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I am looking for an LTO tape library. Do you have one to spare?
found something from the cache
non port: head/games/worldofpadman/files/patch-Makefile
SVNWeb

Number of commits found: 5

Thu, 17 Jul 2008
[ 22:43 alepulver ] Original commit 
1.10 games/worldofpadman/Makefile
1.5 games/worldofpadman/files/patch-Makefile
1.2 games/worldofpadman/pkg-message
1.3 games/worldofpadman/pkg-plist
- Bump PORTREVISION.
- Fix GAMELIBS (both when required and optional).
- Remove pkg-message comment about CELLSHADING (removed in previous commits).
- Don't install game libraries for Q3 expansion (unused).
Sat, 21 Jun 2008
[ 23:53 alepulver ] Original commit 
1.6 games/worldofpadman/Makefile
1.2 games/worldofpadman/distinfo
1.4 games/worldofpadman/files/patch-Makefile
1.1 games/worldofpadman/files/patch-code__qcommon__net_ip.c
1.2 games/worldofpadman/files/patch-code__unix__linux_glimp.c
- Update to version 1.2.20080621 (1.2 data with 20080621 code from SVN).
- Add maint-gen-distfile target (for personal use).
- Download source from an SVN snapshot hosted on MASTER_SITE_LOCAL.
- Avoid creating a botlib.log file in the current directory.
- Remove SDL_AUDIO and SDL_VIDEO options (they are mandatory now).
Sat, 19 Apr 2008
[ 17:56 miwi ] Original commit 
1.3 Mk/bsd.efl.mk
1.46 Mk/bsd.gnustep.mk
1.76 Mk/bsd.kde.mk
1.2 Mk/bsd.ocaml.mk
1.10 Mk/bsd.scons.mk
1.13 Mk/bsd.wx.mk
1.7 Mk/bsd.xorg.mk
1.64 accessibility/at-spi/Makefile
1.43 accessibility/dasher/Makefile
1.65 accessibility/gail/Makefile

(Only the first 10 of 2842 ports in this commit are shown above. View all ports for this commit)
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
Tue, 29 Jan 2008
[ 04:10 alepulver ] Original commit 
1.14 games/iourbanterror/Makefile
1.8 games/iourbanterror/files/patch-Makefile
1.3 games/worldofpadman/Makefile
1.2 games/worldofpadman/files/patch-Makefile
- Bump PORTREVISION.
- Fix CURL option (flag wasn't passed to the build).
- Fix CURL_DLOPEN option (was trying to open the wrong file, so remove version:
  libcurl.so.4 -> libcurl.so).

The original PR was for games/iourbanterror, but also applies to
games/worldofpadman.

PR:             ports/119813
Submitted by:   "Nerius Landys" <nlandys@gmail.com>
Sat, 12 Jan 2008
[ 02:20 alepulver ] Original commit 
1.1166 games/Makefile
1.1 games/worldofpadman/Makefile
1.1 games/worldofpadman/distinfo
1.1 games/worldofpadman/files/extra-patch-cellshading
1.1 games/worldofpadman/files/patch-Makefile
1.1 games/worldofpadman/files/patch-code__qcommon__common.c
1.1 games/worldofpadman/files/patch-code__qcommon__q_platform.h
1.1 games/worldofpadman/files/patch-code__unix__linux_glimp.c
1.1 games/worldofpadman/pkg-descr
1.1 games/worldofpadman/pkg-message

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
World of Padman (WoP) is an open source first-person shooter computer game
available in both English and German. Originally it was a modification for the
game Quake III Arena titled PadMod created in the year 2004. After the source
code for Quake III Arena was released, the game became standalone. The idea is
based on the Padman comic strip for the magazine PlayStation Games created by
the professional cartoon artist Andreas 'ENTE' Endres, who is also the man who
made many of the maps included with the game in 1998. The current version runs
on an enhanced version of the ioquake3 engine, which is based on the Quake III
Arena engine. Most of the maps in the game are lilliput style, and have a
commercial-quality level of graphic complexity. Because it was originally a
mod for Quake III Arena, most of the gameplay is similar. However, there is no
Capture the Flag mode in World of Padman. World of Padman fully supports bots
with a variety of skill levels in both online and offline play for all of the
game types included. A single-player mode has not yet been implemented.
Players can also record audio and video as they play. The game fully supports
modifications, and custom maps can be created.

WWW:    http://www.worldofpadman.com/

Number of commits found: 5

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