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I am looking for an LTO tape library. Do you have one to spare?
non port: head/games/quake2lnx/Makefile
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Number of commits found: 39

Fri, 20 Sep 2013
[ 17:36 bapt ] Original commit 
327730 games/0ad/Makefile
327730 games/0verkill/Makefile
327730 games/3dc/Makefile
327730 games/3dpong/Makefile
327730 games/4stattack/Makefile
327730 games/54321/Makefile
327730 games/BillardGL/Makefile
327730 games/CaribbeanStud/Makefile
327730 games/HeroesOfMightAndMagic/Makefile
327730 games/KnightCap/Makefile

(Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Fri, 9 Aug 2013
[ 14:29 danfe ] Original commit 
324440 games/quake2lnx/Makefile
324440 lang/pure/Makefile
324440 lang/pure/bsd.pure.mk
Minor last-minute changes missed in recent previous commits.
[ 13:28 danfe ] Original commit 
324435 games/quake2lnx/Makefile
324435 games/quake2lnx/files/patch-src_linux_snd__linux.c
- Some time ago, original (non-SDL) client executable started to yield
  choppy sound (when using standard OSS API).  It happens because the
  SNDCTL_DSP_GETOSPACE ioctl() was issued before setting other important
  parameters; to remedy the problem, it should be moved below the mmap()
  call.  While here, cleanup few more potential problems: avoid using
  AFMT_S16_LE as it would break on big-endian machines, align mmap()'ed
  buffer to the page size, and fix resource leaks here and there.
- In the port's Makefile: bump PORTREVISION and convert USE_GMAKE

Submitted by:	Ozkan Sezer (via icculus.org quake2 mailing list)
[ 07:16 danfe ] Original commit 
324416 games/quake2lnx/Makefile
324416 games/quake2max/Makefile
- Unbreak the build with EYECANDY option (required libGLU and fixing famous
  jpeg_mem_src() collision) [*]
- Use new syntax when setting LIB_DEPENDS (per r322328)
- Get rid of TGTDIR, cleanup Makefile a bit while here
- Reduce the differences between games/quake2lnx and games/quake2max

Reported by:	tigerby on #bsdports [*]
Fri, 26 Jul 2013
[ 23:52 bapt ] Original commit 
323768 games/quake2lnx/Makefile
323768 games/qudos/Makefile
323768 games/qudos/pkg-plist
Chase audio/arts removel
Sat, 27 Apr 2013
[ 07:12 danfe ] Original commit 
316651 games/quake2lnx/Makefile
316651 games/quake2lnx/pkg-plist
- Convert to modern OPTIONS framework (courtesy of jgh@)
- Rephrase some of the knob names while here
- Trim the header, drop shlib ABI versions, etc.
Sat, 18 Feb 2012
[ 10:18 mva ] Original commit 
1.19 Mk/bsd.sdl.mk
1.26 audio/adplay/Makefile
1.110 audio/amarok/Makefile
1.3 audio/clunk/Makefile
1.8 audio/cuberok/Makefile
1.10 audio/drumpiler/Makefile
1.3 audio/etcd/Makefile
1.23 audio/festalon/Makefile
1.27 audio/ksmp3play/Makefile
1.36 audio/lmms/Makefile

(Only the first 10 of 537 ports in this commit are shown above. View all ports for this commit)
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions

Tested by:      exp-run by pav
Fri, 5 Feb 2010
[ 11:46 dinoex ] Original commit 
1.19 Mk/bsd.gecko.mk
1.11 accessibility/accerciser/Makefile
1.9 accessibility/at-poke/Makefile
1.71 accessibility/at-spi/Makefile
1.50 accessibility/dasher/Makefile
1.53 accessibility/gnome-mag/Makefile
1.41 accessibility/gnopernicus/Makefile
1.45 accessibility/gok/Makefile
1.10 accessibility/java-access-bridge/Makefile
1.31 accessibility/kdeaccessibility/Makefile

(Only the first 10 of 4271 ports in this commit are shown above. View all ports for this commit)
- update to jpeg-8
Sat, 18 Jul 2009
[ 11:11 dinoex ] Original commit 
1.14 Mk/bsd.gecko.mk
1.22 astro/boinc-setiathome-enhanced/Makefile
1.43 astro/celestia/Makefile
1.15 astro/gaia/Makefile
1.32 astro/openuniverse/Makefile
1.28 astro/stellarium/Makefile
1.32 astro/sunclock/Makefile
1.54 astro/xephem/Makefile
1.45 astro/xplanet/Makefile
1.27 astro/xrmap/Makefile

(Only the first 10 of 337 ports in this commit are shown above. View all ports for this commit)
- update to jpeg7
Tested by:      pav on pointyhat
Sat, 19 Apr 2008
[ 17:56 miwi ] Original commit 
1.3 Mk/bsd.efl.mk
1.46 Mk/bsd.gnustep.mk
1.76 Mk/bsd.kde.mk
1.2 Mk/bsd.ocaml.mk
1.10 Mk/bsd.scons.mk
1.13 Mk/bsd.wx.mk
1.7 Mk/bsd.xorg.mk
1.64 accessibility/at-spi/Makefile
1.43 accessibility/dasher/Makefile
1.65 accessibility/gail/Makefile

(Only the first 10 of 2842 ports in this commit are shown above. View all ports for this commit)
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
Thu, 13 Mar 2008
[ 14:28 miwi ] Original commit 
1.7 astro/gaia/Makefile
1.18 astro/stellarium/Makefile
1.14 audio/adplay/Makefile
1.81 audio/amarok/Makefile
1.8 audio/drumpiler/Makefile
1.11 audio/festalon/Makefile
1.21 audio/ksmp3play/Makefile
1.12 audio/lmms/Makefile
1.50 audio/mhwaveedit/Makefile
1.36 audio/mp3blaster/Makefile

(Only the first 10 of 442 ports in this commit are shown above. View all ports for this commit)
- Chase devel/sdl12 shlib version bump
Sat, 19 May 2007
[ 20:32 flz ] Original commit 
1.1364 MOVED
1.566 Mk/bsd.port.mk
1.1 Mk/bsd.xorg.mk
1.1 Tools/scripts/mergebase.sh
1.502 UPDATING
1.2 accessibility/at-poke/Makefile
1.60 accessibility/at-spi/Makefile
1.29 accessibility/at-spi/pkg-plist
1.51 accessibility/atk/Makefile
1.27 accessibility/atk/pkg-plist

(Only the first 10 of 7868 ports in this commit are shown above. View all ports for this commit)
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
Sun, 8 Apr 2007
[ 04:15 alepulver ] Original commit 
1.27 games/quake2lnx/Makefile
1.2 games/quake2lnx/files/patch-security
- Bump PORTREVISION.
- Remove code from patch-security which was causing a "Bad challenge" error
  when connecting to password protected servers.
- Turn GAME option to "off" by default (a functional game.so is installed by
  games/quake2-data) as in other Quake II engine ports.

PR:             ports/111048
Submitted by:   alepulver (myself)
Approved by:    danfe (maintainer, timeout)
Reported by:    Kyle Hunter <keletmaster@gmail.com>
Mon, 8 Jan 2007
[ 04:00 danfe ] Original commit 
1.26 games/quake2lnx/Makefile
Add `ipv6' virtual category since port supports IPv6.

PR:             ports/106123
Submitted by:   Janos Mohacsi
Wed, 3 Jan 2007
[ 16:31 alepulver ] Original commit 
1.25 games/quake2lnx/Makefile
- Remove invalid entry from MASTER_SITE (is a redirect to the other one).
- Remove unneeded ":icc" group.
- Remove unavoidable autodetection of installed libraries to use them.
- Change nonexistent dependency games/quake2-retexture to games/quake2-extras.

PR:             107199
Submitted by:   alepulver (myself)
Approved by:    maintainer (timeout)
Wed, 20 Sep 2006
[ 11:21 stas ] Original commit 
1.11 Mk/bsd.sdl.mk
1.13 astro/stellarium/Makefile
1.11 audio/adplay/Makefile
1.56 audio/amarok/Makefile
1.6 audio/drumpiler/Makefile
1.8 audio/festalon/Makefile
1.19 audio/ksmp3play/Makefile
1.44 audio/mhwaveedit/Makefile
1.29 audio/mp3blaster/Makefile
1.41 audio/openal/Makefile

(Only the first 10 of 453 ports in this commit are shown above. View all ports for this commit)
 - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
   structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
Mon, 14 Aug 2006
[ 20:38 alepulver ] Original commit 
1.23 games/quake2lnx/Makefile
1.10 games/quake2lnx/distinfo
1.5 games/quake2lnx/files/patch-Makefile
1.2 games/quake2lnx/files/patch-src_linux_gl__glx.c
1.3 games/quake2lnx/files/patch-src_qcommon_files.c
1.6 games/quake2lnx/pkg-plist
- Bump PORTREVISION.
- Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and
  "games/quake2-xatrix").
- Rename "sdlquake2" to "quake2-sdl" to avoid conflicting with
  "games/sdlquake2".
- Depend on "games/quake2-extras" for the RETEXTURE option instead of
  installing them directly (most Q2 engines in ports support them).
- Install maxpak.pak in ${LIBDIR} (private directory) and not in ${Q2DIR}
  (global directory). Other engines have their own pak/pk3 files.
- Fix reversed mouse when doing very slow movements (like when aiming at a long
  distance). It's the same fix as sent to "games/warsow".
- Follow the rules in "games/quake2-data/Makefile.include": fix handling of
  search paths (DATADIR/LIBDIR weren't used when playing a modification, also
  use the right order).

PR:             ports/101010
Submitted by:   alepulver
Approved by:    maintainer (timeout)
Thu, 6 Apr 2006
[ 00:21 edwin ] Original commit 
1.28 games/doom/Makefile
1.8 games/linux-enemyterritory/Makefile
1.17 games/linux-quake3/Makefile
1.7 games/linux-quake4/Makefile
1.17 games/qcc/Makefile
1.5 games/quake-data/Makefile
1.5 games/quake-source/Makefile
1.7 games/quake2-data/Makefile
1.3 games/quake2-source/Makefile
1.21 games/quake2forge/Makefile

(Only the first 10 of 14 ports in this commit are shown above. View all ports for this commit)
[PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWARE

        This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to
bsd.sites.mk and adds it to the following ports:

        games/doom
        games/linux-quake3
        games/linux-quake4
        games/qcc
        games/quake-data
        games/quake-source
        games/quake2-data
        games/quake2-source
        games/quake2forge
        games/quake2lnx
        games/quake3
        games/quake3-data
        games/rtcw

PR:             ports/93546
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Mon, 3 Apr 2006
[ 18:41 danfe ] Original commit 
1.21 games/quake2lnx/Makefile
- Rephrase COMMENT to better reflect the reality
- Fix a comparison typo
Tue, 21 Mar 2006
[ 16:52 danfe ] Original commit 
1.20 games/quake2lnx/Makefile
1.2 games/quake2lnx/files/extra-patch-src_rogue_g__local.h
1.2 games/quake2lnx/files/extra-patch-src_rogue_q__shared.c
1.2 games/quake2lnx/files/extra-patch-src_xatrix_q__shared.c
1.2 games/quake2lnx/files/patch-src_linux_joystick.c
- Remove trivial patches, use REINPLACE_CMD instead
- Mute extraction of mission packs sources
[ 16:24 danfe ] Original commit 
1.19 games/quake2lnx/Makefile
1.4 games/quake2lnx/files/patch-Makefile
1.2 games/quake2lnx/files/patch-src_linux_vid_so.c
1.2 games/quake2lnx/files/patch-src_qcommon_files.c
1.5 games/quake2lnx/pkg-plist
Further work on my beloved port:

- Rework the way we handle BASEDIR/LIBDIR, keeping ability to set basedir
  from command line.  Only ref_*.so files path left hardcoded
- Tiny fix for dedicated server build (Makefile typo)
- Most importantly, help Quake II always find libGL.so (no more LD_PRELOAD
  magic).  Bump PORTREVISION for that [*]
- Restore my nifty comments in pkg-plist

References:     http://utah-glx.sourceforge.net/faq.html#AEN262 [*]
[ 11:37 danfe ] Original commit 
1.18 games/quake2lnx/Makefile
- Resort OPTIONS.  Alphabetical order isn't really the best choice here
- Add ${ARCH} != i386 check for SVGA renderer
- Restore some cosmetic comments of mine
Wed, 28 Dec 2005
[ 21:15 edwin ] Original commit 
1.6 games/quake2-data/Makefile
1.2 games/quake2-data/Makefile.include
1.17 games/quake2lnx/Makefile
[MAINTAINER UPDATE] games/quake2-data: redesign, patch dependant ports

        - Changed quake2-data/Makefile.include to be more similar
          to bsd.*.mk files, also it doesn't override port's
          variables.
        - Change dependant ports.

PR:             ports/90147
Subnmitted by:  Alejandro Pulver <alejandro@varnet.biz>
Fri, 18 Nov 2005
[ 10:02 danfe ] Original commit 
1.16 games/quake2lnx/Makefile
1.9 games/quake2lnx/distinfo
Start curing the damage done in previous massive commit:

- Reindent OPTIONS for easy reading
- Add SHA256 hashes while here
Thu, 17 Nov 2005
[ 10:51 edwin ] Original commit 
1.15 games/quake2lnx/Makefile
1.7 games/quake2lnx/distinfo
1.1 games/quake2lnx/files/extra-patch-src_rogue_g__local.h
1.1 games/quake2lnx/files/extra-patch-src_rogue_q__shared.c
1.1 games/quake2lnx/files/extra-patch-src_xatrix_q__shared.c
1.3 games/quake2lnx/files/patch-Makefile
1.2 games/quake2lnx/files/patch-src::game::g_phys.c
1.3 games/quake2lnx/files/patch-src::linux::gl_glx.c
1.3 games/quake2lnx/files/patch-src::linux::rw_in_svgalib.c
1.2 games/quake2lnx/files/patch-src::linux::rw_linux.c

(Only the first 10 of 26 ports in this commit are shown above. View all ports for this commit)
[UPDATE] games/quake2lnx: integrate with "quake2-data"

        Changes:
        * Integrate with "quake2-data".
        * Add OPTIONS (21).
        * Clean-up (sort knobs alphabetically, etc.).
        * Automatically extract Rogue and Xatrix mission packs.
        * Remove ARCH from library names (gamei386.so -> game.so).
          Also increases portability (the library name was manually
          defined between #ifdefs checking the architecture, and a
          #error at the end).
        * Change patch names (using "_" instead of "::"), and also some patches.

PR:             ports/87181
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Approved by:    maintainer timeout
Fri, 8 Apr 2005
[ 09:47 danfe ] Original commit 
1.14 games/quake2lnx/Makefile
Fix the case when ports tree is read-only (CDROM and similar media).
Fri, 25 Mar 2005
[ 10:57 danfe ] Original commit 
1.13 games/quake2lnx/Makefile
Fix PLIST substituion for correct packaging.

Reported by:    pointyhat via kris
Approved by:    portmgr (krion)
Mon, 21 Mar 2005
[ 12:22 danfe ] Original commit 
1.12 games/quake2lnx/Makefile
1.6 games/quake2lnx/distinfo
1.3 games/quake2lnx/pkg-plist
Add WITH_CTF_MAPS knob.
Tue, 15 Mar 2005
[ 19:32 danfe ] Original commit 
1.11 games/quake2lnx/Makefile
1.5 games/quake2lnx/distinfo
1.2 games/quake2lnx/files/patch-Makefile
1.1 games/quake2lnx/files/patch-security
1.2 games/quake2lnx/files/patch-src::client::cl_fx.c
1.2 games/quake2lnx/files/patch-src::client::cl_fxmax.c
1.2 games/quake2lnx/files/patch-src::client::cl_newfx.c
1.2 games/quake2lnx/files/patch-src::client::cl_view.c
1.2 games/quake2lnx/files/patch-src::client::snd_mix.c
1.1 games/quake2lnx/files/patch-src::game::g_phys.c

(Only the first 10 of 21 ports in this commit are shown above. View all ports for this commit)
Long-awaited icculus.org's Quake2 project update:

- Most recent version, 0.16.2
- Security patch [1]
- New knobs: WITH_RETEXTURE, WITH_REDBLUE, WITH_XATRIX, WITH_ROGUE,
  WITH_MANUAL

Changes/bugfixes:

- Improved GLX/DGA mouse support
- Load more pakfiles
- Load bigger PCX images
- Railgun easter egg bug fixed
- Preliminary AMD64 support
- Red-blue 3D glasses support
- Retexturing support
- Improved joystick support
- 16:10 widescreen resolutions support
- ... and more!

[1] VuXML ID:   2c25e762-6bb9-11d9-93db-000a95bc6fae
Fri, 27 Aug 2004
[ 08:46 danfe ] Original commit 
1.3 archivers/bicom/Makefile
1.3 archivers/nwreckdum/Makefile
1.2 archivers/xmill/Makefile
1.2 devel/leaktracer/Makefile
1.4 devel/tpasm/Makefile
1.2 games/cake/Makefile
1.8 games/fuhquake/Makefile
1.8 games/mvdsv/Makefile
1.10 games/quake2lnx/Makefile
1.2 games/qwdtools/Makefile

(Only the first 10 of 23 ports in this commit are shown above. View all ports for this commit)
Update my email address to `@FreeBSD.org'.
Relinquish ports I happen to no longer use.  They seem to be of the latest
versions, and non-broken, so this is a "clean" dump.

Approved by:    fjoe (mentor)
Sat, 29 May 2004
[ 22:42 anholt ] Original commit 
1.6 games/fuhquake/Makefile
1.9 games/quake2lnx/Makefile
1.7 graphics/inventor/Makefile
1.68 lang/php4/Makefile
1.63 lang/php5/Makefile
Replace explicit XFree86-4-libraries dependencies with USE_XLIB, USE_XPM, and
USE_GL as appropriate.
Sat, 8 May 2004
[ 19:01 vs ] Original commit 
1.8 games/quake2lnx/Makefile
1.4 games/quake2lnx/distinfo
Move distfiles into own subdir to avoid clash with games/fuhquake.

PR:             ports/63872
Submitted by:   trevor@
Mon, 8 Mar 2004
[ 01:01 edwin ] Original commit 
1.3 audio/drumpiler/Makefile
1.15 audio/ksmp3play/Makefile
1.25 audio/sdl_mixer/Makefile
1.8 audio/sdl_sound/Makefile
1.11 audio/tempest_for_eliza/Makefile
1.18 devel/clanlib-devel/Makefile
1.17 devel/esdl/Makefile
1.22 devel/libuta/Makefile
1.13 emulators/dgen-sdl/Makefile
1.7 emulators/fceu/Makefile

(Only the first 10 of 54 ports in this commit are shown above. View all ports for this commit)
Properly use SDL everywhere:
        USE_SDL=yes     -> USE_SDL=sdl  (good examles everywhere)
        WANT_SDL/HAVE_SDL instead of exists(localbase/lib/lib...)

See
http://www.freebsd.org/doc/en_US.ISO8859-1/books/porters-handbook/using-sdl.html
for more information on how to use USE_SDL, WANT_SDL and HAVE_SDL.

PR:             follow-ups of ports/55494, ports/61877
Submitted by:   Edwin Groothuis <edwin@mavetju.org>
Wed, 4 Feb 2004
[ 05:21 marcus ] Original commit 
1.29 accessibility/at-spi/Makefile
1.35 accessibility/atk/Makefile
1.7 accessibility/dasher/Makefile
1.26 accessibility/gail/Makefile
1.8 accessibility/gnomemag/Makefile
1.5 accessibility/gnomespeech/Makefile
1.6 accessibility/gnopernicus/Makefile
1.10 accessibility/gok/Makefile
1.7 accessibility/linux-atk/Makefile
1.2 arabic/katoob/Makefile

(Only the first 10 of 1588 ports in this commit are shown above. View all ports for this commit)
Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.

(Part 2)
Tue, 20 Jan 2004
[ 21:18 krion ] Original commit 
1.5 games/54321/Makefile
1.4 games/adonthell/Makefile
1.3 games/afternoonstalker/Makefile
1.16 games/alephone/Makefile
1.26 games/asc/Makefile
1.11 games/bomberinstinct/Makefile
1.15 games/columns/Makefile
1.19 games/crimson/Makefile
1.9 games/criticalmass/Makefile
1.4 games/cube/Makefile

(Only the first 10 of 40 ports in this commit are shown above. View all ports for this commit)
- Use new knobs from bsd.sdl.mk

Approved by:    portmgr
Sat, 28 Jun 2003
[ 15:52 fjoe ] Original commit 
1.4 games/quake2lnx/Makefile
Bump port revision.

Forgotten by:   fjoe
[ 08:02 fjoe ] Original commit 
1.3 games/quake2lnx/Makefile
1.1 games/quake2lnx/files/patch-qcommon::files.c
1.2 games/quake2lnx/pkg-message
Allow client to be run from any directory.

Submitted by:   MAINTAINER
[ 06:31 fjoe ] Original commit 
1.2 games/quake2lnx/Makefile
Fix pkg-plist when port is built without SDL.
Wed, 18 Jun 2003
[ 09:21 fjoe ] Original commit 
1.560 games/Makefile
1.1 games/quake2lnx/Makefile
1.1 games/quake2lnx/distinfo
1.1 games/quake2lnx/files/patch-Makefile
1.1 games/quake2lnx/files/patch-src::client::cl_fx.c
1.1 games/quake2lnx/files/patch-src::client::cl_fxmax.c
1.1 games/quake2lnx/files/patch-src::client::cl_newfx.c
1.1 games/quake2lnx/files/patch-src::client::cl_view.c
1.1 games/quake2lnx/files/patch-src::client::snd_mix.c
1.1 games/quake2lnx/files/patch-src::linux::gl_glx.c

(Only the first 10 of 20 ports in this commit are shown above. View all ports for this commit)
New port: games/quake2lnx

Quake2-LNX project aims to further develop and bug fix original Quake II
code released by id Software in 1998, as well as support multiple
architectures. It also includes additional rendering drivers, eyecandy stuff
from Quake2Max project, and experimental IPv6 support.

Submitted by:   Alexey Dokuchaev <danfe (at) regency.nsu.ru>

Number of commits found: 39

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