SDLMESS is a port of the popular MESS. There are a few principles that guide
1) Run on Linux/Unix, Mac OS X, and other SDL supported operating systems with
as few changes as possible to the base Win32 code. This means we can track
changes faster than larger more conventional ports, and we also maintain
what I call "Firefox compatibilty" where learning a major app only needs to
be done once per application, and it then applies across many operating
systems. If you can use the command-line Win32 MESS, you already know how
to use SDLMESS on any platform you may encounter it on.
2) MESS developers are important. By keeping quickly up to date, we make it
easy for people on non-Windows platforms to make and submit changes to the
core MESS code, and we offer native implementations of MESS's multi-window
GUI debugger on both Linux/Unix and Mac OS X.