2forge
games/quake2lnx
games/quake3
games/quake3-data
games/rtcw
PR: ports/93546
Submitted by: Alejandro Pulver <alejandro@varnet.biz> |
12 Dec 2005 09:25:24
1.0.6
|
garga  |
- Changed quake-data/Makefile.include to be more similar to bsd.*.mk files,
also it doesn't override port's variables.
- Change dependant ports.
PR: ports/90145
Submitted by: maintainer |
25 Nov 2005 23:25:50
1.0.6
|
pav  |
- Add SHA256
Submitted by: maintainer |
25 Nov 2005 21:47:35
1.0.6
|
pav  |
- Add SHA256
Requested by: maintainer |
31 Oct 2005 17:18:52
1.0.6
|
garga  |
- Add MASTER_SITES mirror
PR: ports/88208
Submitted by: maintainer |
17 Oct 2005 11:46:09
1.0.6
|
edwin  |
add builddependency on unzip
Noticed by: YAPHR |
16 Oct 2005 05:36:25
1.0.6
|
edwin  |
[NEW PORT] games/quake-data - Quake data files
Quake data files.
This port installs the data files needed to run Quake.
You still need to have a legitimate copy of the game in order to obtain
the full game, otherwise you can use the shareware version.
This port can also install the QuakeWorld data files, skins and sources.
PR: ports/86166
Submitted by: Alejandro Pulver <alejandro@varnet.biz> |