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I am looking for an LTO tape library. Do you have one to spare?
non port: head/graphics/osgearth/Makefile
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Number of commits found: 3

Mon, 10 Mar 2014
[ 14:49 bapt ] Original commit 
347760 games/aestats/Makefile
347760 games/alephone-data/Makefile
347760 games/alephone-scenarios/Makefile
347760 games/annelid/Makefile
347760 games/bass/Makefile
347760 games/bombz/Makefile
347760 games/brainworkshop/Makefile
347760 games/cake/Makefile
347760 games/cleanq3/Makefile
347760 games/crafty-open-enormous/Makefile

(Only the first 10 of 191 ports in this commit are shown above. View all ports for this commit)
Convert g* to USES=zip
Thu, 23 Jan 2014
[ 08:23 mandree ] Original commit 
340806 graphics/osgearth/Makefile
340806 graphics/osgearth/pkg-plist
Move port to depend on graphics/osg, which was recently updated to
3.2.0, and osgearth's requirement was 3.0.1, to avoid conflicts with
other ports that depend on graphics/osg.

Make the graphics/osg version a variable, to ease maintainer's jobs as
graphics/osg gets updated (which requires osgearth's PORTREVISION and
PLIST_SUB to be bumped).

Some part of the discussion around PLIST_SUB is not recorded in the PR,
but it is still related to
PR:		ports/184706
Submitted by:	amdmi3
Fri, 17 Jan 2014
[ 22:54 mandree ] Original commit 
340133 graphics/Makefile
340133 graphics/osgearth
340133 graphics/osgearth/Makefile
340133 graphics/osgearth/distinfo
340133 graphics/osgearth/files
340133 graphics/osgearth/files/patch-src-osgEarth-ThreadingUtils.cpp
340133 graphics/osgearth/pkg-descr
340133 graphics/osgearth/pkg-plist
Add new port graphics/osgearth, pkg-descr:

osgEarth is a C++ terrain rendering SDK. Just create a simple XML file,
point it at your imagery, elevation, and vector data, load it into your
favorite OpenSceneGraph application, and go! osgEarth supports all kinds
of data and comes with lots of examples to help you get up and running
quickly and easily.

WWW: http://osgearth.org/

PR:		ports/184706
Submitted by:	lbartoletti <coder@tuxfamily.org>

Number of commits found: 3

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