| Commit History - (may be incomplete: see SVNWeb link above for full details) |
| Date | By | Description |
20 Feb 2013 16:08:59
0.2.0
|
fluffy  |
- Reassign ports from avl@ back to pool at his request.
Submitted by: avl via IM
Approved by: avl via IM |
14 Jan 2012 08:57:23
0.2.0
|
dougb  |
In the rc.d scripts, change assignments to rcvar to use the
literal name_enable wherever possible, and ${name}_enable
when it's not, to prepare for the demise of set_rcvar().
In cases where I had to hand-edit unusual instances also
modify formatting slightly to be more uniform (and in
some cases, correct). This includes adding some $FreeBSD$
tags, and most importantly moving rcvar= to right after
name= so it's clear that one is derived from the other. |
03 Jul 2011 14:25:36
0.2.0
|
ohauer  |
-remove MD5 |
27 Mar 2010 00:15:24
0.2.0
|
dougb  |
Begin the process of deprecating sysutils/rc_subr by
s#. %%RC_SUBR%%#. /etc/rc.subr# |
22 Aug 2009 00:23:13
0.2.0  |
amdmi3  |
- Switch SourceForge ports to the new File Release System: categories starting
with G |
28 May 2009 20:44:16
0.2.0
|
avl  |
Change MAINTAINER on my ports to my FreeBSD email address
Approved by: tabthorpe (mentor) |
31 Mar 2009 22:08:31
0.2.0  |
miwi  |
- Allow to build with MAKE_JOBS_SAFE
- Move some ports to SF macro
PR: 133124
Submitted by: Alexander Logvinov <ports@logvinov.com> (maintainer) |
07 Nov 2006 13:47:12
0.2.0
|
miwi  |
Quaqut is a simple program that queries Unreal Tournament 2004 (TM)
game servers and retrieves information like those available while
browsing servers in the game. That means information like server
name, game type and current map, names and scores of players, and much more.
WWW: http://quaqut.sourceforge.net/
PR: ports/104698
Submitted by: Alexander Logvinov <ports@logvinov.com> |