non port: devel/rlvm/files/patch-SConstruct |
Number of commits found: 3 |
Friday, 25 Nov 2016
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03:40 jbeich
devel/rlvm: unbreak TEST=on + NLS=on
build/release/librlvm.a(scenario.o): In function
`libreallive::Script::Script(libreallive::Header const&, char const*, unsigned
long, std::__1::basic_string<char, std::__1::char_traits<char>,
std::__1::allocator<char> > const&, bool, libreallive::compression::XorKey
const*)':
src/libreallive/scenario.cc:(.text._ZN11libreallive6ScriptC2ERKNS_6HeaderEPKcmRKNSt3__112basic_stringIcNS6_11char_traitsIcEENS6_9allocatorIcEEEEbPKNS_11compression6XorKeyE+0x496):
undefined reference to `libintl_gettext'
src/libreallive/scenario.cc:(.text._ZN11libreallive6ScriptC2ERKNS_6HeaderEPKcmRKNSt3__112basic_stringIcNS6_11char_traitsIcEENS6_9allocatorIcEEEEbPKNS_11compression6XorKeyE+0x66c):
undefined reference to `libintl_gettext'
build/release/librlvm.a(serialization_global.o): In function
`Serialization::saveGlobalMemory(RLMachine&)':
src/machine/serialization_global.cc:(.text._ZN13Serialization16saveGlobalMemoryER9RLMachine+0xe8):
undefined reference to `libintl_gettext'
build/release/librlvm.a(serialization_local.o): In function
`Serialization::saveGameForSlot(RLMachine&, int)':
src/machine/serialization_local.cc:(.text._ZN13Serialization15saveGameForSlotER9RLMachinei+0x7b):
undefined reference to `libintl_gettext'
build/release/librlvm.a(serialization_local.o): In function `void (anonymous
namespace)::checkInFileOpened<boost::filesystem::basic_ifstream<char,
std::__1::char_traits<char> > >(boost::filesystem::basic_ifstream<char,
std::__1::char_traits<char> >&, boost::filesystem::path const&)':
src/machine/serialization_local.cc:(.text._ZN12_GLOBAL__N_117checkInFileOpenedIN5boost10filesystem14basic_ifstreamIcNSt3__111char_traitsIcEEEEEEvRT_RKNS2_4pathE+0x45):
undefined reference to `libintl_gettext'
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Monday, 23 Feb 2015
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07:50 jbeich
Update to 0.14.0.20150223 (snapshot)
ChangeLog:
- Remove optional decoders (png, jpg, mp3)
- Change "override" to "final" in some places
- Upstream some changes from FreeBSD port,
see https://github.com/eglaysher/rlvm/pull/64
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Friday, 30 Jan 2015
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13:19 jbeich
Add new port devel/rlvm
PR: 195964
Differential Revision: https://reviews.freebsd.org/D1696
Reviewed by: bapt
Approved by: bapt (mentor)
rlvm is a Free Software reimplementation of VisualArt's KK's RealLive
interpreter, used in the games Kanon, Air, CLANNAD, Planetarian,
Tomoyo After and Little Busters, among many others.
WWW: http://www.elliotglaysher.org/rlvm/
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Number of commits found: 3 |