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non port: head/graphics/osgearth/pkg-descr
SVNWeb

Number of commits found: 2

Thu, 19 May 2016
[ 10:44 amdmi3 ] Original commit   Revision:415499
415499 games/0verkill/pkg-descr
415499 games/HeroesOfMightAndMagic/pkg-descr
415499 games/KnightCap/pkg-descr
415499 games/adonthell/pkg-descr
415499 games/awele/pkg-descr
415499 games/balazarbrothers/pkg-descr
415499 games/barrage/pkg-descr
415499 games/bass/pkg-descr
415499 games/bastet/pkg-descr
415499 games/block/pkg-descr

(Only the first 10 of 929 ports in this commit are shown above. View all ports for this commit)
- Fix trailing whitespace in pkg-descrs, categories [g-n]*

Approved by:	portmgr blanket
Fri, 17 Jan 2014
[ 22:54 mandree ] Original commit   Revision:340133
340133 graphics/Makefile
340133 graphics/osgearth
340133 graphics/osgearth/Makefile
340133 graphics/osgearth/distinfo
340133 graphics/osgearth/files
340133 graphics/osgearth/files/patch-src-osgEarth-ThreadingUtils.cpp
340133 graphics/osgearth/pkg-descr
340133 graphics/osgearth/pkg-plist
Add new port graphics/osgearth, pkg-descr:

osgEarth is a C++ terrain rendering SDK. Just create a simple XML file,
point it at your imagery, elevation, and vector data, load it into your
favorite OpenSceneGraph application, and go! osgEarth supports all kinds
of data and comes with lots of examples to help you get up and running
quickly and easily.

WWW: http://osgearth.org/

PR:		ports/184706
Submitted by:	lbartoletti <coder@tuxfamily.org>

Number of commits found: 2

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