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non port: head/games/railroad-rampage/Makefile
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Number of commits found: 15

Fri, 1 Apr 2016
[ 14:00 mat ] Original commit   Revision:412346
412346 databases/R-cran-RMySQL/Makefile
412346 databases/R-cran-RSQLite.extfuns/Makefile
412346 databases/R-cran-RSQLite/Makefile
412346 databases/R-cran-sqldf/Makefile
412346 databases/akonadi-googledata/Makefile
412346 databases/akonadi/Makefile
412346 databases/apq-mysql/Makefile
412346 databases/apq-odbc/Makefile
412346 databases/apq-pgsql/Makefile
412346 databases/apq/Makefile

(Only the first 10 of 5103 ports in this commit are shown above. View all ports for this commit)
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.

With hat:	portmgr
Sponsored by:	Absolight
Tue, 23 Sep 2014
[ 17:36 amdmi3 ] Original commit   Revision:369104
369104 games/railroad-rampage/Makefile
369104 games/railroad-rampage/pkg-plist
- Switch to PLIST_FILES/PORTDATA
Wed, 10 Sep 2014
[ 20:50 gerald ] Original commit   Revision:367888
367888 accessibility/accerciser/Makefile
367888 accessibility/jovie/Makefile
367888 accessibility/kaccessible/Makefile
367888 accessibility/kdeaccessibility4/Makefile
367888 accessibility/kmag/Makefile
367888 accessibility/kmousetool/Makefile
367888 accessibility/kmouth/Makefile
367888 accessibility/orca/Makefile
367888 arabic/kde4-l10n/Makefile
367888 arabic/libreoffice/Makefile

(Only the first 10 of 3171 ports in this commit are shown above. View all ports for this commit)
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
Mon, 10 Mar 2014
[ 14:49 bapt ] Original commit   Revision:347760
347760 games/aestats/Makefile
347760 games/alephone-data/Makefile
347760 games/alephone-scenarios/Makefile
347760 games/annelid/Makefile
347760 games/bass/Makefile
347760 games/bombz/Makefile
347760 games/brainworkshop/Makefile
347760 games/cake/Makefile
347760 games/cleanq3/Makefile
347760 games/crafty-open-enormous/Makefile

(Only the first 10 of 191 ports in this commit are shown above. View all ports for this commit)
Convert g* to USES=zip
Mon, 20 Jan 2014
[ 01:36 amdmi3 ] Original commit   Revision:340363
340363 games/railroad-rampage/Makefile
- Support staging
Fri, 20 Sep 2013
[ 17:36 bapt ] Original commit   Revision:327730
327730 games/0ad/Makefile
327730 games/0verkill/Makefile
327730 games/3dc/Makefile
327730 games/3dpong/Makefile
327730 games/4stattack/Makefile
327730 games/54321/Makefile
327730 games/BillardGL/Makefile
327730 games/CaribbeanStud/Makefile
327730 games/HeroesOfMightAndMagic/Makefile
327730 games/KnightCap/Makefile

(Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Wed, 14 Aug 2013
[ 22:35 ak ] Original commit   Revision:324744
324744 accessibility/atkmm/Makefile
324744 accessibility/jovie/Makefile
324744 accessibility/kaccessible/Makefile
324744 accessibility/kmag/Makefile
324744 accessibility/kmousetool/Makefile
324744 accessibility/kmouth/Makefile
324744 accessibility/qt4-accessible/Makefile
324744 accessibility/speech-dispatcher/Makefile
324744 archivers/ark/Makefile
324744 archivers/bicom/Makefile

(Only the first 10 of 1725 ports in this commit are shown above. View all ports for this commit)
- Remove MAKE_JOBS_SAFE variable

Approved by:	portmgr (bdrewery)
Thu, 23 May 2013
[ 01:59 amdmi3 ] Original commit   Revision:318814
318814 games/railroad-rampage/Makefile
- Trim Makefile header
- OptionsNG
Wed, 23 Jan 2013
[ 15:00 makc ] Original commit   Revision:310871
310871 astro/celestia/Makefile
310871 audio/atunes/Makefile
310871 audio/cueplayer/Makefile
310871 audio/gnuitar/Makefile
310871 audio/rubyripper/Makefile
310871 audio/soundtracker/Makefile
310871 audio/teamspeak_client/Makefile
310871 biology/seaview/Makefile
310871 cad/leocad/Makefile
310871 cad/linux-eagle5/Makefile

(Only the first 10 of 237 ports in this commit are shown above. View all ports for this commit)
Bump PORTREVISION after DESKTOP_ENTRIES update
Fri, 1 Jun 2012
[ 05:26 dinoex ] Original commit 
1.59 Mk/bsd.gecko.mk
1.1246 UPDATING
1.18 accessibility/accerciser/Makefile
1.12 accessibility/at-poke/Makefile
1.77 accessibility/at-spi/Makefile
1.5 accessibility/at-spi2-atk/Makefile
1.54 accessibility/dasher/Makefile
1.60 accessibility/gnome-mag/Makefile
1.45 accessibility/gnopernicus/Makefile
1.51 accessibility/gok/Makefile

(Only the first 10 of 4371 ports in this commit are shown above. View all ports for this commit)
- update png to 1.5.10
Sun, 28 Mar 2010
[ 06:47 dinoex ] Original commit 
1.20 Mk/bsd.gecko.mk
1.12 accessibility/accerciser/Makefile
1.10 accessibility/at-poke/Makefile
1.72 accessibility/at-spi/Makefile
1.51 accessibility/dasher/Makefile
1.54 accessibility/gnome-mag/Makefile
1.42 accessibility/gnopernicus/Makefile
1.46 accessibility/gok/Makefile
1.11 accessibility/java-access-bridge/Makefile
1.32 accessibility/kdeaccessibility/Makefile

(Only the first 10 of 4470 ports in this commit are shown above. View all ports for this commit)
- update to 1.4.1
Reviewed by:    exp8 run on pointyhat
Supported by:   miwi
Wed, 9 Dec 2009
[ 01:51 amdmi3 ] Original commit 
1.4 games/railroad-rampage/Makefile
1.2 games/railroad-rampage/distinfo
- Update to 1.2
Mon, 30 Nov 2009
[ 19:21 amdmi3 ] Original commit 
1.3 games/railroad-rampage/Makefile
- Remove BROKEN, it belongs to devel/bennugd-core instead.
Sat, 28 Nov 2009
[ 00:18 pav ] Original commit 
1.2 games/railroad-rampage/Makefile
- Mark BROKEN on amd64, segfaults during build

Reported by:    pointyhat
Sun, 8 Nov 2009
[ 03:32 amdmi3 ] Original commit 
1.1314 games/Makefile
1.1 games/railroad-rampage/Makefile
1.1 games/railroad-rampage/distinfo
1.1 games/railroad-rampage/files/railroad-rampage.in
1.1 games/railroad-rampage/pkg-descr
1.1 games/railroad-rampage/pkg-plist
Railroad Rampage is a cross between an arcade game and a strategy
game. It is similiar in construction to many "Tower Defence" games,
but it has a twist: here, you are part of the action and can affect
the game in many different ways more than just building structures.
Bandits are trying to rob your train and steal all precious cargo!
Thankfully, you are a skilled engineer who can construct many
different kinds of turrets and use them to defend your train. You
have to make it through 20 waves of relentless enemy assault before
you reach your destination, so plan ahead and devise a smart strategy
and you may survive!

WWW: http://neotron-games.blogspot.com/2009/10/railroad-rampage.html

Number of commits found: 15

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