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non port: devel/godot2/files/patch-platform_x11_detect.py
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Number of commits found: 3

Thu, 20 Sep 2018
[ 00:57 swills ] Original commit   Revision:480149(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
devel/godot2: update to 2.1.5

PR:		231316
Submitted by:	Shane <FreeBSD@ShaneWare.Biz> (maintainer)
Sat, 23 Jun 2018
[ 21:18 amdmi3 ] Original commit   Revision:473166
- Fix conflicts for some system libraries due to incorrect include path order
- Pet portlint
- Fix openssl detection

PR:		228764
Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)
Fri, 16 Mar 2018
[ 17:27 amdmi3 ] Original commit   Revision:464714(Only the first 10 of 21 ports in this commit are shown above. View all ports for this commit)
- Rename godot, godot-tools to godot2, godot2-tools in preparation for godot 3
- Fix godot consumers to use godot2

PR:		224604
Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)

Number of commits found: 3