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Port details
quake2lnx Icculus.org version of the original Quake II
0.16.2_16 games on this many watch lists=2 search for ports that depend on this port An older version of this port was marked as vulnerable. Find issues related to this port Report an issue related to this port View this port on Repology. pkg-fallout 0.16.2_16Version of this port present on the latest quarterly branch.
Maintainer: danfe@FreeBSD.org search for ports maintained by this maintainer
Port Added: 2003-06-18 09:22:00
Last Update: 2022-09-07 21:58:51
Commit Hash: fb16dfe
People watching this port, also watch:: vcdimager, mplayer-skins, zip, rkhunter
License: GPLv2
WWW:
https://www.icculus.org/quake2/
Description:
Quake2-LNX project aims to further develop and bug fix original Quake II code released by id Software in 1998, as well as support multiple architectures (currently i386, alpha, sparc64, and powerpc are supported). It also includes additional rendering drivers, eyecandy stuff from Quake2Max project, and experimental IPv6 support.
Homepage    cgit ¦ Codeberg ¦ GitHub ¦ GitLab ¦ SVNWeb

Manual pages:
FreshPorts has no man page information for this port.
pkg-plist: as obtained via: make generate-plist
Expand this list (35 items)
Collapse this list.
  1. /usr/local/share/licenses/quake2lnx-0.16.2_16/catalog.mk
  2. /usr/local/share/licenses/quake2lnx-0.16.2_16/LICENSE
  3. /usr/local/share/licenses/quake2lnx-0.16.2_16/GPLv2
  4. @comment === EXECUTABLES ===
  5. bin/q2ded
  6. bin/quake2
  7. @comment bin/quake2-sdl
  8. @comment === RENDERERS ===
  9. @comment lib/quake2lnx/baseq2/game.so
  10. @comment lib/quake2lnx/ctf/game.so
  11. lib/quake2lnx/ref_glx.so
  12. @comment lib/quake2lnx/ref_sdlgl.so
  13. @comment lib/quake2lnx/ref_soft.so
  14. @comment lib/quake2lnx/ref_softaa.so
  15. @comment lib/quake2lnx/ref_softsdl.so
  16. lib/quake2lnx/ref_softx.so
  17. @comment === DOCS ===
  18. share/doc/quake2lnx/3.15_Changes.txt
  19. share/doc/quake2lnx/3.16_Changes.txt
  20. share/doc/quake2lnx/3.17_Changes.txt
  21. share/doc/quake2lnx/3.19_Changes.txt
  22. share/doc/quake2lnx/3.20_Changes.txt
  23. share/doc/quake2lnx/3.21_Changes.txt
  24. share/doc/quake2lnx/README
  25. share/doc/quake2lnx/README.320
  26. share/doc/quake2lnx/changes.txt
  27. share/doc/quake2lnx/joystick.txt
  28. share/doc/quake2lnx/readme.txt
  29. @comment === DATA ===
  30. @comment lib/quake2lnx/baseq2/maxpak.pak
  31. @comment === CLEANUP ===
  32. @dir lib/quake2lnx/baseq2
  33. @owner
  34. @group
  35. @mode
Collapse this list.
Dependency lines:
  • quake2lnx>0:games/quake2lnx
To install the port:
cd /usr/ports/games/quake2lnx/ && make install clean
To add the package, run one of these commands:
  • pkg install games/quake2lnx
  • pkg install quake2lnx
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.
PKGNAME: quake2lnx
Flavors: there is no flavor information for this port.
distinfo:
SHA256 (quake2lnx/quake2-r0.16.2.tar.gz) = 98cea3cbd70bd1f195e5190d0ae047c636e00e21dbc6cc5bdee4acd52876d3e9 SIZE (quake2lnx/quake2-r0.16.2.tar.gz) = 1496377 SHA256 (quake2lnx/maxpak.pak) = 653569fe880f1ed5f7529483ac961b22078482e6ff0e83f4d9d1bc503c866770 SIZE (quake2lnx/maxpak.pak) = 3282742

Packages (timestamps in pop-ups are UTC):
quake2lnx
ABIaarch64amd64armv6armv7i386powerpcpowerpc64powerpc64le
FreeBSD:13:latest0.16.2_160.16.2_160.16.2_150.16.2_160.16.2_16-0.16.2_15-
FreeBSD:13:quarterly0.16.2_160.16.2_160.16.2_160.16.2_160.16.2_160.16.2_160.16.2_160.16.2_16
FreeBSD:14:latest0.16.2_160.16.2_160.16.2_160.16.2_160.16.2_160.16.2_16-0.16.2_16
FreeBSD:14:quarterly0.16.2_160.16.2_16-0.16.2_160.16.2_160.16.2_160.16.2_160.16.2_16
FreeBSD:15:latest0.16.2_160.16.2_16n/a0.16.2_16n/a0.16.2_160.16.2_160.16.2_16
FreeBSD:15:quarterly--n/a-n/a---
Dependencies
NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
Build dependencies:
  1. gmake>=4.3 : devel/gmake
  2. xorgproto>=0 : x11/xorgproto
  3. x11.pc : x11/libX11
  4. xext.pc : x11/libXext
  5. xxf86dga.pc : x11/libXxf86dga
  6. xxf86vm.pc : x11/libXxf86vm
Runtime dependencies:
  1. quake2-data>0 : games/quake2-data
  2. x11.pc : x11/libX11
  3. xext.pc : x11/libXext
  4. xxf86dga.pc : x11/libXxf86dga
  5. xxf86vm.pc : x11/libXxf86vm
Library dependencies:
  1. libGL.so : graphics/libglvnd
There are no ports dependent upon this port

Configuration Options:
===> The following configuration options are available for quake2lnx-0.16.2_16: AA=off: Build ASCII graphics renderer CLIENT=on: Build original client CTF=off: Build Capture The Flag mod DOCS=on: Build and/or install documentation EYECANDY=off: Build client with fancier GL graphics GAME=off: Build main game (default mod) GLX=on: Build OpenGL (GLX) renderer IPV6=on: IPv6 protocol support JOYSTICK=off: Joystick support OPTIMIZED_CFLAGS=off: Use extra compiler optimizations REDBLUE=off: Enable 3D glasses rendering RETEXTURE=off: Retextured graphics support SDLCLIENT=off: Build SDL client SDLGL=off: Build SDL OpenGL renderer SERVER=on: Build dedicated server SOFTSDL=off: Build software SDL renderer X11=on: Build X11 (software) renderer ===> Use 'make config' to modify these settings
Options name:
games_quake2lnx
USES:
gmake xorg gl xorg
FreshPorts was unable to extract/find any pkg message
Master Sites:
Expand this list (1 items)
Collapse this list.
  1. http://offload1.icculus.org/quake2/files/
Collapse this list.

Number of commits found: 65

Commit History - (may be incomplete: for full details, see links to repositories near top of page)
CommitCreditsLog message
07 Sep 2022 21:58:51
commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 files touched by this commit
Stefan Eßer (se) search for other commits by this committer
Remove WWW entries moved into port Makefiles

Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.

This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.

Approved by:		portmgr (tcberner)
0.16.2_16
07 Sep 2022 21:10:59
commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52 files touched by this commit
Stefan Eßer (se) search for other commits by this committer
Add WWW entries to port Makefiles

It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.

Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.

There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
0.16.2_16
20 Jul 2022 14:21:58
commit hash: d56127bdfc7d6fca27855e27a66e61ce99cce27ccommit hash: d56127bdfc7d6fca27855e27a66e61ce99cce27ccommit hash: d56127bdfc7d6fca27855e27a66e61ce99cce27ccommit hash: d56127bdfc7d6fca27855e27a66e61ce99cce27c files touched by this commit
Tobias C. Berner (tcberner) search for other commits by this committer
games: remove 'Created by' lines

A big Thank You to the original contributors of these ports:

  *  <benlutz@datacomm.ch>
  *  <janos.mohacsi@bsd.hu>
  *  Aaron Baugher
  *  Aaron Dalton <aaron@FreeBSD.org>
  *  Aaron Dalton <aaron@daltons.ca>
  *  Aaron VonderHaar <avh4@usa.net>
  *  Aaron Zauner <az_mail@gmx.at>
  *  Adam Kranzel (adam@alameda.edu)
  *  Adam Weinberger <adamw@FreeBSD.org>
  *  Ade Lovett <ade@FreeBSD.org>
  *  Akinori MUSHA aka knu <knu@idaemons.org>
(Only the first 15 lines of the commit message are shown above View all of this commit message)
0.16.2_16
22 Jun 2021 18:53:08
commit hash: da3162c7c9f01912ba1940e188b253f2b5c7ba77commit hash: da3162c7c9f01912ba1940e188b253f2b5c7ba77commit hash: da3162c7c9f01912ba1940e188b253f2b5c7ba77commit hash: da3162c7c9f01912ba1940e188b253f2b5c7ba77 files touched by this commit
Kevin Bowling (kbowling) search for other commits by this committer
graphics/mesa-libs: Bump reverse deps for libglvnd

Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.

PR:		246767
Reviewed by:	manu, bapt
Approved by:	x11
Differential Revision:	https://reviews.freebsd.org/D30824
0.16.2_15
06 Apr 2021 14:31:07
commit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344eb files touched by this commit
Mathieu Arnold (mat) search for other commits by this committer
Remove # $FreeBSD$ from Makefiles.
0.16.2_15
05 Nov 2019 22:16:15
Revision:516845Original commit files touched by this commit
zeising search for other commits by this committer
Add USES=xorg USES=gl, ports categories g

Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
0.16.2_15
09 Oct 2019 11:47:22
Revision:514137Original commit files touched by this commit
bapt search for other commits by this committer
Drop the ipv6 virtual category for g* category as it is not relevant anymore
0.16.2_15
16 Apr 2019 03:58:59
Revision:499072Original commit files touched by this commit
danfe search for other commits by this committer
- Do not suppress -Wall from default CFLAGS, it is always good to see if the
  code needs some attention, and move macro definition behind other flags
- Fix the build against the LLD linker on i386 when using optimized assembly
  routines by allowing relocations in read-only segments (normally, Quake II
  builds its shared libraries with -fPIC and they link fine except these few
  files written in assembly)

PR:		234866
Submitted by:	emaste
0.16.2_15
23 May 2017 05:03:16
Revision:441503Original commit files touched by this commit
rezny search for other commits by this committer
Revision bump of all ports with USE_GL after consolidation of mesa-libs

Approved by:	swills (mentor)
Differential Revision:	https://reviews.freebsd.org/D10845
0.16.2_14
06 Apr 2017 19:40:24
Revision:437874Original commit files touched by this commit
danfe search for other commits by this committer
Attempt to unbreak the build against newer versions of libXxf86dga:

  In file included from src/linux/gl_glx.c:57:
  /usr/local/include/X11/extensions/xf86dga.h:9:2: warning: "xf86dga.h
  is obsolete and may be removed in the future." [-W#$warnings]
  /usr/local/include/X11/extensions/xf86dga.h:10:2: warning: "include
  <X11/extensions/Xxf86dga.h> instead." [-W#warnings]

While here, add missing USE_XORG components per `stage-qa' note; this
also unbreaks the build when X11 option is not being selected (the bug
previously went unnoticed because it is selected by default).

Reported by:	Victor Sudakov
0.16.2_14
05 Apr 2017 17:58:37
Revision:437802Original commit files touched by this commit
danfe search for other commits by this committer
Fix a couple of bugs that prevented `games/quake2lnx' from fully working
on amd64 (and likely other 64-bit architectures):

- Prototype for `void *qwglGetProcAddress(char *symbol)' was guarded by
  #ifdef __linux__; this was not a problem on i386, where sizeof(void *)
  /actual return type/ == sizeof(int) /assumed return type of undeclared
  function/.  On amd64, returned pointer would sometimes get truncated,
  leading to a program's crash.  Mend this by turning `#ifdef __linux__'
  condition essentially into `#ifndef _WIN32'
- Software renderer was typedef'ing PIXEL24 as `unsigned long'; fix it
  by using `unsigned int' type instead
- Remove `-s' from OPTIMIZED_CFLAGS: stripping is taken care of during
  installation (subject to WITH_DEBUG); also remove optimization flag
  `-fexpensive-optimizations' as it is not being supported by Clang
- While here, fix `version' console command to report correct operating
  system and architecture names
- Employ options helper target to install documentation; add more useful
  changelogs and drop `quake2.3dfxgl' file (meaningless these days)
0.16.2_13
01 Apr 2016 14:00:57
Revision:412346Original commit files touched by this commit
mat search for other commits by this committer
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.

With hat:	portmgr
Sponsored by:	Absolight
0.16.2_13
09 Nov 2015 14:30:02
Revision:401100Original commit files touched by this commit
amdmi3 search for other commits by this committer
Remove support for WANT_SDL/HAVE_SDL knobs

WANT_SDL/HAVE_SDL macros allowed a port to check which SDL components
are installed. This goes against the policy of avoiding automatic
dependencies, and there are actually no cases in the portstree where
these knobs are used properly, so axe them out.

Approved by:	portmgr (mat)
Differential Revision:	D4093
0.16.2_13
22 Jun 2015 18:33:22
Revision:390310Original commit files touched by this commit
antoine search for other commits by this committer
Convert to USES=jpeg
0.16.2_13
16 Jan 2015 20:14:52
Revision:377198Original commit files touched by this commit
amdmi3 search for other commits by this committer
- Drop @dirrm* from and add empty directories to plists

Approved by:	portmgr blanket
0.16.2_13
08 Dec 2014 16:48:41
Revision:374303Original commit files touched by this commit
tijl search for other commits by this committer
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it.  Bump PORTREVISION on their dependent
ports except the ones that depend on these:

audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt

In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
0.16.2_12
10 Sep 2014 20:50:37
Revision:367888Original commit files touched by this commit
gerald search for other commits by this committer
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
0.16.2_11
09 Jul 2014 02:29:22
Revision:361325Original commit files touched by this commit
danfe search for other commits by this committer
Mostly cosmetic fixes over various Quake2 ports:
- Wrap overly long lines to fit standard terminal width
- When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS
  which is useless in post-stage era
- Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible
- Amend COMMENT text and pkg-descr in `quake2-lights' port
- Unbreak installation of Quake2-LNX (icculus.org port)
0.16.2_11
08 Jul 2014 03:23:11
Revision:361162Original commit files touched by this commit
danfe search for other commits by this committer
Stagify and reclaim.
0.16.2_11
02 Jul 2014 18:22:39
Revision:360239Original commit files touched by this commit
antoine search for other commits by this committer
Resetting maintainership on ports that have not been staged and without any
pending PR

With hat:	portmgr
0.16.2_11
20 Sep 2013 17:36:36
Revision:327730Original commit files touched by this commit
bapt search for other commits by this committer
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
0.16.2_11
09 Aug 2013 14:29:40
Revision:324440Original commit files touched by this commit
danfe search for other commits by this committer
Minor last-minute changes missed in recent previous commits.
0.16.2_11
09 Aug 2013 13:28:18
Revision:324435Original commit files touched by this commit
danfe search for other commits by this committer
- Some time ago, original (non-SDL) client executable started to yield
  choppy sound (when using standard OSS API).  It happens because the
  SNDCTL_DSP_GETOSPACE ioctl() was issued before setting other important
  parameters; to remedy the problem, it should be moved below the mmap()
  call.  While here, cleanup few more potential problems: avoid using
  AFMT_S16_LE as it would break on big-endian machines, align mmap()'ed
  buffer to the page size, and fix resource leaks here and there.
- In the port's Makefile: bump PORTREVISION and convert USE_GMAKE

Submitted by:	Ozkan Sezer (via icculus.org quake2 mailing list)
0.16.2_10
09 Aug 2013 07:16:28
Revision:324416Original commit files touched by this commit
danfe search for other commits by this committer
- Unbreak the build with EYECANDY option (required libGLU and fixing famous
  jpeg_mem_src() collision) [*]
- Use new syntax when setting LIB_DEPENDS (per r322328)
- Get rid of TGTDIR, cleanup Makefile a bit while here
- Reduce the differences between games/quake2lnx and games/quake2max

Reported by:	tigerby on #bsdports [*]
0.16.2_10
26 Jul 2013 23:52:02
Revision:323768Original commit files touched by this commit
bapt search for other commits by this committer
Chase audio/arts removel
0.16.2_10
27 Apr 2013 07:12:07
Revision:316651Original commit files touched by this commit
danfe search for other commits by this committer
- Convert to modern OPTIONS framework (courtesy of jgh@)
- Rephrase some of the knob names while here
- Trim the header, drop shlib ABI versions, etc.
0.16.2_10
18 Feb 2012 10:18:33
Original commit files touched by this commit
mva search for other commits by this committer
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions

Tested by:      exp-run by pav
0.16.2_9
03 Jul 2011 14:25:36
Original commit files touched by this commit
ohauer search for other commits by this committer
-remove MD5
0.16.2_9
05 Feb 2010 11:46:55
Original commit files touched by this commit
dinoex search for other commits by this committer
- update to jpeg-8
0.16.2_9
18 Jul 2009 11:11:29
Original commit files touched by this commit
dinoex search for other commits by this committer
- update to jpeg7
Tested by:      pav on pointyhat
0.16.2_8
19 Apr 2008 17:56:05
Original commit files touched by this commit Sanity Test Failure
miwi search for other commits by this committer
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
0.16.2_7
13 Mar 2008 14:28:35
Original commit files touched by this commit
miwi search for other commits by this committer
- Chase devel/sdl12 shlib version bump
0.16.2_6
19 May 2007 20:32:57
Original commit files touched by this commit
flz search for other commits by this committer
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
0.16.2_5
08 Apr 2007 04:15:47
Original commit files touched by this commit
alepulver search for other commits by this committer
- Bump PORTREVISION.
- Remove code from patch-security which was causing a "Bad challenge" error
  when connecting to password protected servers.
- Turn GAME option to "off" by default (a functional game.so is installed by
  games/quake2-data) as in other Quake II engine ports.

PR:             ports/111048
Submitted by:   alepulver (myself)
Approved by:    danfe (maintainer, timeout)
Reported by:    Kyle Hunter <keletmaster@gmail.com>
0.16.2_4
08 Jan 2007 04:00:13
Original commit files touched by this commit
danfe search for other commits by this committer
Add `ipv6' virtual category since port supports IPv6.

PR:             ports/106123
Submitted by:   Janos Mohacsi
0.16.2_4
03 Jan 2007 16:31:05
Original commit files touched by this commit
alepulver search for other commits by this committer
- Remove invalid entry from MASTER_SITE (is a redirect to the other one).
- Remove unneeded ":icc" group.
- Remove unavoidable autodetection of installed libraries to use them.
- Change nonexistent dependency games/quake2-retexture to games/quake2-extras.

PR:             107199
Submitted by:   alepulver (myself)
Approved by:    maintainer (timeout)
0.16.2_4
20 Sep 2006 11:21:59
Original commit files touched by this commit
stas search for other commits by this committer
 - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
   structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
0.16.2_3
14 Aug 2006 20:38:44
Original commit files touched by this commit
alepulver search for other commits by this committer
- Bump PORTREVISION.
- Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and
  "games/quake2-xatrix").
- Rename "sdlquake2" to "quake2-sdl" to avoid conflicting with
  "games/sdlquake2".
- Depend on "games/quake2-extras" for the RETEXTURE option instead of
  installing them directly (most Q2 engines in ports support them).
- Install maxpak.pak in ${LIBDIR} (private directory) and not in ${Q2DIR}
  (global directory). Other engines have their own pak/pk3 files.
- Fix reversed mouse when doing very slow movements (like when aiming at a long
  distance). It's the same fix as sent to "games/warsow".
- Follow the rules in "games/quake2-data/Makefile.include": fix handling of
  search paths (DATADIR/LIBDIR weren't used when playing a modification, also
  use the right order).

PR:             ports/101010
Submitted by:   alepulver
Approved by:    maintainer (timeout)
0.16.2_2
06 Apr 2006 00:21:42
Original commit files touched by this commit
edwin search for other commits by this committer
[PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWARE

        This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to
bsd.sites.mk and adds it to the following ports:

        games/doom
        games/linux-quake3
        games/linux-quake4
        games/qcc
        games/quake-data
        games/quake-source
        games/quake2-data
        games/quake2-source
        games/quake2forge
        games/quake2lnx
        games/quake3
        games/quake3-data
        games/rtcw

PR:             ports/93546
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
0.16.2_2
03 Apr 2006 18:41:20
Original commit files touched by this commit
danfe search for other commits by this committer
- Rephrase COMMENT to better reflect the reality
- Fix a comparison typo
0.16.2_2
21 Mar 2006 16:52:51
Original commit files touched by this commit
danfe search for other commits by this committer
- Remove trivial patches, use REINPLACE_CMD instead
- Mute extraction of mission packs sources
0.16.2_2
21 Mar 2006 16:24:32
Original commit files touched by this commit
danfe search for other commits by this committer
Further work on my beloved port:

- Rework the way we handle BASEDIR/LIBDIR, keeping ability to set basedir
  from command line.  Only ref_*.so files path left hardcoded
- Tiny fix for dedicated server build (Makefile typo)
- Most importantly, help Quake II always find libGL.so (no more LD_PRELOAD
  magic).  Bump PORTREVISION for that [*]
- Restore my nifty comments in pkg-plist

References:     http://utah-glx.sourceforge.net/faq.html#AEN262 [*]
0.16.2_1
21 Mar 2006 11:37:03
Original commit files touched by this commit
danfe search for other commits by this committer
- Resort OPTIONS.  Alphabetical order isn't really the best choice here
- Add ${ARCH} != i386 check for SVGA renderer
- Restore some cosmetic comments of mine
0.16.2_1
28 Dec 2005 21:15:32
Original commit files touched by this commit
edwin search for other commits by this committer
[MAINTAINER UPDATE] games/quake2-data: redesign, patch dependant ports

        - Changed quake2-data/Makefile.include to be more similar
          to bsd.*.mk files, also it doesn't override port's
          variables.
        - Change dependant ports.

PR:             ports/90147
Subnmitted by:  Alejandro Pulver <alejandro@varnet.biz>
0.16.2_1
18 Nov 2005 10:02:24
Original commit files touched by this commit
danfe search for other commits by this committer
Start curing the damage done in previous massive commit:

- Reindent OPTIONS for easy reading
- Add SHA256 hashes while here
0.16.2_1
17 Nov 2005 11:15:02
Original commit files touched by this commit
edwin search for other commits by this committer
rescue distinfo after a fatal makesum call.
0.16.2_1
17 Nov 2005 10:51:28
Original commit files touched by this commit
edwin search for other commits by this committer
[UPDATE] games/quake2lnx: integrate with "quake2-data"

        Changes:
        * Integrate with "quake2-data".
        * Add OPTIONS (21).
        * Clean-up (sort knobs alphabetically, etc.).
        * Automatically extract Rogue and Xatrix mission packs.
        * Remove ARCH from library names (gamei386.so -> game.so).
          Also increases portability (the library name was manually
          defined between #ifdefs checking the architecture, and a
          #error at the end).
        * Change patch names (using "_" instead of "::"), and also some patches.

PR:             ports/87181
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Approved by:    maintainer timeout
0.16.2_1
08 Apr 2005 09:47:24
Original commit files touched by this commit
danfe search for other commits by this committer
Fix the case when ports tree is read-only (CDROM and similar media).
0.16.2_1
25 Mar 2005 10:57:10
Original commit files touched by this commit
danfe search for other commits by this committer
Fix PLIST substituion for correct packaging.

Reported by:    pointyhat via kris
Approved by:    portmgr (krion)
0.16.2_1
21 Mar 2005 12:22:46
Original commit files touched by this commit
danfe search for other commits by this committer
Add WITH_CTF_MAPS knob.
0.16.2
15 Mar 2005 19:32:31
Original commit files touched by this commit
danfe search for other commits by this committer
Long-awaited icculus.org's Quake2 project update:

- Most recent version, 0.16.2
- Security patch [1]
- New knobs: WITH_RETEXTURE, WITH_REDBLUE, WITH_XATRIX, WITH_ROGUE,
  WITH_MANUAL

Changes/bugfixes:

- Improved GLX/DGA mouse support
- Load more pakfiles
- Load bigger PCX images
- Railgun easter egg bug fixed
- Preliminary AMD64 support
- Red-blue 3D glasses support
- Retexturing support
- Improved joystick support
- 16:10 widescreen resolutions support
- ... and more!

[1] VuXML ID:   2c25e762-6bb9-11d9-93db-000a95bc6fae
0.15_2
27 Aug 2004 08:46:33
Original commit files touched by this commit This port version is marked as vulnerable.
danfe search for other commits by this committer
Update my email address to `@FreeBSD.org'.
Relinquish ports I happen to no longer use.  They seem to be of the latest
versions, and non-broken, so this is a "clean" dump.

Approved by:    fjoe (mentor)
0.15_2
29 May 2004 22:42:58
Original commit files touched by this commit This port version is marked as vulnerable.
anholt search for other commits by this committer
Replace explicit XFree86-4-libraries dependencies with USE_XLIB, USE_XPM, and
USE_GL as appropriate.
0.15_2
08 May 2004 19:01:30
Original commit files touched by this commit This port version is marked as vulnerable.
vs search for other commits by this committer
Move distfiles into own subdir to avoid clash with games/fuhquake.

PR:             ports/63872
Submitted by:   trevor@
0.15_2
08 Mar 2004 01:01:31
Original commit files touched by this commit This port version is marked as vulnerable.
edwin search for other commits by this committer
Properly use SDL everywhere:
        USE_SDL=yes     -> USE_SDL=sdl  (good examles everywhere)
        WANT_SDL/HAVE_SDL instead of exists(localbase/lib/lib...)

See
http://www.freebsd.org/doc/en_US.ISO8859-1/books/porters-handbook/using-sdl.html
for more information on how to use USE_SDL, WANT_SDL and HAVE_SDL.

PR:             follow-ups of ports/55494, ports/61877
Submitted by:   Edwin Groothuis <edwin@mavetju.org>
0.15_2
06 Mar 2004 01:53:43
Original commit files touched by this commit This port version is marked as vulnerable.
kris search for other commits by this committer
Correct distfile SIZE (no md5 change)

Reviewed by:    maintainer
0.15_2
29 Feb 2004 20:50:30
Original commit files touched by this commit This port version is marked as vulnerable.
krion search for other commits by this committer
- SIZEify

PR:             ports/63548
Submitted by:   maintainer
0.15_2
04 Feb 2004 05:21:48
Original commit files touched by this commit This port version is marked as vulnerable.
marcus search for other commits by this committer
Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.

(Part 2)
0.15_1
01 Feb 2004 13:58:14
Original commit files touched by this commit This port version is marked as vulnerable.
pav search for other commits by this committer
- Add new architectures, hopefully unbreaking build on amd64/ia64

PR:             ports/62218
Submitted by:   Alexey Dokuchaev <danfe@regency.nsu.ru> (maintainer)
0.15_1
20 Jan 2004 21:18:12
Original commit files touched by this commit This port version is marked as vulnerable.
krion search for other commits by this committer
- Use new knobs from bsd.sdl.mk

Approved by:    portmgr
0.15_1
30 Jun 2003 08:55:39
Original commit files touched by this commit This port version is marked as vulnerable.
osa search for other commits by this committer
Fix latest update

Submitted by:   maintainer
PR:             53893
Approved by:    fjoe (mentor) (implicit)
0.15_1
28 Jun 2003 15:52:13
Original commit files touched by this commit This port version is marked as vulnerable.
fjoe search for other commits by this committer
Bump port revision.

Forgotten by:   fjoe
0.15
28 Jun 2003 08:02:23
Original commit files touched by this commit This port version is marked as vulnerable.
fjoe search for other commits by this committer
Allow client to be run from any directory.

Submitted by:   MAINTAINER
0.15
28 Jun 2003 06:31:12
Original commit files touched by this commit This port version is marked as vulnerable.
fjoe search for other commits by this committer
Fix pkg-plist when port is built without SDL.
0.15
18 Jun 2003 09:21:21
Original commit files touched by this commit This port version is marked as vulnerable.
fjoe search for other commits by this committer
New port: games/quake2lnx

Quake2-LNX project aims to further develop and bug fix original Quake II
code released by id Software in 1998, as well as support multiple
architectures. It also includes additional rendering drivers, eyecandy stuff
from Quake2Max project, and experimental IPv6 support.

Submitted by:   Alexey Dokuchaev <danfe (at) regency.nsu.ru>

Number of commits found: 65