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Ukraine
Some details on the 2023-01-16 website outage.
We just rebooted with several updates: * new HMTLify code * no port maintainer is now highly visible (e.g. https://freshports.org/security/sssd/) * fixed search logic error when using plain/ text details at https://github.com/FreshPorts/freshports/releases/tag/2.2.34
non port: devel/ponscripter-sekai/distinfo
SVNWeb

Number of commits found: 2

Wed, 6 May 2015
[ 15:16 mat search for other commits by this committer ] Original commit   Revision:385521 (Only the first 10 of 348 ports in this commit are shown above. View all ports for this commit)
Update ports in the [bcd]* categories to not use GH_COMMIT.

With minor cleanups to make things simpler.

With hat:	portmgr
Sponsored by:	Absolight
Tue, 10 Feb 2015
[ 21:04 jbeich search for other commits by this committer ] Original commit   Revision:378798
Add new port: devel/ponscripter-sekai

PR:		195799
Differential Revision:	https://reviews.freebsd.org/D1804
Approved by:	bapt (mentor)

Ponscripter is an interpreter for visual-novel-type games, derived from
the NScripter design but modified significantly to improve support for
Western languages (at the cost of diminished support for Japanese).

Ponscripter is a fork of ONScripter-En that drops any attempt to remain
in synch with the upstream source code, and instead concentrates on
providing the best possible support for Western languages. It is no
longer fully NScripter-compatible, but remains an easy target to port
NScripter games to when localising them.

This fork takes advantage of SDL2 and improves Steam integration.

WWW: https://github.com/sekaiproject/ponscripter-fork

Number of commits found: 2