FreshPorts -- The Place For Ports If you buy from Amazon USA, please support us by using this link.
Follow us
Blog
Twitter

non port: head/games/vavoom/pkg-message
SVNWeb

Number of commits found: 2

Thu, 17 Nov 2005
[ 12:00 barner ] Original commit 
1.10 games/vavoom/Makefile
1.6 games/vavoom/distinfo
1.4 games/vavoom/files/patch-Makefile
1.3 games/vavoom/files/patch-utils_acc_Makefile
1.3 games/vavoom/files/patch-utils_glbsp_Plugin.mak
1.3 games/vavoom/files/patch-utils_glvis_Makefile
1.3 games/vavoom/files/patch-utils_vlumpy_Makefile
1.1 games/vavoom/files/pkg-message.in
1.1 games/vavoom/files/vavoom.in
1.2 games/vavoom/pkg-message

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
- Integrate with "doom-data".
- Unbreak on 6.x
- Add OPTIONS.
- Use program's install target.
- Make wrapper scripts.
- Add installuser target
- Add SHA256
- Respect CC and friends

PR:             ports/86448
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Tweaked by:     Igor Pokrovsky <ip@doom.homeunix.org>, barner
Approved by:    Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
Fri, 23 Jan 2004
[ 15:31 krion ] Original commit 
1.638 games/Makefile
1.1 games/vavoom/Makefile
1.1 games/vavoom/distinfo
1.1 games/vavoom/files/patch-Makefile
1.1 games/vavoom/files/patch-source-asm_i386.h
1.1 games/vavoom/files/patch-source-cd_linux.cpp
1.1 games/vavoom/files/patch-source-s_sdl.cpp
1.1 games/vavoom/files/patch-source-sys_sdl.cpp
1.1 games/vavoom/pkg-descr
1.1 games/vavoom/pkg-message

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
Add vavoom 1.15.1,

Vavoom is a source port based on sources of Doom, Heretic,
Hexen and a little bit from Quake. To play Vavoom you need main
wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or
Strife.

Differences from original game:

* Polygonal engine with colored lighting, with software mode,
* OpenGL support;
* Translucency;
* Complete support for freelook (look up & down) in all games;
* A powerful language to describe game logic;
* 100% client/server architecture with in-game joining;
* Quake-style console, with key bindings;
* Indirect support for DeHackEd;
* Crosshair;
* Jumping;

PR:             ports/61765
Submitted by:   Igor Pokrovsky <tiamat@comset.net>

Number of commits found: 2

Login
User Login
Create account

Servers and bandwidth provided by
New York Internet, SuperNews, and RootBSD

This site
What is FreshPorts?
About the authors
Issues
FAQ
How big is it?
The latest upgrade!
Privacy
Forums
Blog
Contact

Search
Enter Keywords:
 
more...

Latest Vulnerabilities
chromiumJul 22
krb5-114Jul 21
mariadb100-server*Jul 21
mariadb101-server*Jul 21
mariadb55-server*Jul 21
mysql55-server*Jul 21
mysql56-server*Jul 21
mysql57-server*Jul 21
openoffice-4Jul 21
openoffice-develJul 21
percona55-server*Jul 21
typo3Jul 18
typo3-ltsJul 18
atutorJul 16
atutorJul 16

18 vulnerabilities affecting 35 ports have been reported in the past 14 days

* - modified, not new

All vulnerabilities


Ports
Home
Categories
Deleted ports
Sanity Test Failures
Newsfeeds

Statistics
Graphs
NEW Graphs (Javascript)
Traffic

Calculated hourly:
Port count 26058
Broken 80
Deprecated 122
Ignore 351
Forbidden 0
Restricted 201
No CDROM 83
Vulnerable 74
Expired 10
Set to expire 109
Interactive 0
new 24 hours 6
new 48 hours8
new 7 days29
new fortnight97
new month168

Servers and bandwidth provided by
New York Internet, SuperNews, and RootBSD
Valid HTML, CSS, and RSS.
Copyright © 2000-2014 Dan Langille. All rights reserved.