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non port: head/graphics/openshadinglanguage/distinfo
SVNWeb

Number of commits found: 10

Wed, 8 Jul 2015
[ 16:52 mva ] Original commit 
391573 graphics/openshadinglanguage/Makefile
391573 graphics/openshadinglanguage/distinfo
391573 graphics/openshadinglanguage/files/patch-CMakeLists.txt
391573 graphics/openshadinglanguage/files/patch-alignment.patch
391573 graphics/openshadinglanguage/files/patch-doc__CMakeLists.txt
391573 graphics/openshadinglanguage/files/patch-shaders__CMakeLists.txt
391573 graphics/openshadinglanguage/files/patch-src_doc_CMakeLists.txt
391573 graphics/openshadinglanguage/files/patch-src_shaders_CMakeLists.txt
391573 graphics/openshadinglanguage/pkg-plist
- Update to version 1.6.6

OpenShadingLanguage 1.6 comes with new features and lots of bug fixes:
* new OSL operators and arrays of undefined length can be passed to the
  shaders now
* many API enhancements for the render services and shader contexts

Changelog: https://github.com/imageworks/OpenShadingLanguage/blob/RB-1.6/CHANGES

PR:		200819
Submitted by:	Shane Ambler <FreeBSD@ShaneWare.Biz>
Thu, 7 May 2015
[ 15:17 mat ] Original commit 
385633 astro/libosmpbf/Makefile
385633 astro/libosmpbf/distinfo
385633 devel/msgpack/Makefile
385633 devel/msgpack/distinfo
385633 graphics/aaphoto/Makefile
385633 graphics/aaphoto/distinfo
385633 graphics/ampasACES-container/Makefile
385633 graphics/ampasACES-container/distinfo
385633 graphics/ampasCTL/Makefile
385633 graphics/ampasCTL/distinfo

(Only the first 10 of 60 ports in this commit are shown above. View all ports for this commit)
Update ports in the games category to not use GH_COMMIT.

With minor cleanups to make things simpler.

With hat:	portmgr
Sponsored by:	Absolight
Sun, 8 Feb 2015
[ 20:51 mva ] Original commit 
378684 graphics/openshadinglanguage/Makefile
378684 graphics/openshadinglanguage/distinfo
378684 graphics/openshadinglanguage/files/patch-alignment.patch
378684 graphics/openshadinglanguage/files/patch-src__testshade__testshade.cpp
- Update to version 1.5.12
- Add an memory alignment patch for graphics/blender

Changelog: https://github.com/imageworks/OpenShadingLanguage/blob/master/CHANGES

PR:		196278
Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)
Sun, 23 Nov 2014
[ 14:36 mva ] Original commit 
373155 graphics/openshadinglanguage/Makefile
373155 graphics/openshadinglanguage/distinfo
373155 graphics/openshadinglanguage/pkg-plist
- Update to version 1.5.11

PR:		194028
Submitted by:	myself
Approved by:	FreeBSD@ShaneWare.Biz (maintainer)
Tue, 3 Jun 2014
[ 08:25 madpilot ] Original commit 
356308 graphics/openimageio/Makefile
356308 graphics/openimageio/distinfo
356308 graphics/openimageio/pkg-plist
356308 graphics/openshadinglanguage/Makefile
356308 graphics/openshadinglanguage/distinfo
- Update OpenImageIO to 1.4.8
- Use OPTIONS helpers where appropriate
- Update OpenShadingLanguage to 1.4.2

PR:		190254
Submitted by:	FreeBSD@ShaneWare.Biz (Maintainer)
Mon, 9 Dec 2013
[ 16:09 danilo ] Original commit 
336001 graphics/openshadinglanguage/Makefile
336001 graphics/openshadinglanguage/distinfo
336001 graphics/openshadinglanguage/files/patch-CMakeLists.txt
336001 graphics/openshadinglanguage/files/patch-doc__CMakeLists.txt
336001 graphics/openshadinglanguage/files/patch-liboslcomp__CMakeLists.txt
336001 graphics/openshadinglanguage/files/patch-liboslcomp__oslcomp.cpp
336001 graphics/openshadinglanguage/files/patch-liboslexec__constfold.cpp
336001 graphics/openshadinglanguage/files/patch-liboslexec__dictionary.cpp
336001 graphics/openshadinglanguage/files/patch-liboslexec__llvm_gen.cpp
336001 graphics/openshadinglanguage/files/patch-liboslexec__llvm_instance.cpp

(Only the first 10 of 12 ports in this commit are shown above. View all ports for this commit)
- Update from 1.3.3 to 1.4.0

PR:		ports/184611
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz> (maintainer)
Sat, 20 Jul 2013
[ 20:36 miwi ] Original commit 
323359 graphics/openshadinglanguage/Makefile
323359 graphics/openshadinglanguage/distinfo
323359 graphics/openshadinglanguage/files/patch-cmake_platform.cmake
- Update to 1.3.3

PR:		180650
Sat, 22 Jun 2013
[ 21:25 rakuco ] Original commit 
321595 graphics/openshadinglanguage/Makefile
321595 graphics/openshadinglanguage/distinfo
Update to 1.3.1.

PR:		ports/179193
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz> (maintainer)
Tue, 19 Feb 2013
[ 13:59 miwi ] Original commit 
312565 graphics/openshadinglanguage/Makefile
312565 graphics/openshadinglanguage/distinfo
312565 graphics/openshadinglanguage/files
312565 graphics/openshadinglanguage/files/patch-doc__CMakeLists.txt
312565 graphics/openshadinglanguage/files/patch-liboslexec__CMakeLists.txt
312565 graphics/openshadinglanguage/files/patch-liboslexec__llvm_ops.cpp
312565 graphics/openshadinglanguage/files/patch-shaders__CMakeLists.txt
- Update to d722707

PR:		176242
Submitted by:	maintainer
Sat, 19 Jan 2013
[ 21:13 mva ] Original commit 
310660 graphics/Makefile
310660 graphics/openshadinglanguage
310660 graphics/openshadinglanguage/Makefile
310660 graphics/openshadinglanguage/distinfo
310660 graphics/openshadinglanguage/pkg-descr
310660 graphics/openshadinglanguage/pkg-plist
Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.

OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.

WWW: http://code.google.com/p/openshadinglanguage/

PR:		ports/173676
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz>

Number of commits found: 10

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