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non port: games/quake2lnx/files/patch-src_linux_gl__glx.c

Number of commits found: 3

Thursday, 6 Apr 2017
19:40 danfe search for other commits by this committer
Attempt to unbreak the build against newer versions of libXxf86dga:

  In file included from src/linux/gl_glx.c:57:
  /usr/local/include/X11/extensions/xf86dga.h:9:2: warning: "xf86dga.h
  is obsolete and may be removed in the future." [-W#$warnings]
  /usr/local/include/X11/extensions/xf86dga.h:10:2: warning: "include
  <X11/extensions/Xxf86dga.h> instead." [-W#warnings]

While here, add missing USE_XORG components per `stage-qa' note; this
also unbreaks the build when X11 option is not being selected (the bug
previously went unnoticed because it is selected by default).

Reported by:	Victor Sudakov
Original commitRevision:437874 
Monday, 14 Aug 2006
20:38 alepulver search for other commits by this committer
- Bump PORTREVISION.
- Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and
  "games/quake2-xatrix").
- Rename "sdlquake2" to "quake2-sdl" to avoid conflicting with
  "games/sdlquake2".
- Depend on "games/quake2-extras" for the RETEXTURE option instead of
  installing them directly (most Q2 engines in ports support them).
- Install maxpak.pak in ${LIBDIR} (private directory) and not in ${Q2DIR}
  (global directory). Other engines have their own pak/pk3 files.
- Fix reversed mouse when doing very slow movements (like when aiming at a long
  distance). It's the same fix as sent to "games/warsow".
- Follow the rules in "games/quake2-data/Makefile.include": fix handling of
  search paths (DATADIR/LIBDIR weren't used when playing a modification, also
  use the right order).

PR:             ports/101010
Submitted by:   alepulver
Approved by:    maintainer (timeout)
Original commit
Thursday, 17 Nov 2005
10:51 edwin search for other commits by this committer
[UPDATE] games/quake2lnx: integrate with "quake2-data"

        Changes:
        * Integrate with "quake2-data".
        * Add OPTIONS (21).
        * Clean-up (sort knobs alphabetically, etc.).
        * Automatically extract Rogue and Xatrix mission packs.
        * Remove ARCH from library names (gamei386.so -> game.so).
          Also increases portability (the library name was manually
          defined between #ifdefs checking the architecture, and a
          #error at the end).
        * Change patch names (using "_" instead of "::"), and also some patches.

PR:             ports/87181
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Approved by:    maintainer timeout
Original commit

Number of commits found: 3