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Port details
osgearth 2.5_4 graphics on this many watch lists=0 search for ports that depend on this port
osgEarth is a C++ terrain rendering toolkit for OpenSceneGraph
Maintained by: coder@tuxfamily.org search for ports maintained by this maintainer
Port Added: 17 Jan 2014 22:54:15
Also Listed In: geography
License: LGPL3


osgEarth is a C++ terrain rendering SDK. Just create a simple XML file, point 
it at your imagery, elevation, and vector data, load it into your favorite 
OpenSceneGraph application, and go! osgEarth supports all kinds of data and 
comes with lots of examples to help you get up and running quickly and easily.

WWW: http://osgearth.org/
SVNWeb : Main Web Site : Distfiles Availability : PortsMon

NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.

Required To Build:
  1. archivers/minizip
  2. devel/cmake
  3. devel/gmake
  4. devel/pkgconf
Required Libraries:
  1. graphics/osg
  2. graphics/gdal
  3. ftp/curl
  4. databases/sqlite3
There are no ports dependent upon this port

To install the port: cd /usr/ports/graphics/osgearth/ && make install clean
To add the package: pkg install graphics/osgearth


Configuration Options
     No options to configure

Master Sites:
  1. http://distcache.FreeBSD.org/ports-distfiles/
  2. https://github.com/gwaldron/osgearth/archive/

Number of commits found: 7

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
10 Sep 2014 20:50:37
Original commit files touched by this commit  2.5_4
Revision:367888
gerald search for other commits by this committer
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
11 Jul 2014 11:16:06
Original commit files touched by this commit  2.5_3
Revision:361523
sunpoet search for other commits by this committer
- Remove USE_AUTOTOOLS=libtool
- Bump PORTREVISION for package change
- Bump PORTREVISION for graphics/gdal shlib change [1]

Approved by:	portmgr (implicit) [1]
04 Jul 2014 09:41:00
Original commit files touched by this commit  2.5_2
Revision:360588
tijl search for other commits by this committer
Bump PORTREVISION on all ports with USE_SQLITE=yes or USE_SQLITE=3 that
have not been bumped yet after the latest libsqlite3.so library version
change.

Approved by:	portmgr (implicit)
26 Apr 2014 18:18:40
Original commit files touched by this commit  2.5_1
Revision:352357
sunpoet search for other commits by this committer
- Update to 1.11.0
- Use PORTDATA
- Bump PORTREVISION for graphics/gdal shlib change

Changes:	http://trac.osgeo.org/gdal/wiki/Release/1.11.0-News
10 Mar 2014 14:49:26
Refresh Original commit files touched by this commit
Revision:347760  Sanity Test Failure
bapt search for other commits by this committer
Convert g* to USES=zip
23 Jan 2014 08:23:43
Original commit files touched by this commit  2.5
Revision:340806
mandree search for other commits by this committer
Move port to depend on graphics/osg, which was recently updated to
3.2.0, and osgearth's requirement was 3.0.1, to avoid conflicts with
other ports that depend on graphics/osg.

Make the graphics/osg version a variable, to ease maintainer's jobs as
graphics/osg gets updated (which requires osgearth's PORTREVISION and
PLIST_SUB to be bumped).

Some part of the discussion around PLIST_SUB is not recorded in the PR,
but it is still related to
PR:		ports/184706
Submitted by:	amdmi3
17 Jan 2014 22:54:02
Original commit files touched by this commit  2.5
Revision:340133
mandree search for other commits by this committer
Add new port graphics/osgearth, pkg-descr:

osgEarth is a C++ terrain rendering SDK. Just create a simple XML file,
point it at your imagery, elevation, and vector data, load it into your
favorite OpenSceneGraph application, and go! osgEarth supports all kinds
of data and comes with lots of examples to help you get up and running
quickly and easily.

WWW: http://osgearth.org/

PR:		ports/184706
Submitted by:	lbartoletti <coder@tuxfamily.org>

Number of commits found: 7

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