non port: emulators/ppsspp/pkg-plist |
SVNWeb
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Number of commits found: 5 |
Thu, 15 Dec 2022
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[ 16:32 Jan Beich (jbeich) ] 8211f9d
emulators/ppsspp: update to 1.14
- VR support (Pico, Quest) requires packaging OpenXR SDK (loader)
Changes: https://github.com/hrydgard/ppsspp/releases/tag/v1.14
Reported by: GitHub (watch releases)
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Sun, 7 Feb 2021
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[ 22:27 jbeich ]
emulators/ppsspp: update to 1.11
- Retire OLDJOY option due to increasing difficulting of rebasing
Changes: https://ppsspp.org/#news
Changes: https://github.com/hrydgard/ppsspp/compare/v1.10.3...v1.11
Reported by: GitHub (watch releases)
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Mon, 20 Jan 2020
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[ 02:01 jbeich ] (Only the first 10 of 24 ports in this commit are shown above. )
Simplify port-specific manpages location after r523104
Not all of my ports are covered because:
- USES=cmake requires patching devel/cmake to undo BSD-specific defaults
(A good example why BSD quirks should stay in ports, not to be upstreamed)
- USES=meson and GNU_CONFIGURE require dropping --mandir argument
- ponscripter-sekai requires Templates/BSD.local.dist to NOT create PREFIX/man
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Thu, 24 Sep 2015
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[ 18:08 jbeich ]
emulators/ppsspp: generate better .desktop file
The one from Debian was very basic and removed upstream.
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Sun, 24 May 2015
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[ 00:20 jbeich ] (Only the first 10 of 34 ports in this commit are shown above. )
emulators/ppsspp: add new port
PPSSPP is a PSP emulator written in C++. It translates PSP CPU
instructions directly into optimized x86, x64 and ARM machine code,
using JIT recompilers (dynarecs).
PPSSPP can thus run on quite low-spec hardware, including stronger
ARM-based phones and tablets, as long as there's OpenGL ES 2.0
support.
http://www.ppsspp.org/development.html
Requested by: RyanBram @ PCBSD forums
Motivated by: review D2608 (thus .ifdefs)
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Number of commits found: 5 |