FreshPorts -- The Place For Ports Sat, 6 Sep 2008 6:39 PM BST
non port: x11-toolkits/gigi/pkg-plist
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Number of commits found: 4

Wed, 12 Dec 2007
[ 05:13 alepulver ] Original commit 
1.7 x11-toolkits/gigi/Makefile
1.4 x11-toolkits/gigi/distinfo
1.4 x11-toolkits/gigi/pkg-plist
- Update to version 0.6.0.20071206.
- Use my FTP server as mirror instead of FreeBSD's MASTER_SITE_LOCAL (to match
  the games/freeorion port, which is already there because it's about 60MB).
- Add "-I." to CFLAGS to avoid an error when updating the port.
- Implement previously commented out OGRE option.
- Remove "ktrace" command from do-build (I forgot it from an earlier test).
Sun, 9 Sep 2007
[ 08:33 alepulver ] Original commit 
1.6 x11-toolkits/gigi/Makefile
1.3 x11-toolkits/gigi/distinfo
1.3 x11-toolkits/gigi/files/patch-GiGiSDL.pc.in
1.2 x11-toolkits/gigi/files/patch-SConstruct
1.3 x11-toolkits/gigi/pkg-plist
- Update to version 0.6.0.20070905.
Wed, 29 Aug 2007
[ 01:29 alepulver ] Original commit 
1.5 x11-toolkits/gigi/Makefile
1.2 x11-toolkits/gigi/distinfo
1.2 x11-toolkits/gigi/files/patch-GiGiSDL.pc.in
1.2 x11-toolkits/gigi/pkg-plist
- Update to version 0.6.0.20070726.
- Fix building and remove BROKEN.
Wed, 2 May 2007
[ 06:05 alepulver ] Original commit 
1.459 x11-toolkits/Makefile
1.1 x11-toolkits/gigi/Makefile
1.1 x11-toolkits/gigi/distinfo
1.1 x11-toolkits/gigi/files/patch-GiGiSDL.pc.in
1.1 x11-toolkits/gigi/files/patch-SConstruct
1.1 x11-toolkits/gigi/pkg-descr
1.1 x11-toolkits/gigi/pkg-plist
GiGi (aka GG) is a GUI library for OpenGL. It is platform-independent (it runs
at least on Linux and Windows, and probably more), compiler-independent (it
compiles under at GCC 3.2 or higher and MSVC++ 7.1 or higher, and probably
more), and driver-independent. A reference driver for SDL is provided, and it
is straightforward to write one for yourself should you decide to do so.

Features:
* True modularity. You provide the initialized OpenGL environment and user
  input, and GG provides the GUI behavior. A reference SDL input driver is
  provided.
* Independence of platform, compiler, and input driver/application framework.
* Applicability to multiple types of frame-based apps. Any frame-based app can
  use GG, from FPS to TBS games.

Documentation. I am the documentation-Nazi you've been hoping for. Ve haf vays
of makink you understand our code.

WWW: http://gigi.sourceforge.net/

Number of commits found: 4

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