non port: devel/godot/distinfo |
SVNWeb
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Number of commits found: 19 |
Wed, 8 Mar 2023
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[ 07:36 Fernando Apesteguía (fernape) Author: Shane ] 4b4f01c
devel/godot: update to 4.0
ChangeLog: https://godotengine.org/article/godot-4-0-sets-sail/
PR: 269954
Reported by: FreeBSD@ShaneWare.Biz (maintainer)
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Tue, 4 Jan 2022
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[ 07:54 Fernando Apesteguía (fernape) Author: Shane ] f86ca1c
devel/godot: update to v3.4.2
ChangeLog: https://github.com/godotengine/godot/blob/3.4.2-stable/CHANGELOG.md
PR: 260858
Reported by: FreeBSD@ShaneWare.Biz (maintainer)
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Fri, 18 Dec 2020
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[ 06:11 rhurlin ]
devel/godot: Update to 3.2.3
Update with several fixes, enhancements, and new features.
Added joystick support.
Changelog: https://godotengine.org/article/maintenance-release-godot-3-2-3
PR: 250730
Submitted by: waitman@waitman.net <waitman@waitman.net>
Approved by: arrowd (mentor)
Differential Revision: https://reviews.freebsd.org/D27659
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Tue, 7 Jul 2020
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[ 09:50 lwhsu ]
Update to 3.2.2
PR: 247818
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Thu, 9 Apr 2020
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[ 16:48 fernape ]
devel/godot: Update to 3.2.1
Add *_ARGS_OFF settings for the alsa and pulse audio options
Add pkg-message in response to bug #245278
ChangeLog: https://godotengine.org/article/maintenance-release-godot-3-2-1
* Android: Fix double tap pressed event regression (GH-35701).
* Android: Fix LineEdit virtual keyboard inputs (GH-35785).
* Bullet: Fix detection of concave shape in Area (GH-33690).
* Camera2D: Fix inverted use of Camera2D offset_v (GH-36689).
* Debugger: Fix crash inspecting freed objects (GH-36532).
* Expression: Fix parsing integers as 32-bit (GH-36529).
* HTML5: Fix EMWSClient::get_connection_status() (GH-36250).
* HTML5: Fix touch events support with Emscripten 1.39.5+ (GH-36557). (Only the first 15 lines of the commit message are shown above )
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Fri, 21 Feb 2020
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[ 19:45 tcberner ]
devel/godot: update to 3.2
PR: 243953
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Wed, 22 Jan 2020
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[ 18:42 tcberner ]
devel/godot: Update to 3.1.2
PR: 243499
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Mon, 6 May 2019
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[ 20:59 swills ]
devel/godot: update to 3.1.1
PR: 237761
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Thu, 18 Apr 2019
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[ 19:45 swills ] (Only the first 10 of 17 ports in this commit are shown above. )
devel/godot: update to 3.1
PR: 236731
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Thu, 20 Sep 2018
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[ 00:38 swills ]
devel/godot: update to 3.0.6
PR: 231318
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Sat, 23 Jun 2018
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[ 21:18 amdmi3 ]
- Update to 3.0.3
- Fix conflicts for some system libraries due to incorrect include path order
- Pet portlint
- Fix openssl detection
PR: 228764
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
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Fri, 16 Mar 2018
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[ 17:30 amdmi3 ] (Only the first 10 of 13 ports in this commit are shown above. )
- Update godot to 3.0.2
PR: 224604
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
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Sat, 28 Jan 2017
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[ 18:33 jbeich ] (Only the first 10 of 11 ports in this commit are shown above. )
devel/godot: update to 2.1.2
Changes: https://godotengine.org/article/maintenance-release-godot-2-1-1
Changes: https://godotengine.org/article/maintenance-release-godot-2-1-2
PR: 216227
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Wed, 24 Aug 2016
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[ 19:21 pi ] (Only the first 10 of 13 ports in this commit are shown above. )
devel/godot: Update to 2.1 and add minimal devel/godot-tools slave port
- Update to 2.1 release
- Add LICENSE_FILE for MIT license
- Add CCBYv3 license for logo
- Add devel/xdg-user-dirs, devel/xdg-utils and x11/xmessage to RUN_DEPENDS
- Add xrandr to USE_XORG
- Replace USE_OPENSSL=yes with USES+=ssl
- Add gl to USE_GL
- Remove GLU dependency - glu.h was included from imported glew.h
but GLU components are not used
- Add DEBUG option and clarify build targets
- Replace TOOLS option with devel/godot-tools port, while devel/godot
port used as runtime
- Allow to build ALSA and PulseAudio drivers independently (Only the first 15 lines of the commit message are shown above )
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Thu, 19 May 2016
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[ 21:14 swills ]
devel/godot: update to 2.0.3
PR: 209639
Submitted by: FreeBSD@Shaneware.biz (maintainer)
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Thu, 5 May 2016
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[ 08:50 robak ]
devel/godot: update 1.1 -> 2.0
PR: 209067
Submitted by: Shane Ambler <FreeBSD@ShaneWare.Biz> (maintainer)
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Mon, 25 May 2015
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[ 16:55 riggs ]
- Update to upstream version 1.1
- Add xinerama to USE_XORG
- Use CHOSEN_COMPILER_TYPE instead of COMPILER_TYPE
While on it
- Pet portlint
PR: 200424
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
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Wed, 6 May 2015
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[ 15:16 mat ] (Only the first 10 of 348 ports in this commit are shown above. )
Update ports in the [bcd]* categories to not use GH_COMMIT.
With minor cleanups to make things simpler.
With hat: portmgr
Sponsored by: Absolight
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Tue, 27 Jan 2015
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[ 03:45 vanilla ] (Only the first 10 of 12 ports in this commit are shown above. )
Add godot 1.0, game engine and development environment.
PR: ports/197114
Submitted by: Shane Ambler <FreeBSD@Shaneware.biz>
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Number of commits found: 19 |