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non port: head/graphics/openshadinglanguage/pkg-descr
SVNWeb

Number of commits found: 2

Fri, 27 Jan 2017
[ 19:52 jbeich ] Original commit   Revision:432568
432568 graphics/appleseed/Makefile
432568 graphics/blender/Makefile
432568 graphics/openshadinglanguage/Makefile
432568 graphics/openshadinglanguage/distinfo
432568 graphics/openshadinglanguage/pkg-descr
graphics/openshadinglanguage: update to 1.7.5

- Add indirect dependencies
- Convert USE_GCC to USES=compiler:c++11-lib
- Chase WWW redirect

Changes:	https://github.com/imageworks/OpenShadingLanguage/raw/Release-1.7.5/CHANGES
PR:		216462
Submitted by:	Shane <FreeBSD@ShaneWare.Biz> (maintainer)
Sat, 19 Jan 2013
[ 21:13 mva ] Original commit   Revision:310660
310660 graphics/Makefile
310660 graphics/openshadinglanguage
310660 graphics/openshadinglanguage/Makefile
310660 graphics/openshadinglanguage/distinfo
310660 graphics/openshadinglanguage/pkg-descr
310660 graphics/openshadinglanguage/pkg-plist
Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.

OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.

WWW: http://code.google.com/p/openshadinglanguage/

PR:		ports/173676
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz>

Number of commits found: 2

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