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non port: head/games/tenebrae/files/patch-gl_vidlinuxglx.c
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Number of commits found: 1

Sat, 17 Jun 2006
[ 21:32 alepulver ] Original commit 
1.7 games/tenebrae/Makefile
1.2 games/tenebrae/files/patch-cd__linux.c
1.1 games/tenebrae/files/patch-cd_linux.c
1.2 games/tenebrae/files/patch-common.c
1.2 games/tenebrae/files/patch-common.h
1.2 games/tenebrae/files/patch-gl__common.c
1.2 games/tenebrae/files/patch-gl__vidlinuxglx.c
1.1 games/tenebrae/files/patch-gl_common.c
1.1 games/tenebrae/files/patch-gl_vidlinuxglx.c
1.2 games/tenebrae/files/patch-glquake.h

(Only the first 10 of 24 ports in this commit are shown above. View all ports for this commit)
- Fix mouse problems.
- Fix sound problems.
- Fix building on !i386.
- Fix writting personal configuration, and do it in ~/.tenebrae, to avoid
  conflicts with other engines since they usually have different variables.
- Use USE_DOS2UNIX.
- Remove unneeded information from pkg-message (it depends on quake-data so it
  will be installed automatically, also quake-data installs the demo so
  tenebrae is playable after installation).
- Use release target instead of the debug one.
- Clean-up.

PR:             ports/98783
Approved by:    maintainer (timeout)

Number of commits found: 1

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