non port: games/scummvm/distinfo |
Number of commits found: 48 |
Saturday, 30 Dec 2023
|
15:22 Kai Knoblich (kai)
games/scummvm: Update to 2.8.0
* Add new default option MIKMOD, which adds support for Impulse Tracker
audio files that are used by some games of the "ags" engine.
* Introduce the non-default options SONIVOX and VPX as well. The latter
one adds movie support for the "sludge" engine which is still
considered as unstable and therefore not built by default.
* Add a workaround make the "xeen" engine, which could be built by
default since release 2.5.0, still available and remove a no longer
required patch for the "hpl" engine.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.8.0/ReleaseNotes.html
MFH: No (feature release)
2073b53 |
Tuesday, 1 Aug 2023
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06:36 Kai Knoblich (kai)
games/scummvm: Update to 2.7.1
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.7.1/ReleaseNotes.html
MFH: 2023Q3
9774464 |
Sunday, 26 Feb 2023
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10:58 Kai Knoblich (kai)
games/scummvm: Update to 2.7.0
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.7.0/ReleaseNotes.html
MFH: No (feature release)
953c79c |
Saturday, 5 Nov 2022
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22:21 Kai Knoblich (kai)
games/scummvm: Update to 2.6.1
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.6.1/ReleaseNotes.html
MFH: 2022Q4
19c6804 |
Monday, 1 Aug 2022
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19:12 Kai Knoblich (kai)
games/scummvm: Update to 2.6.0
* Upstream has changed the license, set LICENSE accordingly.
* In order to compile the whole code, a compiler which can at least
C++11 is now required.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.6.0/ReleaseNotes.html
MFH: No (feature release)
04c014c |
Sunday, 2 Jan 2022
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22:17 Kai Knoblich (kai)
games/scummvm: Update to 2.5.1
* Update pkg-descr while I'm here.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.5.1/ReleaseNotes.html
MFH: 2022Q1
6aa9851 |
Saturday, 9 Oct 2021
|
19:14 Kai Knoblich (kai)
games/scummvm: Update to 2.5.0
* Version 2.4 was skipped because this is the first release that
supports 2.5D games (almost 3D), thanks to the merge with ResidualVM.
* Fold the A52, MP3, PNG and VORBIS options because their dependencies
are now required to provide the full set of stable engines.
* Remove now obsolete patch from 05a45a5e50775.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.5.0/ReleaseNotes.html
MFH: No (feature release)
9a8da9f |
Saturday, 19 Dec 2020
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12:29 kai
games/scummvm: Update to 2.2.0
* Introduce A52 and CURL options to avoid possible QA stage errors with
build environments that have already audio/liba52 or ftp/curl installed
because the configure script automatically adds them as an additional
dependencies in that case. [1]
Set the A52 option as default as it improves the user experience with the
"zvision" engine regarding audio/video playback.
Leave the CURL option as non-default for now, because the ScummVM cloud
storage is a fairly new feature that has been introduced since the 2.1.0
release. That option can be set as default later if there's great demand.
* Remove now obsolete patches which were required for newer versions of
FluidSynth.
* Rebase the patch and post-processing of the configure script, switch to
the new preferred location of man pages (since r523104) and avoid
hardcoded occurences of ${LOCALBASE}.
* Many thanks to lme@ who maintained the port for over 13 years and offered
me to take over maintainership.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.2.0/ReleaseNotes.html
PR: 245741
Submitted by: Andy Mender [1]
Approved by: lme (maintainer, via private e-mail)
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Saturday, 21 Mar 2020
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10:48 kai
games/scummvm: Update to 2.1.1
Clean-up some stage QA warnings/issues while I'm here:
* Fix pkg-plist issues if the MP3 option is set to off.
* Add "iconv" to USES as scummvm is linked against libiconv.so.
* Also add "--disable-ogg" to VORBIS_CONFIGURE_OFF if the VORBIS option is
set to off. Otherwise scummvm is linked against "libogg.so" which is a
dependency of the VORBIS option but "libogg.so" is already pulled in via
the non-conditional "libtheoradec.so".
Changelog:
https://www.scummvm.org/news/20200131/
PR: 244272
Approved by: maintainer timeout (4+ weeks)
MFH: 2020Q1 (blanket: bug/regression fixes)
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Sunday, 2 Feb 2020
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15:23 tobik
games/scummvm: Unbreak build with FLUIDSYNTH=on
In file included from audio/softsynth/fluidsynth.cpp:38:
In file included from /usr/local/include/fluidsynth.h:105:
/usr/local/include/fluidsynth/log.h:82:25: error: expected ')'
__attribute__ ((format (printf, 2, 3)))
^
./common/forbidden.h:62:16: note: expanded from macro 'printf'
#define printf FORBIDDEN_SYMBOL_REPLACEMENT
^
./common/forbidden.h:57:89: note: expanded from macro
'FORBIDDEN_SYMBOL_REPLACEMENT'
#define FORBIDDEN_SYMBOL_REPLACEMENT
FORBIDDEN_look_at_common_forbidden_h_for_more_info SYMBOL !%*
^
PR: 243314
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Thursday, 7 Nov 2019
|
16:27 lme
games/scummvm:
- Update to 2.1.0
- Changelog: https://www.scummvm.org/news/20191013/
PR: 241213
Submitted by: swills
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Wednesday, 20 Dec 2017
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12:18 lme
games/scummvm:
Update to 2.0.0
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Thursday, 8 Dec 2016
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20:11 lme
games/scummvm:
- Update to ScummVM 1.9.0
- 1.9.0 isn't hosted on SF anymore so switch MASTER_SITES to scummvm.org
- Switch to using SDL2 which is now ScummVM's default backend.
- SDL2 has an sndio audio backend so this makes it possible to use
ScummVM with an sndio server.
- Adds an SNDIO option to the port to enable/disable the sndio MIDI
backend. Currently this is picked up by accident when users
have audio/sndio installed and compile ScummVM outside of
Poudriere/Synth.
- Add a couple of missing LIB_DEPENDS
PR: 215128
Submitted by: Tobias Kortkamp <t@tobik.me>
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Monday, 10 Oct 2016
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05:16 lme
games/scummvm:
- update to 1.8.1
- Fix LICENSE
- Enable verbose build unconditionally
- Silence stripping
PR: 213247
Submitted by: amdmi3
MFH: 2016Q4
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Thursday, 28 Apr 2016
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20:05 lme
Update to 1.8.0
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Wednesday, 23 Jul 2014
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13:10 ak
- Update to 1.7.0
Approved by: lme (maintainer)
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Monday, 1 Jul 2013
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17:25 lme
- Update to 1.6.0 [1]
- Trim Makefile header [1]
- Remove unneeded bsd.port.pre.mk/bsd.port.post.mk [1]
- Fix plist
PR: ports/179245
Submitted by: ak
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Monday, 30 Jul 2012
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20:25 lme
- Update to 1.5.0
- Convert to new options framework
- Remove ABI version numbers from LIB_DEPENDS
PR: ports/170048
Submitted by: Alex Kozlov <spam@rm-rf.kiev.ua>
Approved by: maintainer (me)
|
Wednesday, 15 Feb 2012
|
20:36 lme
Update to 1.4.1
PR: ports/164384, ports/164757
Submitted by: Alex Kozlov, swills
Approved by: maintainer (me)
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Friday, 11 Nov 2011
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16:51 lme
- Update to 1.4.0
Feature safe: yes
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Sunday, 28 Aug 2011
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16:53 lme
- update to 1.3.1
- remove X86_ASM, which practically useless on x86, to unbreak sparc64
PR: ports/160238
Submitted by: Alex Kozlov <spam@rm-rf.kiev.ua>
Approved by: Maintainer (me)
|
Tuesday, 21 Jun 2011
|
16:56 lme
Update to 1.3.0
Changelog:
http://sourceforge.net/projects/scummvm/files/scummvm/1.3.0/ReleaseNotes/view
PR: ports/157859
Submitted by: Alex Kozlov <spam@rm-rf.kiev.ua>
Approved by: maintainer (me)
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Monday, 27 Dec 2010
|
20:43 lme
- update to 1.2.1 [1]
- remove WITH_MPEG2, it's only set WITH_VORBIS [1]
- turn X86_ASM off, I [PR submitter] tested a few games and didn't see any
difference in speed, remove ONLY_FOR_ARCHS [1]
- add missing translations
PR: ports/153256
Submitted by: Alex Kozlov <spam@rm-rf.kiev.ua>
Approved by: maintainer (me)
|
Wednesday, 16 Jun 2010
|
20:25 lme
- Update to 1.1.1
- Install some more docs
- MPEG2 support removed
- Support for dynamic plugins removed
- Add OPTIONS for MT32EMU and X86_ASM
- Install more game engines
- Update COMMENT with a clearer description
- Add .desktop entry
PR: ports/146120
Submitted by: Andre Heider <a.heider@gmail.com>
Approved by: maintainer (me)
|
Sunday, 20 Dec 2009
|
15:19 lme
Update to 1.0.0
PR: ports/141808
Submitted by: Oliver Herold
Approved by: maintainer (me)
|
Sunday, 8 Nov 2009
|
14:43 lme
- Update to 1.0.0rc1
- Optionally enable dynamic plugins
|
Sunday, 29 Mar 2009
|
20:26 lme
- Update to 0.13.0 [1]
- Add MAKE_JOBS_SAFE
PR: ports/132950
Submitted by: Alex Kozlov
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Thursday, 4 Sep 2008
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13:02 lme
Update to 0.12.0
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Wednesday, 26 Mar 2008
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22:17 lme
- Force commit to note the correct version. It is 0.11.1, not 0.11.2
|
22:13 lme
- Update to 0.11.2
PR: 122022
Submitted by: Oliver Herold <oliver (AT) akephalos.de>
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Sunday, 20 Jan 2008
|
19:25 lme
- Update to 0.11.0
- Use PTHREAD_LIBS
Changelog: http://sourceforge.net/project/shownotes.php?release_id=568141
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Sunday, 9 Sep 2007
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10:08 lme
- Update to 0.10.0a
- Clean up Makefile
Approved by: miwi (mentor)
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Monday, 2 Jul 2007
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12:12 miwi
- Update to 0.10.0
- Pass maintainership to submitter
PR: 114156
Submitted by: Lars Engels <lars.engels@0x20.net>
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Friday, 12 Jan 2007
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21:18 miwi
- Update to 0.9.1
PR: ports/106751
Submitted by: Oliver Herold<oli@fixmbr.de>
Approved by: maintainer timeout
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Tuesday, 25 Apr 2006
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11:15 erwin
Update to 0.8.2
PR: 96231
Submitted by: Martin Wilke <freebsd@unixfreunde.de>
Approved by: maintainer
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Monday, 21 Nov 2005
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16:33 pav
- Update to 0.8.0
PR: ports/89331
Submitted by: Alex Trull <freebsd.alex@trull.org> (maintainer)
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Wednesday, 1 Jun 2005
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09:28 vs
Update to 0.7.1
PR: ports/81743
Submitted by: maintainer
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Monday, 10 Jan 2005
|
00:17 edwin
Update games/scummvm to 0.7.0
0.7.0 (2004-12-24)
New Games:
- Added 26 Humongous Entertainment titles, only a few are completable.
General:
- Added support for FLAC (lossless) encoded audio files
- Added an 'On Screen Display' to the SDL backend
- Partially rewrote the backend API
- Comments and the order of section in config files are preserved now
- Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now,
and AdvMame2x is MMX accelerated
- Added MMX i386 assembler versions of the HQ2x and HQ3x scalers
- Added 'Extra Path' option allows for a searching an additional datafile
location (for reencoded cutscenes and the like)
- Disabled Alt-x and Ctrl-z quit keys in favour of Ctrl-q on unix like
operating systems, like Linux (exception: Mac OS X still uses Cmd-q)
- Separate smaller font for the console, allowing for more visible
information, for example in the SCUMM debugger.
- Added support for setting output sample rate at run-time, although there
is currently no GUI for it.
- The save directory now has a default rather than the current directory on
some platforms:
Mac OS X: $HOME/Documents/ScummVM Savegames/
Other unices: $HOME/.scummvm/
- Added a new about dialog with scrolling credits
SCUMM:
- Removed the old zak256 target, use zakTowns instead
- Added native support for Macintosh versions using a special container
file. This removes the need for using the 'RESCUMM' program
- Added smooth horizontal scrolling for The Dig, Full Throttle and COMI
(matching the original engine)
- Partially rewrote the text engine, fixing various bugs, especially in
newer games (The Dig, COMI)
- Fixed actor drawing glitches in V1 Maniac and Zak
- Fixed ship-to-ship graphic glitches in COMI
- Fixed palette glitches in COMI
Queen:
- Fixed some issues with the Dreamcast backend.
Sword1:
- Added support for compressed speech and music.
- Added support for the demo.
- Better support for the Czech version.
- Added workarounds for script and subtitle bugs in some game versions.
Sword2:
- Simplified memory/resource management
- Simplified sound effects handling
- Added support for compressed speech and music.
- Fixed various minor bugs.
BASS:
- Added workarounds for some rare scripting bugs that could render the game
unwinnable.
PR: Miguel Mendez <flynn@energyhq.es.eu.org>
Submitted by: ports/75798
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Wednesday, 25 Aug 2004
|
00:28 adamw
Update to 0.6.1b.
PR: ports/70923
Submitted by: Andreas Braml <a.strich.b@web.de>
Approved by: maintainer
|
Tuesday, 13 Apr 2004
|
13:12 ale
Move scummvm back into games category for consistency with other
game interpreter.
Requested by: kris
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Tuesday, 6 Apr 2004
|
08:40 ale
Move scummvm port from games to emulators category.
PR: ports/65179
Requested by: Alex Trull <alexander@trull.com> (maintainer)
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Friday, 26 Mar 2004
|
23:22 ale
Update to 0.6.0 release.
Approved by: maintainer
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Sunday, 28 Sep 2003
|
11:24 edwin
Updated Port 'games/scummvm' to 0.5.1
Looks ok for me modulo he sent a shar instead of a diff
-ruN. Please, pass maintainership to Alex as I'm not going
to keep up with it.
PR: ports/56333
Submmited by: Alex Trull <alexander@trull.com>
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Monday, 2 Jun 2003
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01:29 adamw
Update to 0.4.1.
PR: ports/52700
Submitted by: Miguel Mendez <flynn@energyhq.es.eu.org> (maintainer)
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Tuesday, 13 May 2003
|
22:05 anholt
Update to 0.4.0.
PR: ports/52149
Submitted by: Miguel Mendez <flynn@energyhq.es.eu.org> (maintainer)
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Wednesday, 1 Jan 2003
|
21:32 adamw
Update scummvm to 0.3.0b
PR: 46150
Submitted by: Miguel Mendez <flynn@energyhq.homeip.net> (maintainer)
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Tuesday, 14 May 2002
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21:21 pat
Update to 0.2.0
PR: 38072
Submitted by: maintainer
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Tuesday, 26 Mar 2002
|
19:28 pat
Add new port games/scummvm - A free implementation of LucasArts S.C.U.M.M.
interpreter
PR: 36335
Submitted by: Miguel Mendez <flynn@energyhq.homeip.net>
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Number of commits found: 48 |