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Please give me your LTO-4 or better tape library and I'll put it to good use.
found something from the cache
non port: head/games/scourge/pkg-plist
SVNWeb

Number of commits found: 3

Sat, 17 Jun 2006
[ 18:05 stefan ] Original commit 
1.5 games/scourge/Makefile
1.4 games/scourge/distinfo
1.3 games/scourge/pkg-plist
- Update to 0.14.
- Add dependency on newly-created games/scourge-data.
- Remove USE_X_PREFIX.

PR:             98926
Submitted by:   maintainer
Approved by:    arved (mentor)
Sat, 18 Mar 2006
[ 14:17 pav ] Original commit 
1.4 games/scourge/Makefile
1.3 games/scourge/distinfo
1.2 games/scourge/pkg-plist
- Update to 0.13

PR:             ports/94579
Submitted by:   Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Sun, 16 Oct 2005
[ 04:06 edwin ] Original commit 
1.847 games/Makefile
1.1 games/scourge/Makefile
1.1 games/scourge/distinfo
1.1 games/scourge/pkg-descr
1.1 games/scourge/pkg-plist
[NEW PORT] games/scourge: S.C.O.U.R.G.E. is a rogue-like game

        S.C.O.U.R.G.E. is a rogue-like game in the fine tradition
        of NetHack and Moria It sports a graphical front-end, similar
        to glHack or the Falcon's eye. I tried to design the 3D UI
        as a best of both worlds from old to new: It lets you rotate
        the view, zoom in/out, view special effects, etc. On the
        other hand I've always liked the old-school isometric games
        like Exult or Woodward.

        WWW:    http://scourge.sourceforge.net/

PR:             ports/87146
Submitted by:   Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>

Number of commits found: 3

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