| Commit History - (may be incomplete: see SVNWeb link above for full details) |
| Date | By | Description |
17 Mar 2013 16:54:51
0.40.1_15
|
danfe  |
- Trim old-school Makefile header per recent agreements
- Convert to modern OPTIONS framework (courtesy of jgh@)
- Use more explicit "gl" or "glu" to simple "yes" in USE_GL
- Drop shlib ABI versions from LIB_DEPENDS
- Mute MKDIR's, generally cleanup Makefiles
- Synchronize GAME_DESC description text between ports |
19 Jul 2012 20:15:39
0.40.1_15
|
naddy  |
libogg.so.8: Bump PORTREVISION for ports that depend on libogg,
directly or indirectly (via libvorbis, libtheora). |
01 Jun 2012 05:26:28
0.40.1_14
|
dinoex  |
- update png to 1.5.10 |
18 Feb 2012 10:18:33
0.40.1_13
|
mva  |
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav |
31 Aug 2011 17:29:32
0.40.1_12
|
danfe  |
Grab two more Quake2 ports; canonicalize Makefile header. |
31 Aug 2011 17:20:54
0.40.1_12
|
danfe  |
Fix some noticed misspellings of the word `enhanced' in ports under `games'
category.
Reported by: crees |
30 Aug 2011 13:33:46
0.40.1_12
|
skreuzer  |
Correct typo in COMMENT field |
03 Jul 2011 14:25:36
0.40.1_12
|
ohauer  |
-remove MD5 |
27 Feb 2011 04:54:41
0.40.1_12
|
tabthorpe  |
- Reassign ports to heap
Submitted by: alepulver |
06 Jun 2010 20:44:03
0.40.1_12
|
naddy  |
Bump PORTREVISION for ports that depend on libogg, directly or indirectly
(via libvorbis, libtheora). |
28 Mar 2010 06:47:48
0.40.1_11
|
dinoex  |
- update to 1.4.1
Reviewed by: exp8 run on pointyhat
Supported by: miwi |
05 Feb 2010 11:46:55
0.40.1_10
|
dinoex  |
- update to jpeg-8 |
18 Jul 2009 11:11:29
0.40.1_9
|
dinoex  |
- update to jpeg7
Tested by: pav on pointyhat |
06 Jul 2009 21:26:00
0.40.1_8
|
naddy  |
Bump PORTREVISION after libogg and libvorbisfile major version increment. |
13 Mar 2008 14:28:35
0.40.1_7
|
miwi  |
- Chase devel/sdl12 shlib version bump |
14 Sep 2007 01:16:49
0.40.1_6
|
alepulver  |
- Bump PORTREVISION.
- Remove FreeBSD 4.x support (USE_GCC=3.4+).
- Fix various sound problems, including crashes [1].
Obtained from: games/q2p [1] |
28 Jul 2007 12:27:31
0.40.1_5
|
miwi  |
- Chase increase of audio/libvorbis shlib version.
- Bump PORTREVISION |
19 May 2007 20:32:57
0.40.1_4
|
flz  |
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}. |
05 Jan 2007 16:34:03
0.40.1_3
|
alepulver  |
- Forgot a !WITHOUT_GAME -> WITH_GAME. |
05 Jan 2007 16:18:16
0.40.1_3
|
alepulver  |
- Only define USE_GL when needed.
- Fix OPTIONS handling for GAME (was turned off by default some time ago). |
30 Dec 2006 14:03:45
0.40.1_2
|
alepulver  |
- Fix the game keeping running in a loop before exiting (not doing it at all).
Obtained from:
http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/unix/sys_unix.c?view=log
(was backed out in release) |
30 Dec 2006 13:26:28
0.40.1_3
|
alepulver  |
- Avoid creating a "baseq2" subdirectory in the current directory.
- Use GCC 3.4+ instead of 3.2+ (because it is supported in more platforms).
- Bump PORTREVISION. |
20 Sep 2006 11:21:59
0.40.1_2
|
stas  |
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor) |
29 Jul 2006 19:59:36
0.40.1_1
|
alepulver  |
- Bump PORTREVISION.
- Add a GAME option (disabled by default, because original game.so is provided
by "games/quake2-data").
- Follow rules in "games/quake2-data/Makefile.include": fix search path
handling. |
03 Jul 2006 01:54:07
0.40.1
|
alepulver  |
- Make fetchable (author renamed QuDos.pk3 to match with program version). |
21 Jun 2006 19:07:15
0.40.1
|
alepulver  |
- Update to version 0.40.1.
- Make fetchable. |
08 Jun 2006 18:49:58
0.40
|
alepulver  |
Enhaced OpenGL only Quake II engine.
WWW: http://qudos.quakedev.com/ |