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I am looking for an LTO tape library. Do you have one to spare?
non port: head/games/tenebrae/distinfo
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Number of commits found: 3

Sun, 3 Jul 2011
[ 14:25 ohauer ] Original commit 
1.5 games/0verkill/distinfo
1.4 games/3dc/distinfo
1.8 games/3dpong/distinfo
1.5 games/44bsd-hunt/distinfo
1.4 games/4stattack/distinfo
1.4 games/54321/distinfo
1.2 games/8kingdoms/distinfo
1.4 games/BillardGL/distinfo
1.4 games/CaribbeanStud/distinfo
1.5 games/KnightCap/distinfo

(Only the first 10 of 919 ports in this commit are shown above. View all ports for this commit)
-remove MD5
Thu, 17 Nov 2005
[ 11:50 edwin ] Original commit 
1.4 games/tenebrae/Makefile
1.2 games/tenebrae/distinfo
1.2 games/tenebrae/pkg-message
[UPDATE] games/tenebrae: integrate with "games/quake-data"

        Changes:
        * Integrate with "games/quake-data".
        * Remove pkg-message (not needed).

PR:             ports/86176
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Wed, 17 Mar 2004
[ 09:30 krion ] Original commit 
1.664 games/Makefile
1.1 games/tenebrae/Makefile
1.1 games/tenebrae/distinfo
1.1 games/tenebrae/files/patch-cd__linux.c
1.1 games/tenebrae/files/patch-common.c
1.1 games/tenebrae/files/patch-common.h
1.1 games/tenebrae/files/patch-gl__common.c
1.1 games/tenebrae/files/patch-gl__vidlinuxglx.c
1.1 games/tenebrae/files/patch-linux_Makefile.i386linux
1.1 games/tenebrae/files/patch-net.h

(Only the first 10 of 16 ports in this commit are shown above. View all ports for this commit)
Add tenebrae 1.04,

Tenebrae is not quake1 anymore, it uses more advanced graphics
algorithms so it requires a much faster system to run. These
are the bare minimum reqs to run Tenebrae:

PIII 600
64 Mb RAM (More if you want to use some mods.)
Geforce1
Quake1 data (registered or shareware)
Water vissed maps

Recommended is a faster processor and a geforce4 / radeon 8500
class 3d card. Tenebrae_Readme.txt contains full list of
supported video cards.

PR:             ports/64320
Submitted by:   Igor Pokrovsky <tiamat@comset.net>

Number of commits found: 3

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