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The cause of the slowdown was a change to the ZFS dataset. In conjunction with the database server, very little caching was being done. This combination resulted in increased disk I/O as the system churned through the database. Details in the blog post which outlines the various things which changed. Many graphs.

non port: emulators/mgba/distinfo

Number of commits found: 5

Thu, 2 Jan 2020
[ 20:53 tcberner ] Original commit   Revision:521877
521877 emulators/mgba/Makefile
521877 emulators/mgba/distinfo
521877 emulators/mgba/pkg-plist
emulators/mgba: Update to 0.7.3

PR:		242994
Submitted by:	James Wright <>
Approved by: (maintainer)
Tue, 29 Jan 2019
[ 00:46 jbeich ] Original commit   Revision:491528
491528 emulators/mgba/Makefile
491528 emulators/mgba/distinfo
491528 emulators/mgba/files
491528 emulators/mgba/pkg-plist
emulators/mgba: update to 0.7.0

- Expose libretro core as a port option
- Add USES=gl for USE_GL, USES=gnome for INSTALLS_ICONS

PR:		227346
Submitted by:	Greg V (maintainer)
Fri, 31 Aug 2018
[ 02:37 jhale ] Original commit   Revision:478511
478511 emulators/mgba/Makefile
478511 emulators/mgba/distinfo
Fix build with Qt 5.11

PR:		230884
Obtained from:	upstream
Wed, 2 May 2018
[ 15:57 jbeich ] Original commit   Revision:468848
468848 emulators/mgba/Makefile
468848 emulators/mgba/distinfo
emulators/mgba: unbreak with ffmpeg 4.0

src/feature/ffmpeg/ffmpeg-encoder.c:232:29: error: use of undeclared identifier
                        encoder->audio->flags |= CODEC_FLAG_GLOBAL_HEADER;
src/feature/ffmpeg/ffmpeg-encoder.c:294:28: error: use of undeclared identifier
                encoder->video->flags |= CODEC_FLAG_GLOBAL_HEADER;

PR:		227726
Reported by:	antoine (via exp-run)
Obtained from:	upstream (mgba 0.6.2)
Thu, 5 Oct 2017
[ 16:35 tobik ] Original commit   Revision:451322
451322 emulators/Makefile
451322 emulators/mgba
451322 emulators/mgba/Makefile
451322 emulators/mgba/distinfo
451322 emulators/mgba/pkg-descr
451322 emulators/mgba/pkg-plist
New port: emulators/mgba

A modern open source Game Boy Advance emulator, with support for Game
Boy and Game Boy Color games as well.  The project started in April
2013 with the goal of being fast enough to run on lower end hardware
than other emulators support, without sacrificing accuracy or
portability.  Other goals include accurate enough emulation to provide
a development environment for homebrew software, a good workflow for
tool-assist runners, and a modern feature set for emulators that older
emulators may not support.


PR:		222779
Submitted by:	Greg V <>

Number of commits found: 5

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