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I am looking for an LTO tape library. Do you have one to spare?
found NOTHING in cache
			SELECT count(DISTINCT CL.id) AS count
			  FROM element_pathname EP, commit_log_elements CLE, commit_log CL
			 WHERE EP.pathname   = '/ports/head/games/quake2-rogue/Makefile'
			   AND EP.element_id = CLE.element_ID
			   AND CL.id         = CLE.commit_log_id
PageNumber='1'
Offset='0'
		SELECT DISTINCT
			CL.commit_date - SystemTimeAdjust()                                                                 AS commit_date_raw,
			CL.id                                                                                               AS commit_log_id,
			CL.encoding_losses                                                                                  AS encoding_losses,
			CL.message_id                                                                                       AS message_id,
			CL.committer                                                                                        AS committer,
			CL.description                                                                                      AS commit_description,
			to_char(CL.commit_date - SystemTimeAdjust(), 'DD Mon YYYY')                                         AS commit_date,
			to_char(CL.commit_date - SystemTimeAdjust(), 'HH24:MI')                                             AS commit_time,
			element.name                                                                                                AS port,
			element_pathname(element.id)                                                                                AS pathname,
			element.status                                                                                              AS status,
			element_pathname.pathname                            as element_pathname,
			CL.message_subject,
			NULL AS port_id,
			0    AS needs_refresh,
			NULL AS forbidden,
			NULL AS broken,
			NULL AS deprecated,
			NULL AS ignore,
			commit_log_elements.element_id,
			NULL AS version,
			NULL AS epoch,
			NULL as date_added,
			NULL AS short_description,
			NULL AS category_id,
			NULL AS category,
			NULL AS watch,
			NULL AS vulnerable_current,
			NULL AS vulnerable_past,
			NULL AS restricted,
			NULL AS no_cdrom,
			NULL AS expiration_date,
			NULL AS is_interactive,
			NULL AS only_for_archs,
			NULL AS not_for_archs,
			NULL AS stf_message,
			commit_log_elements.revision_name as revision,
			R.name         AS repo_name,
			R.svn_hostname AS hostname,
			R.path_to_repo AS path_to_repo 
    FROM commit_log_elements, commit_log CL LEFT OUTER JOIN repo R on  CL.repo_id = R.id, element_pathname, element 
	  WHERE CL.id IN (SELECT tmp.ID FROM (SELECT DISTINCT CL.id, CL.commit_date
  FROM element_pathname EP, commit_log_elements CLE, commit_log CL
 WHERE EP.pathname   = '/ports/head/games/quake2-rogue/Makefile'
   AND EP.element_id = CLE.element_ID
   AND CL.id         = CLE.commit_log_id
ORDER BY CL.commit_date DESC 
LIMIT 100) AS tmp)
	    AND commit_log_elements.commit_log_id = CL.id
	    AND commit_log_elements.element_id    = element.id
        AND element_pathname.element_id       = element.id
   ORDER BY 1 desc,
			commit_log_id, element_pathname
That would give us 1518 rows
non port: head/games/quake2-rogue/Makefile
SVNWeb

Number of commits found: 11

Mon, 22 Dec 2014
[ 21:38 bapt ] Original commit 
375273 games/avoision/Makefile
375273 games/cretan-hubris/Makefile
375273 games/criticalmass/Makefile
375273 games/darkplaces/Makefile
375273 games/doom-freedoom/Makefile
375273 games/doom-hacx/Makefile
375273 games/doom-hr2/Makefile
375273 games/dungeon/Makefile
375273 games/edge/Makefile
375273 games/fairymax/Makefile

(Only the first 10 of 54 ports in this commit are shown above. View all ports for this commit)
Revert r375084

A too sharp axe causes unpredictable damages

Reported by:	amdmi3
Sat, 20 Dec 2014
[ 18:37 bapt ] Original commit 
375084 games/avoision/Makefile
375084 games/cretan-hubris/Makefile
375084 games/criticalmass/Makefile
375084 games/darkplaces/Makefile
375084 games/doom-freedoom/Makefile
375084 games/doom-hacx/Makefile
375084 games/doom-hr2/Makefile
375084 games/dungeon/Makefile
375084 games/edge/Makefile
375084 games/fairymax/Makefile

(Only the first 10 of 54 ports in this commit are shown above. View all ports for this commit)
Cleanup plist
Wed, 9 Jul 2014
[ 02:29 danfe ] Original commit 
361325 games/quake2-3zb2/Makefile
361325 games/quake2-ctf/Makefile
361325 games/quake2-extras/Makefile
361325 games/quake2-lights/Makefile
361325 games/quake2-lights/pkg-descr
361325 games/quake2-matrix/Makefile
361325 games/quake2-psychomod/Makefile
361325 games/quake2-relay/Makefile
361325 games/quake2-relay/pkg-descr
361325 games/quake2-rogue/Makefile

(Only the first 10 of 14 ports in this commit are shown above. View all ports for this commit)
Mostly cosmetic fixes over various Quake2 ports:
- Wrap overly long lines to fit standard terminal width
- When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS
  which is useless in post-stage era
- Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible
- Amend COMMENT text and pkg-descr in `quake2-lights' port
- Unbreak installation of Quake2-LNX (icculus.org port)
Thu, 3 Jul 2014
[ 22:33 wg ] Original commit 
360477 games/quake2-rogue/Makefile
games/quake2-rogue: support stage
Wed, 2 Jul 2014
[ 18:22 antoine ] Original commit 
360239 games/adonthell/Makefile
360239 games/alienarena/Makefile
360239 games/atomix/Makefile
360239 games/avp-demo/Makefile
360239 games/balazar/Makefile
360239 games/balazarbrothers/Makefile
360239 games/blockout/Makefile
360239 games/bsdtris/Makefile
360239 games/bubbros/Makefile
360239 games/childsplay_plugins/Makefile

(Only the first 10 of 58 ports in this commit are shown above. View all ports for this commit)
Resetting maintainership on ports that have not been staged and without any
pending PR

With hat:	portmgr
Fri, 20 Sep 2013
[ 17:36 bapt ] Original commit 
327730 games/0ad/Makefile
327730 games/0verkill/Makefile
327730 games/3dc/Makefile
327730 games/3dpong/Makefile
327730 games/4stattack/Makefile
327730 games/54321/Makefile
327730 games/BillardGL/Makefile
327730 games/CaribbeanStud/Makefile
327730 games/HeroesOfMightAndMagic/Makefile
327730 games/KnightCap/Makefile

(Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Sun, 17 Mar 2013
[ 13:30 danfe ] Original commit 
314433 games/quake2-rogue/Makefile
314433 games/quake2-rogue/files/pkg-message.in
314433 games/quake2-rogue/pkg-descr
314433 games/quake2-xatrix/Makefile
314433 games/quake2-xatrix/files/pkg-message.in
314433 games/quake2-xatrix/pkg-descr
Cleanup Makefiles, port descriptions and message files for two official
Quake II mission pack ports, and remove gratuitous differences between
them.
Mon, 14 Mar 2011
[ 16:47 danfe ] Original commit 
1.9 games/quake-data/Makefile
1.12 games/quake-dpmod/Makefile
1.6 games/quake-extras/Makefile
1.6 games/quake-reaper/Makefile
1.9 games/quake-source/Makefile
1.6 games/quake2-3zb2/Makefile
1.5 games/quake2-ctf/Makefile
1.15 games/quake2-data/Makefile
1.3 games/quake2-extras/Makefile
1.5 games/quake2-lights/Makefile

(Only the first 10 of 26 ports in this commit are shown above. View all ports for this commit)
Bring unmaintained Quake ports under my wing.
Sun, 27 Feb 2011
[ 04:54 tabthorpe ] Original commit 
1.11 audio/xmms-defx/Makefile
1.11 audio/xmms-efxmms/Makefile
1.11 audio/xmms-eq/Makefile
1.11 audio/xmms-fxt/Makefile
1.3 deskutils/menumaker/Makefile
1.4 devel/fossology/Makefile
1.23 devel/jam/Makefile
1.3 devel/libublio/Makefile
1.13 devel/pdcurses-the/Makefile
1.14 devel/pdcurses/Makefile

(Only the first 10 of 147 ports in this commit are shown above. View all ports for this commit)
- Reassign ports to heap

Submitted by:   alepulver
Mon, 4 Sep 2006
[ 16:01 alepulver ] Original commit 
1.2 games/quake2-rogue/Makefile
1.2 games/quake2-xatrix/Makefile
- Print ${PKGMESSAGE} in post-install.
Fri, 28 Jul 2006
[ 22:00 alepulver ] Original commit 
1.1012 games/Makefile
1.1 games/quake2-rogue/Makefile
1.1 games/quake2-rogue/distinfo
1.1 games/quake2-rogue/files/Makefile
1.1 games/quake2-rogue/files/patch-g_local.h
1.1 games/quake2-rogue/files/pkg-message.in
1.1 games/quake2-rogue/pkg-descr
Quake II: Ground Zero (Rogue) Mission Pack.

Take out the Big Gun sounded simple enough, except the Strogg were waiting.
You, and a few marines like you, are the lucky ones. You've made it down in
one piece and are still able to contact the fleet. The Gravity Well, the
Strogg's newest weapon in its arsenal against mankind, is operational. With
the fleet around Stroggos, 5% of ground forces surviving, and that number
dwindling by the second, your orders have change: free your comrades. Destroy
the Gravity Well.

- New Enemies -- The Stalker, Turrets, Daedalus, Medic Commander, Carrier, and
  the Black Widow.
- 14 Entirely new levels and 10 new deathmatch levels.
- New Power-Ups -- Deathmatch specific power-ups: Vengeance Sphere, Hunter
  Sphere, and Anti-matter bomb.
- New Weapons -- The Chainsaw, ETF Rifle and Plasma Beam.

This port installs the game.so file, but you still need the original data.

WWW: http://www.idsoftware.com/games/quake/quake2-grndzero/

Number of commits found: 11

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