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I am looking for an LTO tape library. Do you have one to spare?
found something from the cache
non port: head/games/vavoom/files/patch-Makefile
SVNWeb

Number of commits found: 5

Mon, 12 Dec 2005
[ 21:03 edwin ] Original commit 
1.12 games/vavoom/Makefile
1.7 games/vavoom/distinfo
1.5 games/vavoom/files/patch-Makefile
1.1 games/vavoom/files/patch-configure.ac
1.2 games/vavoom/files/patch-source_sys__sdl.cpp
1.4 games/vavoom/files/patch-utils_acc_Makefile
1.4 games/vavoom/files/patch-utils_glbsp_Plugin.mak
1.4 games/vavoom/files/patch-utils_glvis_Makefile
1.3 games/vavoom/files/patch-utils_vcc_Makefile
1.4 games/vavoom/files/patch-utils_vlumpy_Makefile
Update port: games/vavoom 1.17 -> 1.18

PR:             ports/90280
Submitted by:   Igor Pokrovsky <ip@doom.homeunix.org>
Thu, 17 Nov 2005
[ 12:00 barner ] Original commit 
1.10 games/vavoom/Makefile
1.6 games/vavoom/distinfo
1.4 games/vavoom/files/patch-Makefile
1.3 games/vavoom/files/patch-utils_acc_Makefile
1.3 games/vavoom/files/patch-utils_glbsp_Plugin.mak
1.3 games/vavoom/files/patch-utils_glvis_Makefile
1.3 games/vavoom/files/patch-utils_vlumpy_Makefile
1.1 games/vavoom/files/pkg-message.in
1.1 games/vavoom/files/vavoom.in
1.2 games/vavoom/pkg-message

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
- Integrate with "doom-data".
- Unbreak on 6.x
- Add OPTIONS.
- Use program's install target.
- Make wrapper scripts.
- Add installuser target
- Add SHA256
- Respect CC and friends

PR:             ports/86448
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Tweaked by:     Igor Pokrovsky <ip@doom.homeunix.org>, barner
Approved by:    Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
Wed, 4 May 2005
[ 12:42 pav ] Original commit 
1.8 games/vavoom/Makefile
1.5 games/vavoom/distinfo
1.3 games/vavoom/files/patch-Makefile
1.2 games/vavoom/files/patch-source-asm_i386.h
1.2 games/vavoom/files/patch-source-cd_linux.cpp
1.2 games/vavoom/files/patch-source-sys_sdl.cpp
1.1 games/vavoom/files/patch-source_sys__sdl.cpp
1.2 games/vavoom/files/patch-utils_acc_Makefile
1.2 games/vavoom/files/patch-utils_acc_misc.c
1.2 games/vavoom/files/patch-utils_acc_token.c

(Only the first 10 of 14 ports in this commit are shown above. View all ports for this commit)
- Update to 1.17
- Unbreak for FreeBSD 5.X

PR:             ports/80584
Submitted by:   Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
Wed, 10 Nov 2004
[ 16:00 vs ] Original commit 
1.7 games/vavoom/Makefile
1.4 games/vavoom/distinfo
1.2 games/vavoom/files/patch-Makefile
1.2 games/vavoom/files/patch-source-s_sdl.cpp
1.1 games/vavoom/files/patch-utils_acc_Makefile
1.1 games/vavoom/files/patch-utils_acc_misc.c
1.1 games/vavoom/files/patch-utils_acc_token.c
1.1 games/vavoom/files/patch-utils_glbsp_Plugin.mak
1.1 games/vavoom/files/patch-utils_glvis_Makefile
1.1 games/vavoom/files/patch-utils_vcc_Makefile

(Only the first 10 of 12 ports in this commit are shown above. View all ports for this commit)
Update to 1.15.3
Sound and music support is still very poor.

PR:             ports/73432
Submitted by:   maintainer
Fri, 23 Jan 2004
[ 15:31 krion ] Original commit 
1.638 games/Makefile
1.1 games/vavoom/Makefile
1.1 games/vavoom/distinfo
1.1 games/vavoom/files/patch-Makefile
1.1 games/vavoom/files/patch-source-asm_i386.h
1.1 games/vavoom/files/patch-source-cd_linux.cpp
1.1 games/vavoom/files/patch-source-s_sdl.cpp
1.1 games/vavoom/files/patch-source-sys_sdl.cpp
1.1 games/vavoom/pkg-descr
1.1 games/vavoom/pkg-message

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
Add vavoom 1.15.1,

Vavoom is a source port based on sources of Doom, Heretic,
Hexen and a little bit from Quake. To play Vavoom you need main
wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or
Strife.

Differences from original game:

* Polygonal engine with colored lighting, with software mode,
* OpenGL support;
* Translucency;
* Complete support for freelook (look up & down) in all games;
* A powerful language to describe game logic;
* 100% client/server architecture with in-game joining;
* Quake-style console, with key bindings;
* Indirect support for DeHackEd;
* Crosshair;
* Jumping;

PR:             ports/61765
Submitted by:   Igor Pokrovsky <tiamat@comset.net>

Number of commits found: 5

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