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non port: astro/calcmysky/distinfo

Number of commits found: 5

Thursday, 28 Mar 2024
08:50 Alexey Dokuchaev (danfe) search for other commits by this committer
astro/calcmysky: the port had been updated to version 0.3.2

GLM_ENABLE_EXPERIMENTAL is now defined at the source level,
so we can drop CXXFLAGS+= from the Makefile.

Reported by:	portscout
commit hash: d9d25511d885e869a1282552a04b36577849acad commit hash: d9d25511d885e869a1282552a04b36577849acad commit hash: d9d25511d885e869a1282552a04b36577849acad commit hash: d9d25511d885e869a1282552a04b36577849acad d9d2551
Wednesday, 21 Jun 2023
07:54 Alexey Dokuchaev (danfe) search for other commits by this committer
astro/calcmysky: the port had been updated to version 0.3.1

This release fixes some rendering issues:

- On GPUs that compute mipmaps of non-power-of-two textures
  poorly eclipsed atmosphere rendering now works as expected
- Atmosphere model examples now don't include Rayleigh phase
  function in the texture -- this change fixes a "round cap
  around zenith" artifact

Reported by:	portscout
commit hash: 0acb9b0741c042af07332e19017e35ec416e59e9 commit hash: 0acb9b0741c042af07332e19017e35ec416e59e9 commit hash: 0acb9b0741c042af07332e19017e35ec416e59e9 commit hash: 0acb9b0741c042af07332e19017e35ec416e59e9 0acb9b0
Thursday, 30 Mar 2023
14:43 Alexey Dokuchaev (danfe) search for other commits by this committer
astro/calcmysky: update the port to version 0.3.0

Reported by:	portscout
commit hash: 895b53b6493c2e452f654b8fbd95f001b1633669 commit hash: 895b53b6493c2e452f654b8fbd95f001b1633669 commit hash: 895b53b6493c2e452f654b8fbd95f001b1633669 commit hash: 895b53b6493c2e452f654b8fbd95f001b1633669 895b53b
Friday, 4 Nov 2022
09:43 Alexey Dokuchaev (danfe) search for other commits by this committer
astro/{calcmysky,stellarium}: update both ports to the latest versions

It's unfortunate transition time when they cannot be updated separately,
not at least without some ugly patching.

Make Stellarium use static release tarball instead of the generated by
GitHub one.  While currently it does not win us much, next version will
be additionally offering smaller .tar.xz distfile which we'll switch to
more easily.

Enforce Qt5 build for now.  While Stellarium and its dependencies are
Qt6-ready, providing correct and coherent flavors for all of them is
too much work for little gain.  Everyone should be using Qt5 anyways.

PR:	266915
commit hash: a76969f7c21a86ac26dc3af3a4d8907960934552 commit hash: a76969f7c21a86ac26dc3af3a4d8907960934552 commit hash: a76969f7c21a86ac26dc3af3a4d8907960934552 commit hash: a76969f7c21a86ac26dc3af3a4d8907960934552 a76969f
Wednesday, 5 Oct 2022
04:06 Alexey Dokuchaev (danfe) search for other commits by this committer
astro/calcmysky: new port had been added (+)

CalcMySky is a software package that simulates scattering of light by
the atmosphere to render daytime and twilight skies (without stars).
Its primary purpose is to draw realistic sky in applications such as
planetaria, e.g. `astro/stellarium'.
commit hash: 7198053347586b93bf65414a3f6fa9aca50bcc1c commit hash: 7198053347586b93bf65414a3f6fa9aca50bcc1c commit hash: 7198053347586b93bf65414a3f6fa9aca50bcc1c commit hash: 7198053347586b93bf65414a3f6fa9aca50bcc1c 7198053

Number of commits found: 5