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I am looking for an LTO tape library. Do you have one to spare?
found NOTHING in cache
			SELECT count(DISTINCT CL.id) AS count
			  FROM element_pathname EP, commit_log_elements CLE, commit_log CL
			 WHERE EP.pathname   = '/ports/head/games/scorched3d-devel/distinfo'
			   AND EP.element_id = CLE.element_ID
			   AND CL.id         = CLE.commit_log_id
PageNumber='1'
Offset='0'
		SELECT DISTINCT
			CL.commit_date - SystemTimeAdjust()                                                                 AS commit_date_raw,
			CL.id                                                                                               AS commit_log_id,
			CL.encoding_losses                                                                                  AS encoding_losses,
			CL.message_id                                                                                       AS message_id,
			CL.committer                                                                                        AS committer,
			CL.description                                                                                      AS commit_description,
			to_char(CL.commit_date - SystemTimeAdjust(), 'DD Mon YYYY')                                         AS commit_date,
			to_char(CL.commit_date - SystemTimeAdjust(), 'HH24:MI')                                             AS commit_time,
			element.name                                                                                                AS port,
			element_pathname(element.id)                                                                                AS pathname,
			element.status                                                                                              AS status,
			element_pathname.pathname                            as element_pathname,
			CL.message_subject,
			NULL AS port_id,
			0    AS needs_refresh,
			NULL AS forbidden,
			NULL AS broken,
			NULL AS deprecated,
			NULL AS ignore,
			commit_log_elements.element_id,
			NULL AS version,
			NULL AS epoch,
			NULL as date_added,
			NULL AS short_description,
			NULL AS category_id,
			NULL AS category,
			NULL AS watch,
			NULL AS vulnerable_current,
			NULL AS vulnerable_past,
			NULL AS restricted,
			NULL AS no_cdrom,
			NULL AS expiration_date,
			NULL AS is_interactive,
			NULL AS only_for_archs,
			NULL AS not_for_archs,
			NULL AS stf_message,
			commit_log_elements.revision_name as revision,
			R.name         AS repo_name,
			R.svn_hostname AS hostname,
			R.path_to_repo AS path_to_repo 
    FROM commit_log_elements, commit_log CL LEFT OUTER JOIN repo R on  CL.repo_id = R.id, element_pathname, element 
	  WHERE CL.id IN (SELECT tmp.ID FROM (SELECT DISTINCT CL.id, CL.commit_date
  FROM element_pathname EP, commit_log_elements CLE, commit_log CL
 WHERE EP.pathname   = '/ports/head/games/scorched3d-devel/distinfo'
   AND EP.element_id = CLE.element_ID
   AND CL.id         = CLE.commit_log_id
ORDER BY CL.commit_date DESC 
LIMIT 100) AS tmp)
	    AND commit_log_elements.commit_log_id = CL.id
	    AND commit_log_elements.element_id    = element.id
        AND element_pathname.element_id       = element.id
   ORDER BY 1 desc,
			commit_log_id, element_pathname
That would give us 3205 rows
non port: head/games/scorched3d-devel/distinfo
SVNWeb

Number of commits found: 8

Fri, 4 Mar 2005
[ 09:11 pav ] Original commit 
1.643 MOVED
1.750 games/Makefile
1.21 games/scorched3d-devel/Makefile
1.8 games/scorched3d-devel/distinfo
1.5 games/scorched3d-devel/files/patch-configure.ac
1.5 games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp
1.4 games/scorched3d-devel/files/patch-src-GLEXT-GLState.h
1.4 games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp
1.5 games/scorched3d-devel/files/patch-src-client-ClientMain.cpp
1.3 games/scorched3d-devel/files/patch-src-client-SoftwareMouse.cpp

(Only the first 10 of 35 ports in this commit are shown above. View all ports for this commit)
- Move games/scorched3d-devel to games/scorched3d

Requested by:   maintainer
Repocopy by:    marcus
Thu, 3 Mar 2005
[ 21:43 pav ] Original commit 
1.20 games/scorched3d-devel/Makefile
1.7 games/scorched3d-devel/distinfo
1.5 games/scorched3d-devel/files/patch-src-3dsparse-aseFile.tab.cpp
1.3 games/scorched3d-devel/files/patch-src-common-Logger.cpp
1.1 games/scorched3d-devel/files/patch-src-common-Vector.cpp
1.1 games/scorched3d-devel/files/patch-src-server-ServerBrowserInfo.h
1.6 games/scorched3d-devel/pkg-plist
- Update to 38.1b

PR:             ports/78306
Submitted by:   Guy P. <guy@device.dyndns.org> (maintainer)
Sun, 20 Feb 2005
[ 07:55 edwin ] Original commit 
1.19 games/scorched3d-devel/Makefile
1.6 games/scorched3d-devel/distinfo
1.4 games/scorched3d-devel/files/patch-configure.ac
1.2 games/scorched3d-devel/files/patch-scripts-createAMMakefile.pl
1.4 games/scorched3d-devel/files/patch-src-3dsparse-aseFile.tab.cpp
1.4 games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp
1.3 games/scorched3d-devel/files/patch-src-GLEXT-GLState.h
1.3 games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp
1.2 games/scorched3d-devel/files/patch-src-XML-XMLParser.cpp
1.4 games/scorched3d-devel/files/patch-src-client-ClientMain.cpp

(Only the first 10 of 34 ports in this commit are shown above. View all ports for this commit)
[maintainer update] upgrade of games/scorched3d-devel to

        Bumping up of the Scorched3D game to the last official release : 38.
        Note that net players need it to connect to current servers.

PR:             ports/76712
Submitted by:   Guy P.<guy@device.dyndns.org>
Tue, 21 Dec 2004
[ 23:27 edwin ] Original commit 
1.18 games/scorched3d-devel/Makefile
1.5 games/scorched3d-devel/distinfo
1.3 games/scorched3d-devel/files/patch-Makefile.am
1.3 games/scorched3d-devel/files/patch-configure.ac
1.1 games/scorched3d-devel/files/patch-scripts-createAMMakefile.pl
1.3 games/scorched3d-devel/files/patch-src-3dsparse-aseFile.tab.cpp
1.3 games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp
1.1 games/scorched3d-devel/files/patch-src-XML-XMLParser.cpp
1.3 games/scorched3d-devel/files/patch-src-client-ClientMain.cpp
1.1 games/scorched3d-devel/files/patch-src-client-SoftwareMouse.cpp

(Only the first 10 of 23 ports in this commit are shown above. View all ports for this commit)
Update port: games/scorched3d-devel - INCLUDE SECURITY FIX

        This is an update to the last released version of that game.
        It include a security fix that the current FreeBSD port is affected.
        (see http://marc.theaimsgroup.com/?l=bugtraq&m=108152473130133&w=2)
        Note that i did set myself as maintener after proposition from
        Nuno Teixeira <nunotex@freeshell.org> by email.

PR:             ports/67541
Submitted by:   Guy P. <guy@device.dyndns.org>
Wed, 26 May 2004
[ 20:18 pav ] Original commit 
1.14 games/scorched3d-devel/Makefile
1.4 games/scorched3d-devel/distinfo
1.2 games/scorched3d-devel/files/patch-Makefile.am
1.2 games/scorched3d-devel/files/patch-configure.ac
1.2 games/scorched3d-devel/files/patch-src-3dsparse-aseFile.tab.cpp
1.2 games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp
1.2 games/scorched3d-devel/files/patch-src-GLEXT-GLLuminance.cpp
1.2 games/scorched3d-devel/files/patch-src-GLEXT-GLState.h
1.2 games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp
1.2 games/scorched3d-devel/files/patch-src-client-ClientMain.cpp

(Only the first 10 of 43 ports in this commit are shown above. View all ports for this commit)
- Update to 36.2

PR:             ports/63758
Submitted by:   Guy P. <guy@device.dyndns.org>
Approved by:    maintainer timeout (2 months)
Wed, 31 Mar 2004
[ 03:12 trevor ] Original commit 
1.11 archivers/bzip2/distinfo
1.2 archivers/deepforest/distinfo
1.2 archivers/freeze/distinfo
1.3 archivers/lbrate/distinfo
1.2 archivers/mtf/distinfo
1.3 archivers/szip/distinfo
1.2 archivers/unadf/distinfo
1.3 archivers/wzip/distinfo
1.2 archivers/xdms/distinfo
1.3 astro/SETIsupport/distinfo

(Only the first 10 of 3024 ports in this commit are shown above. View all ports for this commit)
SIZEify (maintainer timeout)
Sat, 23 Aug 2003
[ 20:27 mdodd ] Original commit 
1.3 games/scorched3d-devel/Makefile
1.2 games/scorched3d-devel/distinfo
1.1 games/scorched3d-devel/files/patch-Makefile.am
1.1 games/scorched3d-devel/files/patch-configure.ac
1.1 games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp
1.1 games/scorched3d-devel/files/patch-src-GLEXT-GLLuminance.cpp
1.1 games/scorched3d-devel/files/patch-src-GLEXT-GLState.h
1.1 games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp
1.1 games/scorched3d-devel/files/patch-src-client-ClientMain.cpp
1.1 games/scorched3d-devel/files/patch-src-client-GLSetup.cpp

(Only the first 10 of 33 ports in this commit are shown above. View all ports for this commit)
Update to build 35.
Sun, 5 Jan 2003
[ 10:22 mdodd ] Original commit 
1.510 games/Makefile
1.1 games/scorched3d-devel/Makefile
1.1 games/scorched3d-devel/distinfo
1.1 games/scorched3d-devel/pkg-comment
1.1 games/scorched3d-devel/pkg-descr
1.1 games/scorched3d-devel/pkg-plist
Scorched, a 3d game based loosely on the classic DOS game.

Number of commits found: 8

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