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non port: devel/godot2/Makefile
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Number of commits found: 21

Thu, 14 Oct 2021
[ 21:30 Stefan E├čer (se) search for other commits by this committer ]    commit hash:e4d2bbd991b29c7c026eec27fee0665a18549f4e  e4d2bbd 
devel/godot2: Add CPE information

Approved by:	portmgr (blanket)
Sat, 9 Oct 2021
[ 00:45 Jan Beich (jbeich) search for other commits by this committer ]    commit hash:f16d8e56352394e557b1ab24f1a3582300e414af  f16d8e5  (Only the first 10 of 41 ports in this commit are shown above. View all ports for this commit)
multimedia/libvpx: update 1.11.0

Changes:	https://chromium.googlesource.com/webm/libvpx/+log/v1.10.0..v1.11.0
Reported by:	portscout, Repology
Tue, 22 Jun 2021
[ 18:53 Kevin Bowling (kbowling) search for other commits by this committer ]    commit hash:da3162c7c9f01912ba1940e188b253f2b5c7ba77  da3162c  (Only the first 10 of 914 ports in this commit are shown above. View all ports for this commit)
graphics/mesa-libs: Bump reverse deps for libglvnd

Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.

PR:		246767
Reviewed by:	manu, bapt
Approved by:	x11
Differential Revision:	https://reviews.freebsd.org/D30824
Tue, 15 Jun 2021
[ 15:17 Kevin Bowling (kbowling) search for other commits by this committer Author: Shane ]    commit hash:56c603914f70b67f04164958ab80f7a0ebd2c0e0  56c6039 
devel/godot2: disable internal libs

Disable use of internal png, freetype and zlib.

This matches ports for godot v3 and fixes build on powerpc64le.

PR:		254867
Approved by:	maintainer
MFH:		2021Q2
Mon, 12 Apr 2021
[ 19:30 Piotr Kubaj (pkubaj) search for other commits by this committer ]    commit hash:a4e10bc5c02f54ea28c3050aa4f6ff46adc60227  a4e10bc 
devel/godot2: bump PORTREVISION
[ 19:28 Piotr Kubaj (pkubaj) search for other commits by this committer ]    commit hash:7bf077f8e2f461e29376068022378f27cc314aa0  7bf077f 
devel/godot2: stop using builtin libpng

platform/x11/detect.py actually forces builtin libpng if builtin freetype or
zlib is used.

Use the system ones.

This also fixes build on powerpc64le, since builtin libpng is not built with
VSX.

PR:	254703
Approved by: FreeBSD@ShaneWare.Biz (maintainer)
[ 13:20 Dmitry Marakasov (amdmi3) search for other commits by this committer ]    commit hash:cd980606463023c2d1909c8bc38c157d56207da8  cd98060 
devel/godot2: remove dependency on python2, undeprecate consumer ports
Tue, 6 Apr 2021
[ 14:31 Mathieu Arnold (mat) search for other commits by this committer ]    commit hash:305f148f482daf30dcf728039d03d019f88344eb  305f148  (Only the first 10 of 29333 ports in this commit are shown above. View all ports for this commit)
Remove # $FreeBSD$ from Makefiles.
Thu, 17 Dec 2020
[ 13:12 fernape search for other commits by this committer ] Original commit   Revision:558289
devel/godot2 fix build on current

Disable use of CRIOGET by adding the CXXFLAG -DCRIOGET_NOT_NEEDED

PR:	251853
Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)
Mon, 25 May 2020
[ 18:33 sunpoet search for other commits by this committer ] Original commit   Revision:536497 (Only the first 10 of 35 ports in this commit are shown above. View all ports for this commit)
Update USES=scons to specify scons of Python 2

- While I'm here, convert emulators/gem5 and games/marsnomercy to USES=scons
Wed, 22 Jan 2020
[ 18:48 tcberner search for other commits by this committer ] Original commit   Revision:523834
devel/godot2: Update to 2.1.6

PR:		243498
Submitted by:	Shane <FreeBSD@ShaneWare.Biz> (maintainer)
Mon, 4 Nov 2019
[ 22:20 zeising search for other commits by this committer ] Original commit   Revision:516748 (Only the first 10 of 102 ports in this commit are shown above. View all ports for this commit)
Add USES=xorg USES=gl, ports categories d

Add USES=xorg, USES=gl and in a few cases USES=gnome to ports in categories
starting with 'd'.
Mon, 29 Jul 2019
[ 19:35 jbeich search for other commits by this committer ] Original commit   Revision:507591
devel/godot2: vendor still uses yes/no rather than True/False

As r507587 built fine and verbosely this change is cosmetic.
[ 19:24 jbeich search for other commits by this committer ] Original commit   Revision:507587
devel/godot: enforce verbose build after r421635

Command-line arguments provide a clue when debugging non-x86 bustage.

Approved by:	portmgr blanket
[ 15:10 jbeich search for other commits by this committer ] Original commit   Revision:507572
devel/godot: drop non-x86 workaround after r464715/r480149
Fri, 26 Jul 2019
[ 20:46 gerald search for other commits by this committer ] Original commit   Revision:507372 (Only the first 10 of 3853 ports in this commit are shown above. View all ports for this commit)
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.

This includes ports
 - with USE_GCC=yes or USE_GCC=any,
 - with USES=fortran,
 - using Mk/bsd.octave.mk which in turn features USES=fortran, and
 - with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
   c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.

PR:		238330
Wed, 12 Dec 2018
[ 01:35 gerald search for other commits by this committer ] Original commit   Revision:487272 (Only the first 10 of 3168 ports in this commit are shown above. View all ports for this commit)
Bump PORTREVISION for ports depending on the canonical version of GCC
defined via Mk/bsd.default-versions.mk which has moved from GCC 7.4 t
GCC 8.2 under most circumstances.

This includes ports
 - with USE_GCC=yes or USE_GCC=any,
 - with USES=fortran,
 - using Mk/bsd.octave.mk which in turn features USES=fortran, and
 - with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
   c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, as a double check, everything INDEX-11 showed depending on lang/gcc7.

PR:		231590
Thu, 20 Sep 2018
[ 00:57 swills search for other commits by this committer ] Original commit   Revision:480149 (Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
devel/godot2: update to 2.1.5

PR:		231316
Submitted by:	Shane <FreeBSD@ShaneWare.Biz> (maintainer)
Sun, 29 Jul 2018
[ 22:18 gerald search for other commits by this committer ] Original commit   Revision:475857 (Only the first 10 of 1480 ports in this commit are shown above. View all ports for this commit)
Bump PORTREVISION for ports depending on the canonical version of GCC
in the ports tree (via Mk/bsd.default-versions.mk and lang/gcc) which
has now moved from GCC 6 to GCC 7 by default.

This includes ports
 - featuring USE_GCC=yes or USE_GCC=any,
 - featuring USES=fortran,
 - using Mk/bsd.octave.mk which in turn features USES=fortran, and those
 - with USES=compiler specifying one of openmp, nestedfct, c11, c++0x,
   c++11-lib, c++11-lang, c++14-lang, c++17-lang, or gcc-c++11-lib.

PR:		222542
Sat, 23 Jun 2018
[ 21:18 amdmi3 search for other commits by this committer ] Original commit   Revision:473166
- Fix conflicts for some system libraries due to incorrect include path order
- Pet portlint
- Fix openssl detection

PR:		228764
Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)
Fri, 16 Mar 2018
[ 17:27 amdmi3 search for other commits by this committer ] Original commit   Revision:464714 (Only the first 10 of 21 ports in this commit are shown above. View all ports for this commit)
- Rename godot, godot-tools to godot2, godot2-tools in preparation for godot 3
- Fix godot consumers to use godot2

PR:		224604
Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)

Number of commits found: 21