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non port: games/urbanterror-data/pkg-plist

Number of commits found: 8

Monday, 25 Apr 2016
22:43 kami search for other commits by this committer
Update and clean up the ioquake3 family of ports.

The following maintenance operations were performed:

- Recreate all patches with `make makepatch`
- Add LICENSE
- Update MAINTAINER to kami@freebsd.org
- games/ioquake3
  - Replace a lot of `.if ${PORT_OPTIONS:MFOO}` with `bsd.options.mk` fu
  - Add support for slaves using different SDL versions
- games/ioquake3-devel
  - Update to GIT revision 2808
  - Use SDL2
- games/iourbanterror
  - Change treatment of patches so `make makepatch` doesn't screw the patches in
${MASTERDIR}/files over
  - Update 4.2.018 to 4.2.023
- games/urbanterror-data
  - Update 4.2.018 to 4.2.023
  - Fix install without DOCS

Reviewed by:	cs
Approved by:	cs
Differential Revision:	https://reviews.freebsd.org/D5816
Original commitRevision:414032 
Friday, 16 Jan 2015
20:14 amdmi3 search for other commits by this committer
- Drop @dirrm* from and add empty directories to plists

Approved by:	portmgr blanket
Original commitRevision:377198 
Sunday, 1 Jun 2014
15:28 marino search for other commits by this committer
games: ioquak3* iourbanterror* openarena*: Update and stage support

The patch applied without incident.  Tested on DragonFly poudriere,
everything built fine.  It include an i386 fix, which is why the
previous commit was reverted.

The only modification was to change EXTRACT_CMD to TAR in a couple
of places.

PR:		ports/187859
submitted by;	maintainer (Dominic Fandrey)
Original commitRevision:356137 
Saturday, 31 Aug 2013
14:45 marino search for other commits by this committer
games/ioquake3 and slaves: Fix options

Every touched port was build-tested and passed.

PR:		ports/180675
Submitted by:	Dominic Fandrey (maintainer)
Tested on:	FreeBSD 9.1/amd64 with poudriere
Original commitRevision:325812 
Sunday, 20 Mar 2011
21:43 dhn search for other commits by this committer
games/quake3-data
- Make Q3DIR in Makefile.include PREFIX safe, broke urbanterror-data port test

games/ioquake3-devel
- Update to SVN r1936, includes bug fixes and security enhancements

games/urbanterror-data
- Update from 4.1 to 4.1.1
- Unfortunately currently only 1 working mirror
- Avoid "Q3DIR!=make -V"

games/iourbanterror
- Add SVN release information to PORTVERSION
- Use r1936 engine sources

games/openarena
- Update to SVN r1910 based engine sources

games/openarena-oax
- Update from B47 to B48 release

PR:             ports/155716
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Original commit
Friday, 4 Jan 2008
17:19 alepulver search for other commits by this committer
- Update to version 4.1.
Original commit
Saturday, 29 Sep 2007
01:56 alepulver search for other commits by this committer
- Do not depend on games/quake3-data, but install in the same directory and
  use @dirrmtry.

Suggested by:   ale
Original commit
Friday, 14 Sep 2007
03:11 alepulver search for other commits by this committer
Urban Terror is a realism based total conversion mod for Quake III Arena which
no longer requires this game to be played. It only uses its engine, which is
open sourced through the GPL and may be distributed freely. Urban Terror plays
in about the same setting as Counter Strike, but is less focused on realism
and plays much faster, which among other things, is caused by the ability to
strafe jump, which combined with wall jumping can lead to very quick movement
and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons.

This port only contains the data, and can be played with ioUrbanTerror
(games/iourbanterror) or any other Quake 3 Arena compatible engine.

WWW: http://www.urbanterror.net/
Original commit

Number of commits found: 8