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Please give me your LTO-4 or better tape library and I'll put it to good use.
found something from the cache
non port: head/graphics/openshadinglanguage/pkg-plist
SVNWeb

Number of commits found: 3

Sun, 23 Nov 2014
[ 14:36 mva ] Original commit 
373155 graphics/openshadinglanguage/Makefile
373155 graphics/openshadinglanguage/distinfo
373155 graphics/openshadinglanguage/pkg-plist
- Update to version 1.5.11

PR:		194028
Submitted by:	myself
Approved by:	FreeBSD@ShaneWare.Biz (maintainer)
Mon, 20 Oct 2014
[ 17:04 bapt ] Original commit 
371283 graphics/4va/pkg-plist
371283 graphics/Coin/pkg-plist
371283 graphics/GraphicsMagick/pkg-plist
371283 graphics/Hermes/pkg-plist
371283 graphics/IPA/pkg-plist
371283 graphics/ImageMagick/pkg-plist
371283 graphics/SciPlot/pkg-plist
371283 graphics/aeskulap/pkg-plist
371283 graphics/agave/pkg-plist
371283 graphics/agg/pkg-plist

(Only the first 10 of 487 ports in this commit are shown above. View all ports for this commit)
Cleanup plist
Sat, 19 Jan 2013
[ 21:13 mva ] Original commit 
310660 graphics/Makefile
310660 graphics/openshadinglanguage
310660 graphics/openshadinglanguage/Makefile
310660 graphics/openshadinglanguage/distinfo
310660 graphics/openshadinglanguage/pkg-descr
310660 graphics/openshadinglanguage/pkg-plist
Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.

OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.

WWW: http://code.google.com/p/openshadinglanguage/

PR:		ports/173676
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz>

Number of commits found: 3

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