non port: graphics/openshadinglanguage/distinfo |
Number of commits found: 29 |
Tuesday, 25 Jul 2023
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20:56 Dima Panov (fluffy)
graphics/openshadinglanguage: update to 1.12.13.0 release (+)
Release
notes: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.13.0
Approved by: maintainer (implicit)
Sponsored by: Serenity Cybersecurity, LLC
8f3f14c |
Friday, 26 May 2023
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00:01 Dima Panov (fluffy)
graphics/openshadinglanguage: update to 1.12.12.0 release (+)
Changelog: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.12.0
Approved by: maintainer (implicit)
Sponsored by: Serenity Cybersecurity, LLC
45ac64a |
Thursday, 27 Apr 2023
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19:05 Dima Panov (fluffy)
graphics/openshadinglanguage: update to 1.12.11.0 release (+)
Changelog: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.11.0
\
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.10.0
\
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.9.0
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https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.8.0
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https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.7.1
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https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.7.0
Approved by: maintainer (implicit)
661340a |
Monday, 5 Dec 2022
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16:03 Piotr Kubaj (pkubaj)
graphics/openshadinglanguage: fix build on non-x86
In file included from
/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-1.12.6.2/src/include/OSL/mask.h:7:
In file included from /usr/lib/clang/13.0.0/include/immintrin.h:17:
/usr/lib/clang/13.0.0/include/mmintrin.h:33:5: error: use of undeclared
identifier '__builtin_ia32_emms'; did you mean '__builtin_isless'?
__builtin_ia32_emms();
cd7ed0d |
Sunday, 9 Oct 2022
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19:40 Dima Panov (fluffy)
graphics/openshadinglanguage: update to 1.12.6.2 release (+)
Changelog: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.6.2
Approved by: maintainer (implicit)
7efb875 |
Tuesday, 1 Feb 2022
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17:04 Dima Panov (fluffy)
graphics/openshadinglanguage: update to 1.11.17.0 release
Includes move to new github account - AcademySoftwareFoundation
This update is to add support for clang/llvm 13+
PR: 260163
Sponsored by: Netzkommune GmbH.
65c81a7 |
Tuesday, 14 Sep 2021
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14:38 Dima Panov (fluffy)
graphics/openshadinglanguage: update to 1.11.15.0 release
Changelog:
* oslc/OSLCompiler: Check for errors when when writing oso (for example, disk
volume full).
* Fix crash generating closure function calls with LLVM 11.
* Build: LLVM 12 compatibility.
* Build: Support for CMake 3.20
* Build: Be robust to certain OpenEXR 2.x config fies.
* Build: Fixes to deal with newer OIIO builds that are C++14.
* Fix library setup for LLVM installations consisting of static libraries.
* Fix warnings that occur when compiling with clang and C++17 mode.
* CI/testing: Additional CI tests for clang+c++17, gcc11, llvm 12, speed up CI
builds by not building the testing components of OIIO.
* Changes for compatibility with OpenImageIO 2.3.
* Fix potential crashes (or at least undefined behavior) due to missing virtual
destructor of internal Symbol type.
PR: 258440
Approved by: maintainer
a4d9c55 |
Monday, 12 Apr 2021
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00:33 Matthias Andree (mandree)
graphics/openshadinglanguage: make compatible with OpenEXR/Imath 3.0
f57940a |
Monday, 14 Sep 2020
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03:28 vanilla
Update to 1.11.7.3.
Includes support for new slave port to install python module.
PR: 249138
Submitted by: maintainer
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Sunday, 28 Jun 2020
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08:00 lwhsu
Update to 1.10.10
PR: 246863
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Wednesday, 26 Feb 2020
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19:09 rigoletto
graphics/openshadinglanguage: Update to 1.10.9
PR: 244189
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
Approved by: tcberner (mentor, implicit)
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Sunday, 13 Oct 2019
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19:52 rakuco
Update to 1.10.7.
Bump LLVM dependency to llvm80.
PR: 241071
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Monday, 2 Sep 2019
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22:40 swills
graphics/openshadinglanguage: Update to 1.10.6
PR: 239588
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Thursday, 23 May 2019
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22:52 swills
graphics/openshadinglanguage: Update to 1.10.5
PR: 237945
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Saturday, 8 Dec 2018
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15:17 pi
graphics/openshadinglanguage: update 1.8.10 -> 1.10.2
PR: 225942
Submitted by: Shane Ambler <FreeBSD@ShaneWare.Biz> (maintainer)
Relnotes: https://github.com/imageworks/OpenShadingLanguage/releases
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Saturday, 9 Sep 2017
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19:40 jbeich
graphics/openshadinglanguage: update to 1.8.10
- graphics/appleseed isn't compatible yet, so disable OSL by default
Changes: https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.8.10/CHANGES.md
PR: 220784 222131
Submitted by: Shane Ambler <FreeBSD@ShaneWare.Biz> (maintainer)
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Friday, 27 Jan 2017
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19:52 jbeich
graphics/openshadinglanguage: update to 1.7.5
- Add indirect dependencies
- Convert USE_GCC to USES=compiler:c++11-lib
- Chase WWW redirect
Changes: https://github.com/imageworks/OpenShadingLanguage/raw/Release-1.7.5/CHANGES
PR: 216462
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Friday, 29 Jul 2016
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12:38 mva
- Update to version 1.7.2
PR: 208772
Submitted by: Shane Ambler <FreeBSD@ShaneWare.biz> (maintainer)
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Friday, 4 Mar 2016
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19:06 amdmi3
- Update to 1.6.9
PR: 207061
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
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Wednesday, 8 Jul 2015
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16:52 mva
- Update to version 1.6.6
OpenShadingLanguage 1.6 comes with new features and lots of bug fixes:
* new OSL operators and arrays of undefined length can be passed to the
shaders now
* many API enhancements for the render services and shader contexts
Changelog: https://github.com/imageworks/OpenShadingLanguage/blob/RB-1.6/CHANGES
PR: 200819
Submitted by: Shane Ambler <FreeBSD@ShaneWare.Biz>
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Thursday, 7 May 2015
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15:17 mat
Update ports in the games category to not use GH_COMMIT.
With minor cleanups to make things simpler.
With hat: portmgr
Sponsored by: Absolight
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Sunday, 8 Feb 2015
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20:51 mva
- Update to version 1.5.12
- Add an memory alignment patch for graphics/blender
Changelog: https://github.com/imageworks/OpenShadingLanguage/blob/master/CHANGES
PR: 196278
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
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Sunday, 23 Nov 2014
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14:36 mva
- Update to version 1.5.11
PR: 194028
Submitted by: myself
Approved by: FreeBSD@ShaneWare.Biz (maintainer)
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Tuesday, 3 Jun 2014
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08:25 madpilot
- Update OpenImageIO to 1.4.8
- Use OPTIONS helpers where appropriate
- Update OpenShadingLanguage to 1.4.2
PR: 190254
Submitted by: FreeBSD@ShaneWare.Biz (Maintainer)
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Monday, 9 Dec 2013
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16:09 danilo
- Update from 1.3.3 to 1.4.0
PR: ports/184611
Submitted by: Shane Ambler <FreeBSD@Shaneware.biz> (maintainer)
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Saturday, 20 Jul 2013
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20:36 miwi
- Update to 1.3.3
PR: 180650
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Saturday, 22 Jun 2013
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21:25 rakuco
Update to 1.3.1.
PR: ports/179193
Submitted by: Shane Ambler <FreeBSD@Shaneware.biz> (maintainer)
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Tuesday, 19 Feb 2013
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13:59 miwi
- Update to d722707
PR: 176242
Submitted by: maintainer
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Saturday, 19 Jan 2013
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21:13 mva
Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.
OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.
WWW: http://code.google.com/p/openshadinglanguage/
PR: ports/173676
Submitted by: Shane Ambler <FreeBSD@Shaneware.biz>
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Number of commits found: 29 |