non port: math/glm/pkg-plist |
Number of commits found: 15 |
Friday, 1 Mar 2024
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21:00 Dmitry Marakasov (amdmi3)
math/glm: update 0.9.9.8 → 1.0.1
Some parts of glm were retroactively marked as experimental, and using
now leads to a compile error - added override for this error to consumers
which need it.
b35bdcd |
Friday, 12 Mar 2021
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15:55 amdmi3
- Update math/glm to 0.9.9.8
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Monday, 4 Dec 2017
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11:32 amdmi3
- Update to 0.9.8.5
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Sunday, 4 Jun 2017
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15:57 pi
math/glm: update 0.9.7.3 -> 0.9.8.4
- Many changes
- move lib/pkgconfig/glm.pc to libdata/pkgconfig/
PR: 219737
Submitted by: pfg
Relnotes: https://github.com/g-truc/glm/releases
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Monday, 22 Feb 2016
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10:17 rakuco
Update to 0.9.7.3.
Release notes: http://glm.g-truc.net/0.9.7/updates.html
Add a build-time dependency on devel/cmake instead of installing files by hand.
NO_BUILD is still set, but now the port also installs some helper CMake files.
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Wednesday, 9 Dec 2015
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23:43 jbeich
math/glm: update to 0.9.7.1,1
Changes: https://github.com/g-truc/glm/releases/tag/0.9.7.1
PR: 203181
Approved by: maintainer timeout (83 days)
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Friday, 8 May 2015
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20:58 jkim
- Update to 0.9.6.3.
- Replace the previous hack with a more generic fix for FreeBSD 8.x and 9.x.
- Add LICENSE and NO_ARCH.
Approved by: demon (maintainer)
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Thursday, 4 Dec 2014
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14:06 demon
Revert to 0.9.5.4: recent version requires c++11 compiler and this update breaks
some ports on 8.x/9.x.
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Monday, 1 Dec 2014
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13:04 demon
Update to version 0.9.6.1
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Saturday, 15 Nov 2014
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12:20 antoine
Cleanup plist
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Saturday, 16 Aug 2014
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18:10 demon
Update to version 0.9.5.4
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Wednesday, 2 Apr 2014
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11:07 demon
Update to 0.9.5.3.
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Thursday, 26 Dec 2013
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18:45 demon
Update to version 0.9.5.0.
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Monday, 11 Mar 2013
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12:42 demon
Update to version 0.9.4.2.
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Friday, 3 Aug 2012
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15:13 demon
OpenGL Mathematics (GLM) is a header only C++ mathematics library for
graphics software based on the OpenGL Shading Language (GLSL) specification.
GLM provides classes and functions designed and implemented with the same
naming conventions and functionalities than GLSL so that when a programmer
knows GLSL, he knows GLM as well which makes it really easy to use.
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Number of commits found: 15 |