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Port details
tiled General purpose tile map editor
0.11.0 graphics on this many watch lists=1 search for ports that depend on this port Find issues related to this port Report an issue related to this port
Maintainer: amdmi3@FreeBSD.org search for ports maintained by this maintainer
Port Added: 28 May 2012 15:37:17
Also Listed In: editors games
License: not specified in port
Tiled is a general purpose tile map editor. It's built to be easy
to use, yet flexible enough to work with varying game engines,
whether your game is an RPG, platformer or Breakout clone. Tiled
is free software and written in C++, using the Qt application
framework. The main features in a nutshell:

    * General purpose tile map editor with XML-based map format
    * Supports orthogonal and isometric maps
    * Custom objects can be placed with pixel precision
    * Full undo/redo and copy/paste support
    * Add custom properties to tiles, layers, objects or the map
    * Automatically reloads tilesets when changed externally
    * Resize or offset your tile map later as needed
    * Efficient tile editing tools like stamp and fill brushes
    * Supports input/output plugins to open and save files in custom
      formats

WWW: http://www.mapeditor.org/
SVNWeb : Homepage : Distfiles Availability : PortsMon

NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.

Build dependencies:
  1. update-desktop-database : devel/desktop-file-utils
  2. update-mime-database : misc/shared-mime-info
  3. pkgconf : devel/pkgconf
  4. python2.7 : lang/python27
  5. libQtCore.so : devel/qt4-corelib
  6. libQtGui.so : x11-toolkits/qt4-gui
  7. linguist-qt4 : devel/qt4-linguist
  8. moc-qt4 : devel/qt4-moc
  9. libQtOpenGL.so : graphics/qt4-opengl
  10. qmake-qt4 : devel/qmake4
  11. rcc : devel/qt4-rcc
  12. uic-qt4 : devel/qt4-uic
Runtime dependencies:
  1. update-desktop-database : devel/desktop-file-utils
  2. update-mime-database : misc/shared-mime-info
  3. python2.7 : lang/python27
  4. libQtCore.so : devel/qt4-corelib
  5. libQtGui.so : x11-toolkits/qt4-gui
  6. libQtOpenGL.so : graphics/qt4-opengl
There are no ports dependent upon this port

To install the port: cd /usr/ports/graphics/tiled/ && make install clean
To add the package: pkg install graphics/tiled


Configuration Options
===> The following configuration options are available for tiled-0.11.0:
     DOCS=on: Build and/or install documentation
     PYTHON=on: Enable python plugin
===> Use 'make config' to modify these settings

USES:
desktop-file-utils shared-mime-info qmake pkgconfig python:2.7 qmake:_env

Master Sites:
  1. http://distcache.FreeBSD.org/ports-distfiles/
  2. https://github.com/bjorn/tiled/archive/v0.11.0/

Number of commits found: 14

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
17 Jan 2015 17:42:47
Original commit files touched by this commit  0.11.0
Revision:377239
amdmi3 search for other commits by this committer
- Update to 0.11.0
22 Sep 2014 12:42:24
Original commit files touched by this commit  0.9.1_1
Revision:368902
amdmi3 search for other commits by this committer
- Cleanup plist
10 Sep 2014 20:50:37
Original commit files touched by this commit  0.9.1_1
Revision:367888
gerald search for other commits by this committer
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
16 Dec 2013 17:40:14
Original commit files touched by this commit  0.9.1
Revision:336650
amdmi3 search for other commits by this committer
- Remove DOCS, NLS and EXAMPLES from OPTIONS_DEFAULT in my ports, as suggested
by Porter's Handbook
22 Nov 2013 12:54:48
Original commit files touched by this commit  0.9.1
Revision:334584
makc search for other commits by this committer
Convert to USES=qmake

Approved by:	portmgr (blanket approval)
22 Oct 2013 13:58:56
Original commit files touched by this commit  0.9.1
Revision:331272
amdmi3 search for other commits by this committer
- Remove manual creation and removal of share/applications, as it's now in the
mtree (categories starting with [fgijk])

Approved by:	portmgr (bdrewery)
17 Oct 2013 01:02:24
Original commit files touched by this commit  0.9.1
Revision:330581
amdmi3 search for other commits by this committer
- Support staging
20 Sep 2013 18:35:46
Original commit files touched by this commit  0.9.1
Revision:327733
bapt search for other commits by this committer
Add NO_STAGE all over the place in preparation for the staging support (cat:
graphics)
28 Aug 2013 04:10:32
Original commit files touched by this commit  0.9.1
Revision:325501
amdmi3 search for other commits by this committer
- Update to 0.9.1
14 Aug 2013 22:35:54
Refresh Original commit files touched by this commit
Revision:324744  Sanity Test Failure
ak search for other commits by this committer
- Remove MAKE_JOBS_SAFE variable

Approved by:	portmgr (bdrewery)
12 Jul 2013 15:01:46
Refresh Original commit files touched by this commit
Revision:322840  Sanity Test Failure
amdmi3 search for other commits by this committer
- Trim Makefile headers
- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
- Canonicalize patch names
- Fix DOS line endings in patch files
08 Mar 2013 12:57:22
Original commit files touched by this commit  0.9.0
Revision:313642
amdmi3 search for other commits by this committer
- Update to 0.9.0
06 Jun 2012 06:44:38
Original commit files touched by this commit  0.8.1
miwi search for other commits by this committer
- Convert USE_QT_VER=4 and QT_COMPONETS to USE_QT4

Review by:      bapt, David Naylor (kde team)
28 May 2012 13:44:13
Original commit files touched by this commit  0.8.1
amdmi3 search for other commits by this committer
Tiled is a general purpose tile map editor. It's built to be easy
to use, yet flexible enough to work with varying game engines,
whether your game is an RPG, platformer or Breakout clone. Tiled
is free software and written in C++, using the Qt application
framework. The main features in a nutshell:

    * General purpose tile map editor with XML-based map format
    * Supports orthogonal and isometric maps
    * Custom objects can be placed with pixel precision
    * Full undo/redo and copy/paste support
    * Add custom properties to tiles, layers, objects or the map
    * Automatically reloads tilesets when changed externally
    * Resize or offset your tile map later as needed
    * Efficient tile editing tools like stamp and fill brushes
    * Supports input/output plugins to open and save files in custom
      formats

WWW:    http://www.mapeditor.org/

Number of commits found: 14

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