non port: devel/godot2/Makefile |
SVNWeb
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Number of commits found: 21 |
Thu, 14 Oct 2021
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[ 21:30 Stefan Eßer (se) ] e4d2bbd
devel/godot2: Add CPE information
Approved by: portmgr (blanket)
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Sat, 9 Oct 2021
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[ 00:45 Jan Beich (jbeich) ] f16d8e5 (Only the first 10 of 41 ports in this commit are shown above. )
multimedia/libvpx: update 1.11.0
Changes: https://chromium.googlesource.com/webm/libvpx/+log/v1.10.0..v1.11.0
Reported by: portscout, Repology
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Tue, 22 Jun 2021
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[ 18:53 Kevin Bowling (kbowling) ] da3162c (Only the first 10 of 914 ports in this commit are shown above. )
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824
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Tue, 15 Jun 2021
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[ 15:17 Kevin Bowling (kbowling) Author: Shane ] 56c6039
devel/godot2: disable internal libs
Disable use of internal png, freetype and zlib.
This matches ports for godot v3 and fixes build on powerpc64le.
PR: 254867
Approved by: maintainer
MFH: 2021Q2
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Mon, 12 Apr 2021
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[ 19:30 Piotr Kubaj (pkubaj) ] a4e10bc
devel/godot2: bump PORTREVISION
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[ 19:28 Piotr Kubaj (pkubaj) ] 7bf077f
devel/godot2: stop using builtin libpng
platform/x11/detect.py actually forces builtin libpng if builtin freetype or
zlib is used.
Use the system ones.
This also fixes build on powerpc64le, since builtin libpng is not built with
VSX.
PR: 254703
Approved by: FreeBSD@ShaneWare.Biz (maintainer)
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[ 13:20 Dmitry Marakasov (amdmi3) ] cd98060
devel/godot2: remove dependency on python2, undeprecate consumer ports
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Thu, 17 Dec 2020
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[ 13:12 fernape ]
devel/godot2 fix build on current
Disable use of CRIOGET by adding the CXXFLAG -DCRIOGET_NOT_NEEDED
PR: 251853
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
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Mon, 25 May 2020
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[ 18:33 sunpoet ] (Only the first 10 of 35 ports in this commit are shown above. )
Update USES=scons to specify scons of Python 2
- While I'm here, convert emulators/gem5 and games/marsnomercy to USES=scons
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Wed, 22 Jan 2020
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[ 18:48 tcberner ]
devel/godot2: Update to 2.1.6
PR: 243498
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Mon, 4 Nov 2019
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[ 22:20 zeising ] (Only the first 10 of 102 ports in this commit are shown above. )
Add USES=xorg USES=gl, ports categories d
Add USES=xorg, USES=gl and in a few cases USES=gnome to ports in categories
starting with 'd'.
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Mon, 29 Jul 2019
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[ 19:35 jbeich ]
devel/godot2: vendor still uses yes/no rather than True/False
As r507587 built fine and verbosely this change is cosmetic.
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[ 19:24 jbeich ]
devel/godot: enforce verbose build after r421635
Command-line arguments provide a clue when debugging non-x86 bustage.
Approved by: portmgr blanket
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[ 15:10 jbeich ]
devel/godot: drop non-x86 workaround after r464715/r480149
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Fri, 26 Jul 2019
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[ 20:46 gerald ] (Only the first 10 of 3853 ports in this commit are shown above. )
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330
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Wed, 12 Dec 2018
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[ 01:35 gerald ] (Only the first 10 of 3168 ports in this commit are shown above. )
Bump PORTREVISION for ports depending on the canonical version of GCC
defined via Mk/bsd.default-versions.mk which has moved from GCC 7.4 t
GCC 8.2 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, as a double check, everything INDEX-11 showed depending on lang/gcc7.
PR: 231590
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Thu, 20 Sep 2018
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[ 00:57 swills ] (Only the first 10 of 11 ports in this commit are shown above. )
devel/godot2: update to 2.1.5
PR: 231316
Submitted by: Shane <FreeBSD@ShaneWare.Biz> (maintainer)
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Sun, 29 Jul 2018
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[ 22:18 gerald ] (Only the first 10 of 1480 ports in this commit are shown above. )
Bump PORTREVISION for ports depending on the canonical version of GCC
in the ports tree (via Mk/bsd.default-versions.mk and lang/gcc) which
has now moved from GCC 6 to GCC 7 by default.
This includes ports
- featuring USE_GCC=yes or USE_GCC=any,
- featuring USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and those
- with USES=compiler specifying one of openmp, nestedfct, c11, c++0x,
c++11-lib, c++11-lang, c++14-lang, c++17-lang, or gcc-c++11-lib.
PR: 222542
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Sat, 23 Jun 2018
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[ 21:18 amdmi3 ]
- Fix conflicts for some system libraries due to incorrect include path order
- Pet portlint
- Fix openssl detection
PR: 228764
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
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Fri, 16 Mar 2018
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[ 17:27 amdmi3 ] (Only the first 10 of 21 ports in this commit are shown above. )
- Rename godot, godot-tools to godot2, godot2-tools in preparation for godot 3
- Fix godot consumers to use godot2
PR: 224604
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
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Number of commits found: 21 |