3837 FreshPorts -- graphics/openshadinglanguage
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Port details
openshadinglanguage 1.3.0_2 graphics on this many watch lists=0 search for ports that depend on this port
Advanced shading language for production GI renderers
Maintained by: FreeBSD@Shaneware.biz search for ports maintained by this maintainer
Port Added: 19 Jan 2013 21:13:34
Also Listed In: devel
License: BSD


Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.

OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.

WWW: http://code.google.com/p/openshadinglanguage/
SVNWeb : Main Web Site : Distfiles Availability : PortsMon

NOTE: FreshPorts displays only required dependencies information. Optional dependencies are not covered.

Required To Build:
  1. devel/llvm
  2. textproc/flex
  3. devel/bison
  4. devel/cmake
  5. lang/clang
Required To Run:
  1. devel/llvm
Required Libraries:
  1. devel/boost-libs
  2. graphics/OpenEXR
  3. graphics/openimageio

This port is required by:

for Libraries

To install the port: cd /usr/ports/graphics/openshadinglanguage/ && make install clean
To add the package: pkg_add -r openshadinglanguage


Configuration Options
     No options to configure

Master Sites:
  1. ftp://ftp.FreeBSD.org/pub/FreeBSD/ports/distfiles/
  2. http://cloud.github.com/downloads/imageworks/OpenShadingLanguage/
  3. http://nodeload.github.com/imageworks/OpenShadingLanguage/legacy.tar.gz/Release-1.3.0?dummy=/
  4. https://nodeload.github.com/imageworks/OpenShadingLanguage/legacy.tar.gz/Release-1.3.0?dummy=/

Number of commits found: 5

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
22 Mar 2013 20:06:15
Original commit files touched by this commit  1.3.0_2
makc search for other commits by this committer
- convert USE_CMAKE to USES
- while here clean up some ports from CMAKE_VERBOSE, which is intended
  for users

Approved by:	portmgr (miwi)
08 Mar 2013 11:32:12
Original commit files touched by this commit  1.3.0_2
bapt search for other commits by this committer
Convert USE_BISON to USES= bison

It brings bison as a build dependency in case it is set the following way:
USES= bison or USES= bison:build

it brings bison as a run dependency in case it is set the following way:
USES= bison:run

it brings bison both as a run and build dependency in case it the set the
following way:
USES= bison:both

While here trim some headers
Convert some USE_GNOME= gnomehack to USES= pathfix
19 Feb 2013 13:59:09
Original commit files touched by this commit  1.3.0_2
miwi search for other commits by this committer
- Update to d722707

PR:		176242
Submitted by:	maintainer
31 Jan 2013 13:38:43
Original commit files touched by this commit  1.3.0_1
bapt search for other commits by this committer
Chase boost update
19 Jan 2013 21:13:17
Original commit files touched by this commit  1.3.0
mva search for other commits by this committer
Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.

OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.

WWW: http://code.google.com/p/openshadinglanguage/

PR:		ports/173676
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz>

Number of commits found: 5

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