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Please give me your LTO-4 or better tape library and I'll put it to good use.
found something from the cache
non port: head/graphics/glfw-devel/Makefile
SVNWeb

Number of commits found: 3

Tue, 28 Jan 2014
[ 19:15 nemysis ] Original commit 
341647 graphics/glfw-devel/Makefile
341647 graphics/glfw-devel/distinfo
- Update to 3.0.4
- Switch to USE_GCC=yes
- Remove DOCSDIR= and EXAMPLESDIR=
- Break lines around 80 characters
- Add DOCS and EXAMPLES Options
Sat, 26 Oct 2013
[ 00:52 gerald ] Original commit 
331644 archivers/hs-tar/Makefile
331644 archivers/hs-zip-archive/Makefile
331644 archivers/hs-zlib-bindings/Makefile
331644 archivers/hs-zlib-conduit/Makefile
331644 archivers/hs-zlib-enum/Makefile
331644 archivers/hs-zlib/Makefile
331644 astro/R-cran-maptools/Makefile
331644 astro/astrometry/Makefile
331644 astro/nightfall/Makefile
331644 astro/py-RO/Makefile

(Only the first 10 of 1147 ports in this commit are shown above. View all ports for this commit)
Update to libmpc version 1.0.1 which brings the following fixes:

 - Switched to automake 1.11.6, see CVE-2012-3386.
 - #14669: Fixed extraction of CC from gmp.h.
 - Fixed case of intermediate zero real or imaginary part in mpc_fma,
   found by hydra with GMP_CHECK_RANDOMIZE=1346362345.

This is on top of the following changes from version 1.0

 - Licence change towards LGPLv3+ for the code and GFDLv1.3+ (with no
   invariant sections) for the documentation.
 - 100% of all lines are covered by tests
 - Renamed functions
   . mpc_mul_2exp to mpc_mul_2ui
   . mpc_div_2exp to mpc_div_2ui
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Sun, 6 Oct 2013
[ 09:47 nemysis ] Original commit 
329545 graphics/Makefile
329545 graphics/glfw-devel
329545 graphics/glfw-devel/Makefile
329545 graphics/glfw-devel/distinfo
329545 graphics/glfw-devel/pkg-descr
329545 graphics/glfw-devel/pkg-plist
GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES
application development.  It provides a simple, platform-independent API for
creating windows and contexts, reading input, handling events, etc.

Version 3.0 brings a new API with many new features such as multiple windows
and contexts, multi-monitor support, EGL and OpenGL ES support, clipboard text
support, an error description callback, gamma ramp control, layout-independent
keyboard input and UTF-8 for all strings.

WWW: http://www.glfw.org/

PR:		ports/179605
Submitted by:	nemysis (self)
Approved by:	wg/pawel (mentors)

Number of commits found: 3

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