Upgrade the devel/fstrm port from version 0.3.2 to 0.4.0:
* Added manual pages for fstrm_capture and fstrm_dump.
* Added new tool, fstrm_replay, for replaying saved Frame Streams data
to a socket connection.
* Adds TCP support. Add tcp_writer to the core library which
implements a bi-directional Frame Streams writer as a TCP socket
client. Introduces new developer API: fstrm_tcp_writer_init,
* fstrm_capture: new options for reading from TCP socket.
(Only the first 15 lines of the commit message are shown above )
devel/fstrm: NEW PORT - Implementation of the Frame Streams data transport
protocol in C
fstrm is an optimized C implementation of Frame Streams that
includes a fast, lockless circular queue implementation
and exposes library interfaces for setting up a dedicated
Frame Streams I/O thread and asynchronously submitting data
frames for transport from worker threads. It was originally
written to facilitate the addition of high speed binary
logging to DNS servers written in C using the dnstap
Submitted by: Leo Vandewoestijne <firstname.lastname@example.org>