non port: devel/godot/files/patch-platform_x11_detect.py |
SVNWeb
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Number of commits found: 11 |
Wed, 8 Mar 2023
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[ 07:36 Fernando Apesteguía (fernape) Author: Shane ] 4b4f01c
devel/godot: update to 4.0
ChangeLog: https://godotengine.org/article/godot-4-0-sets-sail/
PR: 269954
Reported by: FreeBSD@ShaneWare.Biz (maintainer)
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Tue, 4 Jan 2022
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[ 07:54 Fernando Apesteguía (fernape) Author: Shane ] f86ca1c
devel/godot: update to v3.4.2
ChangeLog: https://github.com/godotengine/godot/blob/3.4.2-stable/CHANGELOG.md
PR: 260858
Reported by: FreeBSD@ShaneWare.Biz (maintainer)
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Thu, 18 Apr 2019
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[ 19:45 swills ] (Only the first 10 of 17 ports in this commit are shown above. )
devel/godot: update to 3.1
PR: 236731
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Sat, 23 Jun 2018
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[ 21:18 amdmi3 ]
- Update to 3.0.3
- Fix conflicts for some system libraries due to incorrect include path order
- Pet portlint
- Fix openssl detection
PR: 228764
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
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Fri, 16 Mar 2018
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[ 17:30 amdmi3 ] (Only the first 10 of 13 ports in this commit are shown above. )
- Update godot to 3.0.2
PR: 224604
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
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Sat, 28 Jan 2017
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[ 18:33 jbeich ] (Only the first 10 of 11 ports in this commit are shown above. )
devel/godot: update to 2.1.2
Changes: https://godotengine.org/article/maintenance-release-godot-2-1-1
Changes: https://godotengine.org/article/maintenance-release-godot-2-1-2
PR: 216227
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Wed, 24 Aug 2016
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[ 19:21 pi ] (Only the first 10 of 13 ports in this commit are shown above. )
devel/godot: Update to 2.1 and add minimal devel/godot-tools slave port
- Update to 2.1 release
- Add LICENSE_FILE for MIT license
- Add CCBYv3 license for logo
- Add devel/xdg-user-dirs, devel/xdg-utils and x11/xmessage to RUN_DEPENDS
- Add xrandr to USE_XORG
- Replace USE_OPENSSL=yes with USES+=ssl
- Add gl to USE_GL
- Remove GLU dependency - glu.h was included from imported glew.h
but GLU components are not used
- Add DEBUG option and clarify build targets
- Replace TOOLS option with devel/godot-tools port, while devel/godot
port used as runtime
- Allow to build ALSA and PulseAudio drivers independently (Only the first 15 lines of the commit message are shown above )
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Thu, 5 May 2016
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[ 08:50 robak ]
devel/godot: update 1.1 -> 2.0
PR: 209067
Submitted by: Shane Ambler <FreeBSD@ShaneWare.Biz> (maintainer)
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Mon, 25 May 2015
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[ 16:55 riggs ]
- Update to upstream version 1.1
- Add xinerama to USE_XORG
- Use CHOSEN_COMPILER_TYPE instead of COMPILER_TYPE
While on it
- Pet portlint
PR: 200424
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
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Thu, 5 Mar 2015
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[ 15:44 amdmi3 ]
- Don't require openssl from ports
- Make SCons preserve environment for e.g. ccache to work properly
PR: 198225
Submitted by: amdmi3
Approved by: FreeBSD@ShaneWare.Biz (maintainer)
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Tue, 27 Jan 2015
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[ 03:45 vanilla ] (Only the first 10 of 12 ports in this commit are shown above. )
Add godot 1.0, game engine and development environment.
PR: ports/197114
Submitted by: Shane Ambler <FreeBSD@Shaneware.biz>
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Number of commits found: 11 |