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non port: graphics/cal3d/Makefile
CVSWeb

Number of commits found: 18

Thu, 21 Aug 2008
[ 07:18 rafan ] Original commit 
1.4 accessibility/yasr/Makefile
1.15 archivers/advancecomp/Makefile
1.24 archivers/arj/Makefile
1.27 archivers/dact/Makefile
1.22 archivers/gzip/Makefile
1.10 archivers/libmspack/Makefile
1.3 archivers/libpar2/Makefile
1.37 archivers/lzo/Makefile
1.44 archivers/lzo2/Makefile
1.16 archivers/lzop/Makefile

(Only the first 10 of 1030 ports in this commit are shown above. View all ports for this commit)
Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.
Specifically, newer autoconf (> 2.13) has different semantic of the
configure target. In short, one should use --build=CONFIGURE_TARGET
instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning
and the old semantic may be removed in later autoconf releases.

To workaround this issue, many ports hack the CONFIGURE_TARGET variable
so that it contains the ``--build='' prefix.

To solve this issue, under the fact that some ports still have
configure script generated by the old autoconf, we use runtime detection
in the do-configure target so that the proper argument can be used.

Changes to Mk/*:
 - Add runtime detection magic in bsd.port.mk
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Wed, 20 Aug 2008
[ 01:57 ade ] Original commit 
1.1670 MOVED
1.23 archivers/arj/Makefile
1.62 archivers/gtar/Makefile
1.7 archivers/torrentzip/Makefile
1.8 astro/gpsbabel/Makefile
1.2 audio/audiere/Makefile
1.22 audio/bmp-faad/Makefile
1.10 audio/bmp-mac/Makefile
1.8 audio/bmp-musepack/Makefile
1.32 audio/faac/Makefile

(Only the first 10 of 398 ports in this commit are shown above. View all ports for this commit)
Conversion from (now defunct) autoconf-2.61 to autoconf-2.62

Tested by:      exp build run (erwin)
Fri, 25 Jul 2008
[ 15:34 pav ] Original commit 
1.6 accessibility/py-papi/Makefile
1.9 astro/gpstk/Makefile
1.17 astro/nova/Makefile
1.24 audio/ccaudio/Makefile
1.18 audio/fcplay/Makefile
1.23 audio/gkrellmss2/Makefile
1.17 audio/jack-keyboard/Makefile
1.20 audio/rawrec/Makefile
1.3 benchmarks/thrulay/Makefile
1.7 biology/blat/Makefile

(Only the first 10 of 213 ports in this commit are shown above. View all ports for this commit)
- Remove USE_GCC where it can be satisfied with base compiler on following
  FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT
Sun, 30 Sep 2007
[ 05:47 linimon ] Original commit 
1.22 archivers/arj/Makefile
1.6 archivers/torrentzip/Makefile
1.17 audio/bmp-faad/Makefile
1.7 audio/bmp-mac/Makefile
1.4 audio/bmp-musepack/Makefile
1.29 audio/faac/Makefile
1.44 audio/faad/Makefile
1.9 audio/libtremor/Makefile
1.8 audio/lmms/Makefile
1.10 audio/mt-daapd/Makefile

(Only the first 10 of 300 ports in this commit are shown above. View all ports for this commit)
Switch autoconf dependencies from 2.53 or 2.59 to 2.61.

PR:             ports/116639
Submitted by:   aDe
Wed, 23 Aug 2006
[ 16:57 acm ] Original commit 
1.13 graphics/cal3d-devel/Makefile
1.14 graphics/cal3d/Makefile
1.4 graphics/cal3d-devel/distinfo
1.5 graphics/cal3d/distinfo
1.5 graphics/cal3d-devel/pkg-plist
- Update to 20060720 for graphics/cal3d-devel
- Host graphics/cal3d-devel tarball locally
- Add DIST_SUBDIR for graphics/cal3d and graphics/cal3d-devel

Approved by:    garga (mentor)
Wed, 16 Aug 2006
[ 18:49 acm ] Original commit 
1.13 graphics/cal3d/Makefile
1.4 graphics/cal3d/distinfo
1.2 graphics/cal3d/files/patch-Makefile.am
1.2 graphics/cal3d/files/patch-src_cal3d_buffersource.h
1.2 graphics/cal3d/files/patch-src_cal3d_loader.h
1.2 graphics/cal3d/files/patch-src_cal3d_streamsource.h
1.4 graphics/cal3d/pkg-plist
- Update to 0.11.0
- Friendly take over maintanership

PR:             102131
Submitted by:   me
Approved by:    stefan, garga (mentor)
Mon, 8 May 2006
[ 00:46 edwin ] Original commit 
1.10 games/0verkill/Makefile
1.17 games/3dpong/Makefile
1.5 games/4stattack/Makefile
1.9 games/54321/Makefile
1.5 games/BillardGL/Makefile
1.12 games/abuse_sdl/Makefile
1.15 games/adonthell/Makefile
1.10 games/afternoonstalker/Makefile
1.3 games/alienblaster/Makefile
1.13 games/an/Makefile

(Only the first 10 of 402 ports in this commit are shown above. View all ports for this commit)
Remove USE_REINPLACE for categories starting with a G
Sun, 7 May 2006
[ 14:32 stefan ] Original commit 
1.14 devel/itext/Makefile
1.38 games/pioneers/Makefile
1.11 graphics/cal3d/Makefile
1.3 graphics/curator/Makefile
1.3 graphics/py-pydot/Makefile
1.17 mail/spamprobe/Makefile
1.12 misc/vifm/Makefile
1.12 net-p2p/btqueue/Makefile
1.25 net-p2p/nicotine/Makefile
1.5 net/py-GeoIP/Makefile

(Only the first 10 of 14 ports in this commit are shown above. View all ports for this commit)
Convert MAINTAINER to my freebsd.org account.
Thu, 23 Feb 2006
[ 10:40 ade ] Original commit 
1.49 accessibility/at-spi/Makefile
1.44 accessibility/atk/Makefile
1.29 accessibility/dasher/Makefile
1.52 accessibility/gail/Makefile
1.31 accessibility/gnomemag/Makefile
1.17 accessibility/gnomespeech/Makefile
1.28 accessibility/gnopernicus/Makefile
1.26 accessibility/gok/Makefile
1.15 accessibility/kdeaccessibility/Makefile
1.14 arabic/katoob/Makefile

(Only the first 10 of 2514 ports in this commit are shown above. View all ports for this commit)
Conversion to a single libtool environment.

Approved by:    portmgr (kris)
Mon, 2 Jan 2006
[ 22:11 edwin ] Original commit 
1.9 graphics/cal3d/Makefile
[MAINTAINER] graphics/cal3d: Fix build

        Fix build (as done in cal3d-devel).

PR:             ports/91211
Submitted by:   Stefan Walter <sw@gegenunendlich.de>
Tue, 15 Nov 2005
[ 06:52 ade ] Original commit 
1.48 accessibility/at-spi/Makefile
1.26 accessibility/dasher/Makefile
1.45 accessibility/gail/Makefile
1.29 accessibility/gnomemag/Makefile
1.16 accessibility/gnomespeech/Makefile
1.23 accessibility/gok/Makefile
1.13 arabic/katoob/Makefile
1.20 archivers/arj/Makefile
1.10 archivers/dpkg/Makefile
1.27 archivers/libcomprex/Makefile

(Only the first 10 of 1438 ports in this commit are shown above. View all ports for this commit)
Mass-conversion to the USE_AUTOTOOLS New World Order.  The code present
in bsd.autotools.mk essentially makes this a no-op given that all the
old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in
exactly the same way as USE_AUTOTOOLS itself.

Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME
team -- all GNOME 2.12.x ports use it.

Preliminary documentation can be found at:
        http://people.FreeBSD.org/~ade/autotools.txt

which is in the process of being SGMLized before introduction into the
Porters Handbook.

Light blue touch-paper.  Run.
Sun, 13 Nov 2005
[ 03:02 mnag ] Original commit 
1.876 graphics/Makefile
1.7 graphics/cal3d-devel/Makefile
1.7 graphics/cal3d/Makefile
1.3 graphics/cal3d-devel/distinfo
1.2 graphics/cal3d-devel/files/patch-src_cal3d_buffersource.h
1.2 graphics/cal3d-devel/files/patch-src_cal3d_loader.h
1.2 graphics/cal3d-devel/files/patch-src_cal3d_streamsource.h
1.3 graphics/cal3d-devel/pkg-plist
New port graphics/cal3d-devel

Cal3D is a skeletal based 3D character animation library written in C++
in a way that is both platform-independent and graphics API-independent.
It was originally designed to be used in a 3D client for Worldforge, but
evolved into a stand-alone product which can be used in many different
kinds of projects.

Cal3D's essentials can be boiled down to 2 parts: the C++ library and
the exporter. The exporter is what you would use to take your characters
(built in a 3D modeling package) and create the Cal3D-format files that
the library knows how to load. The exporters are actually plug-ins for
3D modeling packages. This allows 3D artists to use the modeling tools
that they're already comfortable with.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Sun, 25 Sep 2005
[ 10:18 vs ] Original commit 
1.6 graphics/cal3d/Makefile
Use pre-configure target.

Submitted by: maintainer
Fri, 23 Sep 2005
[ 18:38 vs ] Original commit 
1.5 graphics/cal3d/Makefile
We need automake already at patch-time

Noticed by: cluster
Thu, 22 Sep 2005
[ 18:20 vs ] Original commit 
1.4 graphics/cal3d/Makefile
1.2 graphics/cal3d/distinfo
1.2 graphics/cal3d/files/patch-src_cal3d_Makefile.am
1.2 graphics/cal3d/pkg-plist
Update to 0.10.0

PR:             ports/86367
Submitted by:   maintainer
Wed, 15 Dec 2004
[ 19:04 glewis ] Original commit 
1.3 graphics/cal3d/Makefile
. Add USE_GNOME=pkgconfig as this port installs pkgconfig meta data.  This
  also fixes a problem with the packing list (libdata/pkgconfig would be
  created by the port but not removed by it, now it will be done by the
  pkgconfig port).

PR:             75119
Submitted by:   Stefan Walter <sw@gegenunendlich.de> (maintainer)
Fri, 15 Oct 2004
[ 18:32 ade ] Original commit 
1.7 audio/gspeakers/Makefile
1.10 deskutils/multisync/Makefile
1.1704 devel/Makefile
1.47 devel/apr/Makefile
1.54 devel/automake18/Makefile
1.68 devel/kdevelop/Makefile
1.17 finance/khacc/Makefile
1.2 graphics/cal3d/Makefile
1.233 mail/mutt-devel/Makefile
1.21 net/quagga/Makefile

(Only the first 10 of 27 ports in this commit are shown above. View all ports for this commit)
Kill off automake18, switching to automake19.  Requiem Mors Pacem.
Tue, 13 Jul 2004
[ 09:33 krion ] Original commit 
1.705 graphics/Makefile
1.1 graphics/cal3d/Makefile
1.1 graphics/cal3d/distinfo
1.1 graphics/cal3d/files/patch-Makefile.am
1.1 graphics/cal3d/files/patch-src_cal3d_Makefile.am
1.1 graphics/cal3d/files/patch-src_cal3d_buffersource.h
1.1 graphics/cal3d/files/patch-src_cal3d_loader.h
1.1 graphics/cal3d/files/patch-src_cal3d_streamsource.h
1.1 graphics/cal3d/pkg-descr
1.1 graphics/cal3d/pkg-plist
Add cal3d 0.9.1,

Cal3D is a skeletal based 3D character animation library
written in C++ in a way that is both platform-independent and
graphics API-independent.  It was originally designed to be
used in a 3D client for Worldforge, but evolved into a
stand-alone product which can be used in many different kinds
of projects.

Cal3D's essentials can be boiled down to 2 parts: the C++
library and the exporter. The exporter is what you would use to
take your characters (built in a 3D modeling package) and
create the Cal3D-format files that the library knows how to
load. The exporters are actually plug-ins for 3D modeling
packages. This allows 3D artists to use the modeling tools that
they're already comfortable with.

The C++ library is what you would actually use in your
application, whether it's a game or a VR application. The
library provides methods to load your exported files, build
characters, run animations, and access the data necessary to
render them with 3D graphics.

PR:             ports/68954
Submitted by:   Stefan Walter <sw@gegenunendlich.de>

Number of commits found: 18

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