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I am looking for an LTO tape library. Do you have one to spare?
found NOTHING in cache
			SELECT count(DISTINCT CL.id) AS count
			  FROM element_pathname EP, commit_log_elements CLE, commit_log CL
			 WHERE EP.pathname   = '/ports/head/games/rnd_jue/files/patch-src-game_em-sound.c'
			   AND EP.element_id = CLE.element_ID
			   AND CL.id         = CLE.commit_log_id
PageNumber='1'
Offset='0'
		SELECT DISTINCT
			CL.commit_date - SystemTimeAdjust()                                                                 AS commit_date_raw,
			CL.id                                                                                               AS commit_log_id,
			CL.encoding_losses                                                                                  AS encoding_losses,
			CL.message_id                                                                                       AS message_id,
			CL.committer                                                                                        AS committer,
			CL.description                                                                                      AS commit_description,
			to_char(CL.commit_date - SystemTimeAdjust(), 'DD Mon YYYY')                                         AS commit_date,
			to_char(CL.commit_date - SystemTimeAdjust(), 'HH24:MI')                                             AS commit_time,
			element.name                                                                                                AS port,
			element_pathname(element.id)                                                                                AS pathname,
			element.status                                                                                              AS status,
			element_pathname.pathname                            as element_pathname,
			CL.message_subject,
			NULL AS port_id,
			0    AS needs_refresh,
			NULL AS forbidden,
			NULL AS broken,
			NULL AS deprecated,
			NULL AS ignore,
			commit_log_elements.element_id,
			NULL AS version,
			NULL AS epoch,
			NULL as date_added,
			NULL AS short_description,
			NULL AS category_id,
			NULL AS category,
			NULL AS watch,
			NULL AS vulnerable_current,
			NULL AS vulnerable_past,
			NULL AS restricted,
			NULL AS no_cdrom,
			NULL AS expiration_date,
			NULL AS is_interactive,
			NULL AS only_for_archs,
			NULL AS not_for_archs,
			NULL AS stf_message,
			commit_log_elements.revision_name as revision,
			R.name         AS repo_name,
			R.svn_hostname AS hostname,
			R.path_to_repo AS path_to_repo 
    FROM commit_log_elements, commit_log CL LEFT OUTER JOIN repo R on  CL.repo_id = R.id, element_pathname, element 
	  WHERE CL.id IN (SELECT tmp.ID FROM (SELECT DISTINCT CL.id, CL.commit_date
  FROM element_pathname EP, commit_log_elements CLE, commit_log CL
 WHERE EP.pathname   = '/ports/head/games/rnd_jue/files/patch-src-game_em-sound.c'
   AND EP.element_id = CLE.element_ID
   AND CL.id         = CLE.commit_log_id
ORDER BY CL.commit_date DESC 
LIMIT 100) AS tmp)
	    AND commit_log_elements.commit_log_id = CL.id
	    AND commit_log_elements.element_id    = element.id
        AND element_pathname.element_id       = element.id
   ORDER BY 1 desc,
			commit_log_id, element_pathname
That would give us 9 rows
non port: head/games/rnd_jue/files/patch-src-game_em-sound.c
SVNWeb

Number of commits found: 1

Fri, 22 Mar 2013
[ 22:31 beech ] Original commit 
314971 games/Makefile
314971 games/rnd_jue
314971 games/rnd_jue/Makefile
314971 games/rnd_jue/distinfo
314971 games/rnd_jue/files
314971 games/rnd_jue/files/patch-src-game_em-sound.c
314971 games/rnd_jue/files/pkg-message.in
314971 games/rnd_jue/pkg-descr
314971 games/rnd_jue/pkg-plist
- "R'n'D jue" is an alternative version of Rocks'n'Diamonds, developed in
  cooperation with R&D author Holger Schemel.

  In contrast to the "rnd_jue -contribution package"
  (still available on Download page) it is a separate and independent program
  with the same source code as the original R'n'D but with a
  completely different appearance.

  This is based on the wide customizing features which have been developed
  recently while all the integrated games have been produced with the R'n'D
  Level Editor, which is actually a great "game creation tool" for
  non-programmers. So far "R'n'D jue" is also an example for what is possible
  with the old Rocks'n'Diamonds and should be an inspiration for potential
  level designers and game developers.

  Regarding the games and levels "R'n'D jue" is intended for players who have
both
  an eye for an attractive design and a bent especially for "puzzle games".
  The user will also find "action" and many opportunities to test his
  manual-skill - nevertheless, the main feature of "R'n'D jue" is primarily
  to offer some (moderate) challenges for the brain.

  WWW: http://www.jb-line.de/rnd/rnd_start_e.html
  WWW: http://www.artsoft.org/rocksndiamonds/

Submitted by:	nemysis <nemysis@gmx.ch>

Number of commits found: 1

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