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non port: head/games/worldofpadman/pkg-plist
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Number of commits found: 4

Sun, 12 May 2013
[ 12:15 danfe ] Original commit 
317949 games/worldofpadman/Makefile
317949 games/worldofpadman/pkg-plist
- Rename DEDICATED option to SERVER, add missing FLAVOR_DESC
- Ensure that USE_GL is set, as SDL can be compiled without GL support
- Adjust one PLIST_SUB: SMP -> SMPCLIENT
Thu, 17 Jul 2008
[ 22:43 alepulver ] Original commit 
1.10 games/worldofpadman/Makefile
1.5 games/worldofpadman/files/patch-Makefile
1.2 games/worldofpadman/pkg-message
1.3 games/worldofpadman/pkg-plist
- Bump PORTREVISION.
- Fix GAMELIBS (both when required and optional).
- Remove pkg-message comment about CELLSHADING (removed in previous commits).
- Don't install game libraries for Q3 expansion (unused).
Mon, 14 Jan 2008
[ 02:15 alepulver ] Original commit 
1.2 games/worldofpadman/Makefile
1.2 games/worldofpadman/pkg-plist
- Bump PORTREVISION.
- Install png icon.
- Rename bin/wop* -> bin/worldofpadman* to avoid conflicts with games/wop [1].

Reported by:    Dmitry Marakasov <amdmi3@amdmi3.ru> [1]
Sat, 12 Jan 2008
[ 02:20 alepulver ] Original commit 
1.1166 games/Makefile
1.1 games/worldofpadman/Makefile
1.1 games/worldofpadman/distinfo
1.1 games/worldofpadman/files/extra-patch-cellshading
1.1 games/worldofpadman/files/patch-Makefile
1.1 games/worldofpadman/files/patch-code__qcommon__common.c
1.1 games/worldofpadman/files/patch-code__qcommon__q_platform.h
1.1 games/worldofpadman/files/patch-code__unix__linux_glimp.c
1.1 games/worldofpadman/pkg-descr
1.1 games/worldofpadman/pkg-message

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
World of Padman (WoP) is an open source first-person shooter computer game
available in both English and German. Originally it was a modification for the
game Quake III Arena titled PadMod created in the year 2004. After the source
code for Quake III Arena was released, the game became standalone. The idea is
based on the Padman comic strip for the magazine PlayStation Games created by
the professional cartoon artist Andreas 'ENTE' Endres, who is also the man who
made many of the maps included with the game in 1998. The current version runs
on an enhanced version of the ioquake3 engine, which is based on the Quake III
Arena engine. Most of the maps in the game are lilliput style, and have a
commercial-quality level of graphic complexity. Because it was originally a
mod for Quake III Arena, most of the gameplay is similar. However, there is no
Capture the Flag mode in World of Padman. World of Padman fully supports bots
with a variety of skill levels in both online and offline play for all of the
game types included. A single-player mode has not yet been implemented.
Players can also record audio and video as they play. The game fully supports
modifications, and custom maps can be created.

WWW:    http://www.worldofpadman.com/

Number of commits found: 4

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