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Current status

The server has been repaired, with a new power supply, for $23. I am waiting for lower COVID rates before visiting the datacenter to return it.
non port: devel/bennugd-core/Makefile
SVNWeb

Number of commits found: 15

Wed, 7 Apr 2021
[ 23:19 amdmi3 (Dmitry Marakasov) ]    commit hash:5823922c58f9acea4e0c5f45b4ead47371e70841  5823922 (Only the first 10 of 288 ports in this commit are shown above. View all ports for this commit)
Remove useless Created by: headers mentioning me
Tue, 6 Apr 2021
[ 14:31 mat (Mathieu Arnold) ]    commit hash:305f148f482daf30dcf728039d03d019f88344eb  305f148 (Only the first 10 of 29333 ports in this commit are shown above. View all ports for this commit)
Remove # $FreeBSD$ from Makefiles.
Tue, 3 Jan 2017
[ 17:06 jbeich ] Original commit   Revision:430483(Only the first 10 of 27 ports in this commit are shown above. View all ports for this commit)
Assume "pkg-config zlib" works after 9.x reached EOL

Many ports passed ZLIB_CFLAGS="-I/usr/include" ZLIB_LIBS="-L/usr/lib -lz"
which is unsafe at least with lang/gcc* that override some system headers
and have newer libgcc_s.so that our old version in base may not be
forward-compatible with.
Mon, 13 Oct 2014
[ 17:34 amdmi3 ] Original commit   Revision:370805
- Strip binary
Sat, 13 Sep 2014
[ 19:20 tijl ] Original commit   Revision:368130
- Convert to USES=libtool
- Remove -lpthread patching
Wed, 7 May 2014
[ 20:42 amdmi3 ] Original commit   Revision:353204(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
- Convert USE_BZIP2 and USE_DOS2UNIX to USES
Mon, 20 Jan 2014
[ 01:34 amdmi3 ] Original commit   Revision:340360
- Update to svn20130912
- Support staging
- Fix build on 10.x
Fri, 20 Sep 2013
[ 17:03 bapt ] Original commit   Revision:327722(Only the first 10 of 379 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
devel part 1)
Wed, 14 Aug 2013
[ 22:35 ak ] Original commit   Revision:324744(Only the first 10 of 1725 ports in this commit are shown above. View all ports for this commit)
- Remove MAKE_JOBS_SAFE variable

Approved by:	portmgr (bdrewery)
Fri, 12 Jul 2013
[ 15:01 amdmi3 ] Original commit   Revision:322840(Only the first 10 of 229 ports in this commit are shown above. View all ports for this commit)
- Trim Makefile headers
- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
- Canonicalize patch names
- Fix DOS line endings in patch files
Thu, 14 Feb 2013
[ 09:42 gahr ] Original commit   Revision:312209(Only the first 10 of 133 ports in this commit are shown above. View all ports for this commit)
- Get rid of PTHREAD_CFLAGS and PTHREAD_LIBS (category: devel)

Approved by:	portmgr
Wed, 9 Nov 2011
[ 15:26 miwi ] Original commit (Only the first 10 of 250 ports in this commit are shown above. View all ports for this commit)
- Remove WITH_FBSD10_FIX, is no longer needed
Sat, 29 Oct 2011
[ 17:12 miwi ] Original commit 
- Fix build on FreeBSD 10
Mon, 30 Nov 2009
[ 19:20 amdmi3 ] Original commit 
- Add ONLY_FOR_ARCHS, doesn't support !i386
Sun, 8 Nov 2009
[ 03:19 amdmi3 ] Original commit 
Bennu is a high level open source game development suite which
focuses on modularity and portability, making it a perfect choice
for cross-platform game development.

Although officialy it is only supported on Windows, Linux and GP2X
Wiz (on the right), Bennu can run on multiple other platforms,
including *BSD, MacOSX and other consoles such as the Wii, Dingoo
A320, GP2X, or the classic Xbox.

This makes it really fun to code in Bennu: the game can be played
on you computer AND your console!

WWW: http://www.bennugd.org/

Number of commits found: 15