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Please give me your LTO-4 or better tape library and I'll put it to good use.
found something from the cache
non port: head/games/vegastrike/pkg-descr
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Number of commits found: 2

Mon, 23 Jun 2014
[ 14:56 danfe ] Original commit 
358966 games/vegastrike/Makefile
358966 games/vegastrike/files/patch-c++
358966 games/vegastrike/pkg-descr
- BROKEN statement in r358925 is misleading: it seem that Boost is the one
  to blame: in v1.53 they had the following change in their headers:

  - explicit shared_array(T * p = 0): px(p), pn(p, deleter())
  + shared_array() BOOST_NOEXCEPT : px( 0 ), pn()
       {
       }

  + template<class Y>
  + explicit shared_array( Y * p ): px( p ), pn( p, checked_array_deleter<Y>() )
  + {
  + boost::detail::sp_assert_convertible< Y[], T[] >();
  + }

  The solution is pretty simple: use default constructor instead of NULL when
  initializing a shared_array; it was the default anyway [1]

- Add missing `pkgconfig' to USES, otherwise it won't find GTK+2
- Cleanup Makefile, sort the knobs, trim USE_GL (glut implies gl and glu)
- Transfer maintainership to games@ team
- Reword COMMENT and port description; add LICENSE (GPLv2) while here

[1] http://www.luxrender.net/mantis/view.php?id=1368
Sat, 24 May 2008
[ 18:40 miwi ] Original commit 
1.1210 games/Makefile
1.1 games/vegastrike/Makefile
1.1 games/vegastrike/distinfo
1.1 games/vegastrike/files/patch-setup-src-c-setup.cpp
1.1 games/vegastrike/files/patch-setup-src-include-file.cpp
1.1 games/vegastrike/files/patch-src-cmd-ai-docking.cpp
1.1 games/vegastrike/files/patch-src-cmd-collide2-opcodetypes.h
1.1 games/vegastrike/files/patch-src-python-universe_util_export.cpp
1.1 games/vegastrike/pkg-descr
1.1 games/vegastrike/pkg-message
Vega Strike is an OpenSource 3d Space Simulator. Work is proceeding
on both the Vega Strike game engine and a Vega Strike Universe game
data set. Both engine and data are in a playable state, but still
under development. Each release serves as a beta for both engine
and data.

The project goal is, at version 1.0, is to be a generic space
simulator. Currently developed features include:

* Trading
* Exploration
* Plenty of shoot 'em up action
* Preliminary multiplayer Deathmatch (testing server only)

WWW: http://vegastrike.sourceforge.net

PR:             ports/123538
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>

Number of commits found: 2

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