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non port: devel/godot/files/patch-drivers_rtaudio_RtAudio.cpp
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Number of commits found: 2

Sat, 28 Jan 2017
[ 18:33 jbeich search for other commits by this committer ] Original commit   Revision:432641 (Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
devel/godot: update to 2.1.2

Changes:	https://godotengine.org/article/maintenance-release-godot-2-1-1
Changes:	https://godotengine.org/article/maintenance-release-godot-2-1-2
PR:		216227
Submitted by:	Shane <FreeBSD@ShaneWare.Biz> (maintainer)
Wed, 24 Aug 2016
[ 19:21 pi search for other commits by this committer ] Original commit   Revision:420818 (Only the first 10 of 13 ports in this commit are shown above. View all ports for this commit)
devel/godot: Update to 2.1 and add minimal devel/godot-tools slave port

- Update to 2.1 release
- Add LICENSE_FILE for MIT license
- Add CCBYv3 license for logo
- Add devel/xdg-user-dirs, devel/xdg-utils and x11/xmessage to RUN_DEPENDS
- Add xrandr to USE_XORG
- Replace USE_OPENSSL=yes with USES+=ssl
- Add gl to USE_GL
- Remove GLU dependency - glu.h was included from imported glew.h
  but GLU components are not used
- Add DEBUG option and clarify build targets
- Replace TOOLS option with devel/godot-tools port, while devel/godot
  port used as runtime
- Allow to build ALSA and PulseAudio drivers independently
(Only the first 15 lines of the commit message are shown above View all of this commit message)

Number of commits found: 2