non port: devel/ode/files/patch-Makefile |
Number of commits found: 4 |
Thursday, 24 Aug 2006
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12:33 acm
- Update to 0.6 [1]
- Take over of maintaership due to more than 9 months of maintainer inactivity
and two maintainer timeout
- Take maintainership
- Remove obsolete patch files
PR: 100636
Submitted by: Dmitry Marakasov <amdmi3_(at)_mail.ru> [1]
Approved by: garga (mentor), maintainer timeout
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Tuesday, 31 May 2005
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07:39 pav
- enable an "OPCODE" library that is required to support triangle mesh objects.
- changes the header include order so as not to pick up installed includes
before local ones
- suppresses the unneeded use of values.h
- works around an inlining limitation in g++
PR: ports/81610
Submitted by: Jonathan Hanna <jhanna@shaw.ca>
Approved by: David Yeske <dyeske@yahoo.com> (maintainer)
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Saturday, 26 Jun 2004
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18:36 pav
- Update to 0.5
PR: ports/67741
Submitted by: Ying-Chieh Liao <ijliao@FreeBSD.csie.NCTU.edu.tw>
Approved by: maintainer timeout (15 days)
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Monday, 15 Mar 2004
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09:57 krion
Add ode 0.039,
ODE is a free, industrial quality library for simulating
articulated rigid body dynamics - for example ground vehicles,
legged creatures, and moving objects in VR environments. It is
fast, flexible, robust and platform independent, with advanced
joints, contact with friction, and built-in collision
detection.
PR: ports/64288
Submitted by: David Yeske <dyeske@yahoo.com>
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Number of commits found: 4 |