| Commit History - (may be incomplete: see SVNWeb link above for full details) |
| Date | By | Description |
13 May 2013 08:37:49
0.8.0.1074_1,1
|
oliver  |
fix compile with boost >= 1.50 |
22 Mar 2013 20:06:15
0.8.0.1074_1,1
|
makc  |
- convert USE_CMAKE to USES
- while here clean up some ports from CMAKE_VERBOSE, which is intended
for users
Approved by: portmgr (miwi) |
22 Mar 2013 08:16:08
0.8.0.1074_1,1
|
bapt  |
Convert to new options framework left unconverted ports in x* categories |
31 Jan 2013 13:38:43
0.8.0.1074_1,1
|
bapt  |
Chase boost update |
25 Jun 2012 16:42:21
0.8.0.1074,1
|
oliver  |
also install .hpp files |
24 Jun 2012 15:30:52
0.8.0.1074,1
|
oliver  |
update gigi to 0.8.0.1074 |
01 Jun 2012 05:26:28
0.8.0.1048_4,1
|
dinoex  |
- update png to 1.5.10 |
16 May 2012 16:08:12
0.8.0.1048_3,1
|
makc  |
Add patches to fix build with boost-1.48.0
PR: ports/156253
Submitted by: Alexander Churanov
Approved by: oliver (maintainer) |
18 Feb 2012 10:18:33
0.8.0.1048_2,1
|
mva  |
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav |
26 Jan 2012 07:59:51
0.8.0.1048_1,1
|
oliver  |
update ogre to 1.7.4
bump PORTREVISION on affected ports |
18 Nov 2011 08:38:07
0.8.0.1048,1
|
oliver  |
update to 0.8.0.1048
Feature safe: yes |
08 Nov 2011 22:14:03
0.6.0.813_2,1
|
pav  |
- Mark BROKEN: does not compile
src/GIL/extension/io/../dynamic_image/apply_operation_base.hpp:121:22: error:
reference '_op' cannot be declared 'mutable' [-fpermissive]
Reported by: pointyhat |
01 Aug 2011 06:03:14
0.6.0.813_2,1
|
oliver  |
update graphics/ogre3d to 1.7.3
bump PORTREVISION of affected ports |
02 Jul 2011 18:18:48
0.6.0.813_1,1
|
miwi  |
- Kick MD5 support |
07 Jun 2011 13:37:19
0.6.0.813_1,1
|
oliver  |
fix compilation if gcc 4.5 or 4.6 are installed
PR: ports/153701
Submitted by: Sergei Arefiev <nbspjr@gmail.com> |
10 Mar 2011 08:21:48
0.6.0.813_1,1
|
oliver  |
graphics/cegui: update to 0.7.5
graphics/ogre3d: update to 1.7.2
games/ember: update to 0.6.0
games/freeorion: update to 0.3.13.3795
games/vegastrike: Bump PORTREVISION
x11-toolkits/gigi: Bump PORTREVISION
PR: 153817, 153818 |
10 Sep 2010 12:06:58
0.6.0.813,1
|
oliver  |
remove BROKEN by disabling the tutorial build
update to r813 |
22 Jun 2010 22:12:01
0.6.0.801_2,1
|
pav  |
- Mark BROKEN: does not build
Reported by: pointyhat
Feature safe: yes |
30 Mar 2010 11:50:29
0.6.0.801_2,1
|
dinoex  |
- fix build for png-1.4.1 |
28 Mar 2010 06:47:48
0.6.0.801_2,1
|
dinoex  |
- update to 1.4.1
Reviewed by: exp8 run on pointyhat
Supported by: miwi |
05 Feb 2010 11:46:55
0.6.0.801_1,1
|
dinoex  |
- update to jpeg-8 |
05 Jan 2010 18:20:55
0.6.0.801,1
|
oliver  |
update to 0.6.0.801 |
02 Jan 2010 08:31:45
0.6.0.729_4,1
|
oliver  |
update graphics/ogre3d to 1.6.5 |
03 Dec 2009 15:04:25
0.6.0.729_3,1
|
oliver  |
update ogre to 1.6.4
bump portrevision on affected ports |
15 Oct 2009 17:04:42
0.6.0.729_2,1
|
oliver  |
update graphics/ogre3d to 1.6.3
bump PORTREVISION on affected ports |
31 Jul 2009 09:55:45
0.6.0.729_1,1
|
oliver  |
add USE_GCC=4.3+
bump portrevision because of boost update |
28 Jul 2009 11:45:09
0.6.0.729,1
|
pav  |
- Update boost to 1.39
- Split boost port to separate components, with boost-all metaport
PR: ports/137054
Submitted by: Alexander Churanov <churanov.port.maintainer@gmail.com>
(maintainer) |
07 May 2009 14:41:59
0.6.0.729,1
|
oliver  |
also install libGiGiOgrePlugin_OIS.so
Noted By: Iasen Kostov <ikostov@otel.net> |
06 May 2009 04:46:11
0.6.0.729,1
|
oliver  |
update to 0.6.0.729
bump PORTEPOCH |
07 Apr 2009 12:18:21
0.7.0
|
lwhsu  |
- Update to 0.7.0
- Fix building with boost 1.37
PR: ports/133008
Submitted by: oliver |
27 Feb 2009 21:24:38
0.6.0.20071206_2
|
alepulver  |
- Drop maintainership of the following ports:
games/darkplaces
games/quake-dpmod
games/edge
games/deng
games/odamex
games/uhexen2
games/uhexen2-extras
games/vavoom
games/vavoom-extras
games/alienarena
games/alienarena-data
games/freedroidrpg
games/assaultcube (Only the first 15 lines of the commit message are shown above ) |
20 Feb 2009 17:11:06
0.6.0.20071206_2
|
miwi  |
- Chase devil shlib bump |
13 Mar 2008 14:28:35
0.6.0.20071206_1
|
miwi  |
- Chase devel/sdl12 shlib version bump |
01 Feb 2008 12:49:53
0.6.0.20071206
|
linimon  |
Mark as broken on sparc64: fails to compile. |
12 Dec 2007 05:13:24
0.6.0.20071206
|
alepulver  |
- Update to version 0.6.0.20071206.
- Use my FTP server as mirror instead of FreeBSD's MASTER_SITE_LOCAL (to match
the games/freeorion port, which is already there because it's about 60MB).
- Add "-I." to CFLAGS to avoid an error when updating the port.
- Implement previously commented out OGRE option.
- Remove "ktrace" command from do-build (I forgot it from an earlier test). |
09 Sep 2007 07:33:04
0.6.0.20070905
|
alepulver  |
- Update to version 0.6.0.20070905. |
29 Aug 2007 00:29:30
0.6.0.20070726
|
alepulver  |
- Update to version 0.6.0.20070726.
- Fix building and remove BROKEN. |
04 Jul 2007 15:10:58
0.6.0_2
|
barner  |
- Bump boost shared library version to 4
- Bump PORTREVISION |
25 May 2007 01:23:19
0.6.0_1
|
kris  |
BROKEN: Does not build |
19 May 2007 20:32:57
0.6.0_1
|
flz  |
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}. |
02 May 2007 05:05:51
0.6.0
|
alepulver  |
GiGi (aka GG) is a GUI library for OpenGL. It is platform-independent (it runs
at least on Linux and Windows, and probably more), compiler-independent (it
compiles under at GCC 3.2 or higher and MSVC++ 7.1 or higher, and probably
more), and driver-independent. A reference driver for SDL is provided, and it
is straightforward to write one for yourself should you decide to do so.
Features:
* True modularity. You provide the initialized OpenGL environment and user
input, and GG provides the GUI behavior. A reference SDL input driver is
provided.
* Independence of platform, compiler, and input driver/application framework.
* Applicability to multiple types of frame-based apps. Any frame-based app can
use GG, from FPS to TBS games.
Documentation. I am the documentation-Nazi you've been hoping for. Ve haf vays
of makink you understand our code.
WWW: http://gigi.sourceforge.net/ |