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non port: head/games/vavoom/files/patch-source-asm_i386.h
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Number of commits found: 2

Wed, 4 May 2005
[ 12:42 pav ] Original commit 
1.8 games/vavoom/Makefile
1.5 games/vavoom/distinfo
1.3 games/vavoom/files/patch-Makefile
1.2 games/vavoom/files/patch-source-asm_i386.h
1.2 games/vavoom/files/patch-source-cd_linux.cpp
1.2 games/vavoom/files/patch-source-sys_sdl.cpp
1.1 games/vavoom/files/patch-source_sys__sdl.cpp
1.2 games/vavoom/files/patch-utils_acc_Makefile
1.2 games/vavoom/files/patch-utils_acc_misc.c
1.2 games/vavoom/files/patch-utils_acc_token.c

(Only the first 10 of 14 ports in this commit are shown above. View all ports for this commit)
- Update to 1.17
- Unbreak for FreeBSD 5.X

PR:             ports/80584
Submitted by:   Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
Fri, 23 Jan 2004
[ 15:31 krion ] Original commit 
1.638 games/Makefile
1.1 games/vavoom/Makefile
1.1 games/vavoom/distinfo
1.1 games/vavoom/files/patch-Makefile
1.1 games/vavoom/files/patch-source-asm_i386.h
1.1 games/vavoom/files/patch-source-cd_linux.cpp
1.1 games/vavoom/files/patch-source-s_sdl.cpp
1.1 games/vavoom/files/patch-source-sys_sdl.cpp
1.1 games/vavoom/pkg-descr
1.1 games/vavoom/pkg-message

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
Add vavoom 1.15.1,

Vavoom is a source port based on sources of Doom, Heretic,
Hexen and a little bit from Quake. To play Vavoom you need main
wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or
Strife.

Differences from original game:

* Polygonal engine with colored lighting, with software mode,
* OpenGL support;
* Translucency;
* Complete support for freelook (look up & down) in all games;
* A powerful language to describe game logic;
* 100% client/server architecture with in-game joining;
* Quake-style console, with key bindings;
* Indirect support for DeHackEd;
* Crosshair;
* Jumping;

PR:             ports/61765
Submitted by:   Igor Pokrovsky <tiamat@comset.net>

Number of commits found: 2

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