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Port details
gigi 0.6.0.20071206_1 x11-toolkits on this many watch lists=1 search for ports that depend on this port
OpenGL Graphic User Interface Library
Maintained by: alepulver@FreeBSD.org search for ports maintained by this maintainer
Port Added: 02 May 2007 06:06:11


GiGi (aka GG) is a GUI library for OpenGL. It is platform-independent (it runs
at least on Linux and Windows, and probably more), compiler-independent (it
compiles under at GCC 3.2 or higher and MSVC++ 7.1 or higher, and probably
more), and driver-independent. A reference driver for SDL is provided, and it
is straightforward to write one for yourself should you decide to do so.

Features:
* True modularity. You provide the initialized OpenGL environment and user
  input, and GG provides the GUI behavior. A reference SDL input driver is
  provided.
* Independence of platform, compiler, and input driver/application framework.
* Applicability to multiple types of frame-based apps. Any frame-based app can
  use GG, from FPS to TBS games.

Documentation. I am the documentation-Nazi you've been hoping for. Ve haf vays
of makink you understand our code.

WWW: http://gigi.sourceforge.net/
CVSWeb : Sources : Main Web Site : Distfiles Availability : PortsMon
Required To Build: devel/scons, devel/sdl12
Required Libraries: graphics/devil, devel/boost-python, print/freetype2, devel/sdl12

To install the port: cd /usr/ports/x11-toolkits/gigi/ && make install clean
To add the package: pkg_add -r gigi


Configuration Options
===> The following configuration options are available for gigi-0.6.0.20071206_1:
     OGRE=off (default) "Enable Ogre (3D engine) support"
===> Use 'make config' to modify these settings

Master Sites:
ftp://ftp.alepulver.com.ar/distfiles/
ftp://ftp.FreeBSD.org/pub/FreeBSD/ports/distfiles/

Number of commits found: 9

Commit History - (may be incomplete: see CVSWeb link above for full details)
DateByDescription
13 Mar 2008 14:28:35
Original commit files touched by this commit  0.6.0.20071206_1
miwi search for other commits by this committer
- Chase devel/sdl12 shlib version bump
01 Feb 2008 12:49:53
Original commit files touched by this commit  0.6.0.20071206
linimon search for other commits by this committer
Mark as broken on sparc64: fails to compile.
12 Dec 2007 05:13:24
Original commit files touched by this commit  0.6.0.20071206
alepulver search for other commits by this committer
- Update to version 0.6.0.20071206.
- Use my FTP server as mirror instead of FreeBSD's MASTER_SITE_LOCAL (to match
  the games/freeorion port, which is already there because it's about 60MB).
- Add "-I." to CFLAGS to avoid an error when updating the port.
- Implement previously commented out OGRE option.
- Remove "ktrace" command from do-build (I forgot it from an earlier test).
09 Sep 2007 08:33:04
Original commit files touched by this commit  0.6.0.20070905
alepulver search for other commits by this committer
- Update to version 0.6.0.20070905.
29 Aug 2007 01:29:30
Original commit files touched by this commit  0.6.0.20070726
alepulver search for other commits by this committer
- Update to version 0.6.0.20070726.
- Fix building and remove BROKEN.
04 Jul 2007 16:10:58
Original commit files touched by this commit  0.6.0_2
barner search for other commits by this committer
- Bump boost shared library version to 4
- Bump PORTREVISION
25 May 2007 02:23:19
Original commit files touched by this commit  0.6.0_1
kris search for other commits by this committer
BROKEN: Does not build
19 May 2007 21:32:57
Original commit files touched by this commit  0.6.0_1
flz search for other commits by this committer
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
02 May 2007 06:05:51
Original commit files touched by this commit  0.6.0
alepulver search for other commits by this committer
GiGi (aka GG) is a GUI library for OpenGL. It is platform-independent (it runs
at least on Linux and Windows, and probably more), compiler-independent (it
compiles under at GCC 3.2 or higher and MSVC++ 7.1 or higher, and probably
more), and driver-independent. A reference driver for SDL is provided, and it
is straightforward to write one for yourself should you decide to do so.

Features:
* True modularity. You provide the initialized OpenGL environment and user
  input, and GG provides the GUI behavior. A reference SDL input driver is
  provided.
* Independence of platform, compiler, and input driver/application framework.
* Applicability to multiple types of frame-based apps. Any frame-based app can
  use GG, from FPS to TBS games.

Documentation. I am the documentation-Nazi you've been hoping for. Ve haf vays
of makink you understand our code.

WWW: http://gigi.sourceforge.net/

Number of commits found: 9

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