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Port details
quake3 1.32c_2 games on this many watch lists=7 search for ports that depend on this port
Ignore IGNORE: is only for i386, while you are running amd64 (reason: does not run properly; try games/ioquake3)
Quake III Arena -- first person shooter (native build)
Maintained by: shirshegsm@gmail.com search for ports maintained by this maintainer
Port Added: 17 Nov 2005 10:35:56
License: not specified in port


Quake III Arena, developed by the gaming wizards at id Software,
is the third installment of one of the most popular computer game
franchises of all time. Organic caverns, gothic cathedrals and
futuristic spacescapes play host to Quake III Arena's unrivaled
blend of action, strategy and jaw-dropping technology as Linux
gamers are invited to square off against 32 of history's greatest
warriors. Built around a revolutionary new graphics engine capable
of delivering mind blowing 3D special effects including curved
surfaces and volumetric fog, Quake III Arena is the final word in
deathmatching mayhem.

This is a native build for FreeBSD. Sorry, no joystick support
is available at this time.

WWW: http://www.idsoftware.com/games/quake/quake3-arena/
SVNWeb : Main Web Site : Distfiles Availability : PortsMon

NOTE: FreshPorts displays only required dependencies information. Optional dependencies are not covered.

Required To Build:
  1. devel/gmake
  2. x11/glproto
  3. x11/dri2proto
  4. x11/libXxf86dga
Required To Run:
  1. games/quake3-data
  2. x11/libXxf86dga
Required Libraries:
  1. graphics/libGLU
There are no ports dependent upon this port

To install the port: cd /usr/ports/games/quake3/ && make install clean

A package is not available for ports marked as: Forbidden / Broken / Ignore / Restricted


Configuration Options
===> The following configuration options are available for quake3-1.32c_2:
     GAMELIBS=off: Build game libraries (when not mandatory)
     OPTIMIZED_CFLAGS=on: Use extra compiler optimizations
====> Executable Selection: you have to choose at least one of them
     CLIENT=on: Build client
     DEDICATED=on: Build dedicated server
     THREADS=on: Threading support
===> Use 'make config' to modify these settings

Master Sites:
  1. ftp://freebsd.nsu.ru/mirrors/ftp.idsoftware.com/idstuff/source/
  2. ftp://ftp.FreeBSD.org/pub/FreeBSD/ports/distfiles/
  3. ftp://ftp.chg.ru/pub/games/idgames/idstuff/source/
  4. ftp://ftp.fu-berlin.de/pc/games/idgames/idstuff/source/
  5. ftp://ftp.gamers.org/pub/idgames/idstuff/source/
  6. ftp://ftp.idsoftware.com/idstuff/source/
  7. ftp://ftp.mirror.nl/disk2/idsoftware/idstuff/source/
  8. ftp://ftp.ntua.gr/pub/vendors/idgames/idstuff/source/
  9. ftp://ftp.omen.net.au/games/idstuff/source/
  10. ftp://mancubus.net/pub/idgames/idstuff/source/
  11. http://ftp.iinet.net.au/games/idstuff/source/
  12. http://ftp.mancubus.net/pub/idgames/idstuff/source/
  13. http://ftp4.de.freesbie.org/pub/misc/ftp.idsoftware.com/idstuff/source/
  14. http://www.gamers.org/pub/idgames/idstuff/source/

Number of commits found: 32

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
10 Mar 2014 14:49:26
Refresh Original commit files touched by this commit
Revision:347760  Sanity Test Failure
bapt search for other commits by this committer
Convert g* to USES=zip
20 Oct 2013 04:51:17
Original commit files touched by this commit  1.32c_2
Revision:330975
danilo search for other commits by this committer
- Fix build on 10 [1]
- Update MASTER_SITES [1]
- Add stage support

PR:		ports/183074
Submitted by:	Linas Valiukas <shirshegsm@gmail.com> (maintainer) [1]
20 Sep 2013 17:36:36
Original commit files touched by this commit  1.32c_1
Revision:327730
bapt search for other commits by this committer
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
10 Jul 2013 12:00:04
Original commit files touched by this commit  1.32c_1
Revision:322675
bapt search for other commits by this committer
Mark jobs unsafe and convert to USES=gmake
31 May 2013 19:59:21
Original commit files touched by this commit  1.32c_1
Revision:319541
bdrewery search for other commits by this committer
Fix typos from options conversion
31 May 2013 14:40:56
Original commit files touched by this commit  1.32c_1
Revision:319495
jgh search for other commits by this committer
- adopt optionsNG for games
- trim historical headers and trim comments
- some Makefile cleanup

Approved by:	portmgr (bapt)
24 Oct 2011 04:17:38
Original commit files touched by this commit  1.32c_1
dougb search for other commits by this committer
Remove more tags from pkg-descr files fo the form:

- Name
em@i.l

or variations thereof. While I'm here also fix some whitespace and other
formatting errors, including moving WWW: to the last line in the file.
03 Jul 2011 14:25:36
Original commit files touched by this commit  1.32c_1
ohauer search for other commits by this committer
-remove MD5
25 Jul 2008 14:34:52
Original commit files touched by this commit  1.32c_1
pav search for other commits by this committer
- Remove USE_GCC where it can be satisfied with base compiler on following
  FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT
19 Apr 2008 17:56:05
Original commit files touched by this commit  1.32c_1
  Sanity Test Failure
miwi search for other commits by this committer
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
07 Nov 2007 00:37:20
Original commit files touched by this commit  1.32c_1
pav search for other commits by this committer
- Attempt to fix the build by adding missing dependency

Reported by:    pointyhat
Approved by:    portmgr (hat)
19 May 2007 20:32:57
Original commit files touched by this commit  1.32c_1
flz search for other commits by this committer
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
23 Mar 2007 13:35:28
Original commit files touched by this commit  1.32c
alepulver search for other commits by this committer
- Mark as ONLY_FOR_ARCHS=i386, the reason is that it doesn't run properly
  (first it segfaulted, and after fixing it, the server just freezes consuming
  the CPU). It was tested on an amd64, but it's very likely to happen in the
  other archs too).

PR:             ports/110690
Submitted by:   alepulver (myself)
Approved by:    "Linas Valiukas" <shirshegsm@gmail.com> (maintainer)
05 Mar 2007 09:26:23
Original commit files touched by this commit  1.32c
alepulver search for other commits by this committer
- Use "sizeof()" to determine pointer size, instead of using "4" (fixes a
  segmentation fault on non-i386).

Reported by:    Steve Crowder <steve@crowders.org>
04 Jun 2006 21:51:37
Original commit files touched by this commit  1.32c
alepulver search for other commits by this committer
- Change ppc to powerpc in the Makefile because that is the value of ARCH in
  FreeBSD (I didn't know ARCH can't be overriden from the original program's
  Makefile).
- Use a list of supported architectures for VM instead of hardcoding them.
03 Jun 2006 14:51:47
Original commit files touched by this commit  1.32c
alepulver search for other commits by this committer
- Update to version 1.32c (security patch, see below).
- Make portlint happy.
- Allow building the VM on PowerPC.
- Fix a typo in option detection code (&& -> ||).
- Fix 2 security vulnerabilities [1].

PR:             ports/98296
Submitted by:   alepulver (myself)
Approved by:    Linas Valiukas <shirshegsm@gmail.com> (maintainer)
Obtained from:  q3icculus (http://icculus.org/quake3/) [1]
Security:       CVE-2006-2082
27 May 2006 20:57:29
Original commit files touched by this commit  1.32b_5
alepulver search for other commits by this committer
- Remove unnecessary change from my last patch. The selection of .qvm / .so is
  based on the sv_pure variable.

Approved by:    garga (mentor)
25 May 2006 21:54:09
Original commit files touched by this commit  1.32b_5
alepulver search for other commits by this committer
- Remove DLL_ONLY=true from MAKE_ENV, it was used for testing the game
  libraries on i386.

Approved by:    garga (mentor, implicitly)
25 May 2006 21:42:30
Original commit files touched by this commit  1.32b_5
alepulver search for other commits by this committer
- Bump PORTREVISION (package contents change - files added).
- Put port mirrors before IDSOFTWARE ones.
- Use USE_DOS2UNIX instead of USE_CRLF provided by games/quake3.
- Use Makefile instead of cons, remove Perl dependencies. Avoid building
unncessary components.
- Add OPTIONS. Allow building without X11 and optimizations.
- Add pkg-plist.
- Fix on non-i386.

PR:             ports/97930
Submitted by:   alepulver (myself)
Approved by:    garga (mentor, implicitly), maintainer
07 May 2006 23:46:33
Original commit files touched by this commit  1.32b_4
edwin search for other commits by this committer
Remove USE_REINPLACE for categories starting with a G
06 Apr 2006 00:21:42
Original commit files touched by this commit  1.32b_4
edwin search for other commits by this committer
[PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWARE

        This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to
bsd.sites.mk and adds it to the following ports:

        games/doom
        games/linux-quake3
        games/linux-quake4
        games/qcc
        games/quake-data
        games/quake-source
        games/quake2-data
        games/quake2-source
        games/quake2forge
        games/quake2lnx
        games/quake3
        games/quake3-data
        games/rtcw

PR:             ports/93546
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
19 Jan 2006 23:34:06
Original commit files touched by this commit  1.32b_4
kris search for other commits by this committer
BROKEN on !i386: Does not compile
20 Dec 2005 11:59:18
Original commit files touched by this commit  1.32b_4
edwin search for other commits by this committer
[MAINTAINER UPDATE] games/quake3-data: redesign, change dependant ports

        - Changed quake3-data/Makefile.include to be more similar
        to bsd.*.mk files, also it doesn't override port's variables.
        - Change dependant ports.

PR:             ports/90149
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
12 Dec 2005 21:07:11
Original commit files touched by this commit  1.32b_4
edwin search for other commits by this committer
[PATCH] games/quake3: prevent quake from creating botlib.log in the current dir

        quake3 creates botlib.log in the current directory. Such
        action is annoying and should be prevented.

PR:             ports/90263
Submitted by:   Dmitry Marakasov <amdmi3@mail.ru>
03 Dec 2005 22:35:02
Original commit files touched by this commit  1.32b_4
edwin search for other commits by this committer
Added BROKEN on IA64.

PR:             ports/89901
Submitted by:   Linas Valiukas <prekybosv@shirshegsm.lt.eu.org>
28 Nov 2005 12:04:12
Original commit files touched by this commit  1.32b_3
edwin search for other commits by this committer
Remove i386 specific parts from the Makefiles.

PR:             ports/89603
Submitted by:   Linas Valiukas <shirshegsm@gmail.com>
26 Nov 2005 22:19:53
Original commit files touched by this commit  1.32b_2
edwin search for other commits by this committer
[UPDATE] games/quake3: fix paths in patches (they fail to apply)

pointy hat to: moi

PR:             ports/89600
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Approved by:    Linas Valiukas <shirshegsm@gmail.com>
26 Nov 2005 22:18:24
Original commit files touched by this commit  1.32b_2
edwin search for other commits by this committer
Fix path names in patches
23 Nov 2005 12:00:47
Original commit files touched by this commit  1.32b_2
edwin search for other commits by this committer
- Force use of a higher GCC version
- Include digest::md5 for perl on 4.x
- Add BUILD_ENV to make sure that do-build works fine
- Fix files/patch-code-unix-cons to understand $ENV{CC} and friends
- Fix files/patch-code-qcommon-common.c to include sys/types.h

Noticed by: YAPHR
22 Nov 2005 05:20:37
Original commit files touched by this commit  1.32b_1
edwin search for other commits by this committer
[UPDATE] games/quake3: integrate with quake3-data

        Changes:
        * Don't build install QVM's and shared libraries (QVM's are provided in
the PAK files).
        * Look for data in the same directory as linux-quake3.
        * Add mirror.
        * Remove pkg-message and pkg-plist (not needed anymore)

PR:             ports/89330
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Approved by:    Linas Valiukas <shirshegsm@gmail.com>
21 Nov 2005 16:42:59
Original commit files touched by this commit  1.32b_1
pav search for other commits by this committer
- Add more MASTER_SITES

PR:             ports/89321
Submitted by:   Linas Valiukas <shirshegsm@gmail.com> (maintainer)
17 Nov 2005 10:35:04
Original commit files touched by this commit  1.32b
edwin search for other commits by this committer
New port: games/quake3 Quake III Arena -- first person shooter (native

        Quake III Arena, developed by the gaming wizards at id
        Software, is the third installment of one of the most popular
        computer game franchises of all time. Organic caverns,
        gothic cathedrals and futuristic spacescapes play host to
        Quake III Arena's unrivaled blend of action, strategy and
        jaw-dropping technology as Linux gamers are invited to
        square off against 32 of history's greatest warriors. Built
        around a revolutionary new graphics engine capable of
        delivering mind blowing 3D special effects including curved
        surfaces and volumetric fog, Quake III Arena is the final
        word in deathmatching mayhem.

        This is a native build for FreeBSD. Sorry, no joystick
        support is available at this time.

PR:             ports/85429
Submitted by:   Linas Valiukas <shirshegsm@gmail.com>

Number of commits found: 32

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