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I am looking for an LTO tape library. Do you have one to spare?
non port: head/games/quake2lnx/files/patch-src::game::g_phys.c
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Number of commits found: 2

Thu, 17 Nov 2005
[ 10:51 edwin ] Original commit 
1.15 games/quake2lnx/Makefile
1.7 games/quake2lnx/distinfo
1.1 games/quake2lnx/files/extra-patch-src_rogue_g__local.h
1.1 games/quake2lnx/files/extra-patch-src_rogue_q__shared.c
1.1 games/quake2lnx/files/extra-patch-src_xatrix_q__shared.c
1.3 games/quake2lnx/files/patch-Makefile
1.2 games/quake2lnx/files/patch-src::game::g_phys.c
1.3 games/quake2lnx/files/patch-src::linux::gl_glx.c
1.3 games/quake2lnx/files/patch-src::linux::rw_in_svgalib.c
1.2 games/quake2lnx/files/patch-src::linux::rw_linux.c

(Only the first 10 of 26 ports in this commit are shown above. View all ports for this commit)
[UPDATE] games/quake2lnx: integrate with "quake2-data"

        Changes:
        * Integrate with "quake2-data".
        * Add OPTIONS (21).
        * Clean-up (sort knobs alphabetically, etc.).
        * Automatically extract Rogue and Xatrix mission packs.
        * Remove ARCH from library names (gamei386.so -> game.so).
          Also increases portability (the library name was manually
          defined between #ifdefs checking the architecture, and a
          #error at the end).
        * Change patch names (using "_" instead of "::"), and also some patches.

PR:             ports/87181
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Approved by:    maintainer timeout
Tue, 15 Mar 2005
[ 19:32 danfe ] Original commit 
1.11 games/quake2lnx/Makefile
1.5 games/quake2lnx/distinfo
1.2 games/quake2lnx/files/patch-Makefile
1.1 games/quake2lnx/files/patch-security
1.2 games/quake2lnx/files/patch-src::client::cl_fx.c
1.2 games/quake2lnx/files/patch-src::client::cl_fxmax.c
1.2 games/quake2lnx/files/patch-src::client::cl_newfx.c
1.2 games/quake2lnx/files/patch-src::client::cl_view.c
1.2 games/quake2lnx/files/patch-src::client::snd_mix.c
1.1 games/quake2lnx/files/patch-src::game::g_phys.c

(Only the first 10 of 21 ports in this commit are shown above. View all ports for this commit)
Long-awaited icculus.org's Quake2 project update:

- Most recent version, 0.16.2
- Security patch [1]
- New knobs: WITH_RETEXTURE, WITH_REDBLUE, WITH_XATRIX, WITH_ROGUE,
  WITH_MANUAL

Changes/bugfixes:

- Improved GLX/DGA mouse support
- Load more pakfiles
- Load bigger PCX images
- Railgun easter egg bug fixed
- Preliminary AMD64 support
- Red-blue 3D glasses support
- Retexturing support
- Improved joystick support
- 16:10 widescreen resolutions support
- ... and more!

[1] VuXML ID:   2c25e762-6bb9-11d9-93db-000a95bc6fae

Number of commits found: 2

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